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Effect and Short Effect are not Reliable #1020
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Good catch! We should revise all the effects. It's gonna be a tough one |
As of now keep the pure numbers as a reference |
I created #1024, this can help us have a single source of truth for our numbers. If you are willing maybe you can help with the analysis and coding. Thank you! |
Yeah, i am working on actually updating the move effects currently, additionally adding a translation to german for those, basing myself on the german member of the Encyclopædiæ Pokémonis Pokéwiki, of which Bulbapedia is also a member. German Prose helps myself for my own projects, and if i do it already, i can update the english prose in one go. |
Hi! That would be great! Will you create a script or manually update the CSVs? |
Manually updating |
Reason why i dont write a script: you'd need a LLM to parse an complete site of handwritten prose, and i dont trust it yet to work |
Sorry for the Zero Progress here. The Project i had been going that depended on PokeAPI data had been archived in March. I will look into this again now. |
There are some attacks that get constantly updated and buffed, the pure numbers get updated, but not the effect texts.
Example Fury Cutter: The Long Effect text describes an end multiplier of 16x, the short effect of "maxing out after 5 turns"
Both dont even work, cause the maxing out of power happens at 160 power, which was 16x in Gens 2-4 and the 5 turns in 5.
Example Bind: The Effect texts claim an 1/16 of max hp damage, but that category of damage has been overall buffed to 1/8th of max hp damage.
I did not check all moves, but I happened to see this often enough that i can't call the effect text data reliable
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