APPLE: Fix iOS not clearing background buffer when animating/navigating. #3505
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Description of Change(s)
There was an errant availability macro that was causing the path to be taken on only non-macOS platforms. This caused issues where the background would retain the previous background, causing a Solitaire win like effect.
This patch makes the color pass use the same pattern as the depth pass, and adequately clear the background.
I believe this resolves to the same LoadAction, but something about the availability macro was causing an issue here.
Either way, at least it cleans it up.
Tested on iOS 18.3
Checklist
[X] I have created this PR based on the dev branch
[X] I have followed the coding conventions
[ ] I have added unit tests that exercise this functionality (Reference:
testing guidelines)
[X] I have verified that all unit tests pass with the proposed changes
[X] I have submitted a signed Contributor License Agreement (Reference:
Contributor License Agreement instructions)