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NetHack-2021

AIM

Designing an agent which can navigate the procedurally generated, ascii dungeons of Nethack 🏆

Todos (Feel free to add if you feel anything is missing):heavy_plus_sign:

  • Develop a policy that favors the agent almost all the time.
  • Model based vs Model free, battle for best
  • Mix N Match different policies
  • Make three independent agents where the third is a mix of the two.
  • If using NN, optimize it using Neural Magic - Reduces inference time
  • Maybe use stable baselines

In Progress ⛏️

  • Working on creating a player using path finding algorithms (SSSP, ASSP etc) 💥

Done ✔️

  • Not done

Gotchas

  • Figure out how to deal with secret passage (Tentatively dealt with!) ▪️ 🔻

Algorithms (Add picture)

Using Dijkstra's algo

Testings

  • Add tests