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RAWG Mismatches cannot be resolved. #234
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I realize now that this issue should probably be in the gamevault-backend project. I'd be happy to close and reopen, though it's probably cleaner if the maintainers move the issue. |
Firstly, if a game falls into the category of being so indie that it's not listed on major platforms like Steam but exclusively on the itch.io platform, it won't appear in our search results. This exclusion is a default setting in our Rawg search algorithm, aimed at filtering out numerous asset flip indie games on itch.io. You can find more details here. I acknowledge that our search is somewhat flexible. To address this, we're may add a checkbox in the user interface to enable or disable the "search_exact" field. Alternatively, I may conduct a poll to gather user feedback on whether the search should prioritize precision or maintain its current fuzzy approach. Furthermore, the manual remap search box relies on Rawg's search functionality, which can be limiting. Unfortunately, Rawg's web UI doesn't display IDs. However, if you manage to find an ID using their API, you can utilize our GameVault server's API with an API client like Postman to manually remap the game: Thank you for the well-written ticket and the positive words! |
Thanks for the explanation! I apologize for not reviewing all the environment variables thoroughly. It may be worth noting that setting
I support this idea, to no one's surprise. Even with the itch store now in my rawg search, some titles are still too common to get the correct one. Celeste is a great example, as there are so many versions and similar games that the original doesn't show in the search results.
This is a resolution path that I think could be improved upon, in the following way: Step 1 is not yours to make, but I wonder if you, as someone with deeper knowledge of rawg than I, could champion to them the idea of making their game ID value visible in their web UI. This would make it much easier to identify the value to update in Gamevault. Step 2 would be a field in the edit overlay to enter the rawg id directly from the UI. This would be much more accessible and expedient than process of:
Only a few steps, but for just my one bundle of games I suspect this will be quite the time-consuming job.
Thank you for a great response with several avenues to resolution, willingness to consider changes, and expediency despite the holiday timing! |
I looked deeper into our matching system and tested around in the RAWG API using Postman. It turns out that the 'exclude_stores' filter is causing some strange issues in RAWG. Instead, I'll be using a whitelist approach with the 'stores' parameter, which gives much better results. Also, not using the 'search_precise' and 'search_exact' parameters, whatever their difference may be, makes a big difference. These changes will be included in server version 11.0.0. Thanks! |
Describe the bug
First of all, thanks for this tool! It looks swell, and I'm looking forward to utilizing it.
I've been adding a bunch of indie games from a bundle I was gifted, and all but the most unique titles are being mismatched in the rawg lookup. I cannot correct them with the "rawg search" edit option, because it comes up with games that only match one word of the title, not all words.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Reviewing the rawg API docs (only at a surface level, I am not a developer), and playing around with their API in Postman, I found that the key/value pair
search_exact=true
would return the correct entry.I'm not sure if this is a perfect solution, but I think that having no results unless the search is exact is preferable to having only incorrect results, even with an exact search.
Screenshots
Examples:
Desktop (please complete the following information):
Additional context
I'm happy to provide any other information that may be useful.
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