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Shaun Ellis edited this page Jan 18, 2018
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We keep notes on plugins and proof of concepts here.
- Core redux actions/store POC. This is done.
- Spin up minimal core Redux store and write tests and reducers. We can see what falls out and use this as a basis for PoC components.
- Two components updating from the same change to the state
- How to make OSD/Three.js respond functionally to state changes (obey)
- Reflect changes in internal state -- across paradigms (OSD, immediate mode, redux, evented-canvas) -- of components in the top-level redux state.gma
- How do we add multiple items into the redux state that each have their own deep state trees?