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New data in minecraft-data #6
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maybe these kind of thing too https://github.com/AlexKvazos/MinecraftChat/blob/master/app/server/parsers/vanilla.js |
spawnedObjectTypes / mobTypes are integrated (entities.json) |
Wurstmineberg has a decent collection: https://github.com/wurstmineberg/assets.wurstmineberg.de/tree/master/json |
Those Physics constants are only true for Mineflayer's implementation of Physics which is divergent from the 20tps notchian standard (Mineflayer physics run at 50tps). Physics constants should probably come from the wiki http://minecraft.gamepedia.com/Transportation |
no, mineflayer physics run at 20tps https://github.com/andrewrk/mineflayer/blob/master/lib/plugins/physics.js#L12 Now minecraft-data should probably use the /tick unity yes. |
@Gjum yeah I saw that. Not sure what we need from what they have, not sure if taking what they have is a correct extraction process (what happens when they stop updating ?) |
@rom1504 You have your calculation backwards Which makes perfect sense, if Mineflayer was updating at 50tps it would get hungry and die very quickly. Notchian client runs Physics and Player Update at the same time, 20tps. I never understood why Mineflayer ran Physics so fast. |
Ah indeed you're right. Edit: it seems all of mineflayer's physics was done in this commit PrismarineJS/mineflayer@0e57f53 Edit: alright I did some digging and found this https://github.com/andrewrk/mineflayer/blob/8ad380b0226aa5c57835d73231cd9a6283519e93/src/PhysicsDoer.cpp#L5 back in mineflayer cpp days (that's the last commit before the switch to node.js) I'll try later to put everything to the correct ticking speed, I'm pretty sure it doesn't change anything. |
Please add http://wiki.vg/Entities#Mobs, as this is not the same as in #11. |
Seems both page have pbs (http://minecraft.gamepedia.com/Data_values/Entity_IDs and http://wiki.vg/Entities#Mobs), better fix them before doing anything. |
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I came across another possible source of data http://technical-minecraft.wikia.com/ |
This page lists containers that store items. This can be presented in Also some windows send a Number Of Slots = 0 when getting opened, which is probably related to this |
There's some more data that I think can go from mineflayer to minecraft-data :
See what kind of .json this would go into.
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