diff --git a/src/Data/ModCache.lua b/src/Data/ModCache.lua index eb23a23f71..04670ae54f 100644 --- a/src/Data/ModCache.lua +++ b/src/Data/ModCache.lua @@ -7246,7 +7246,7 @@ c["Commissioned 160000 coins to commemorate Caspiro"]={{[1]={flags=0,keywordFlag c["Commissioned 160000 coins to commemorate Chitus"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="conqueredBy",value={conqueror={id=3,type="eternal"},id=160000}}}},nil} c["Commissioned 160000 coins to commemorate Victario"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="conqueredBy",value={conqueror={id=2,type="eternal"},id=160000}}}},nil} c["Commissioned 81000 coins to commemorate Caspiro"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="conqueredBy",value={conqueror={id="3_v2",type="eternal"},id=81000}}}},nil} -c["Conductivity can affect Hexproof Enemies"]={{[1]={[1]={skillId="Conductivity",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="ignoreHexLimit",value=true}}},nil} +c["Conductivity can affect Hexproof Enemies"]={{[1]={[1]={skillId="Conductivity",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="ignoreHexproof",value=true}}},nil} c["Conductivity has no Reservation if Cast as an Aura"]={{[1]={[1]={skillId="Conductivity",type="SkillId"},[2]={skillType=43,type="SkillType"},[3]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="Conductivity",type="SkillId"},[2]={skillType=43,type="SkillType"},[3]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="Conductivity",type="SkillId"},[2]={skillType=43,type="SkillType"},[3]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="Conductivity",type="SkillId"},[2]={skillType=43,type="SkillType"},[3]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} c["Conduit"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Conduit"}},nil} c["Consecrated Ground created by this Flask has Tripled Radius"]={nil,"Consecrated Ground created by this Flask has Tripled Radius "} @@ -7331,7 +7331,7 @@ c["Curse Enemies with Flammability on Block"]={{[1]={flags=0,keywordFlags=0,name c["Curse Enemies with Flammability on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="Flammability",triggered=true}}},nil} c["Curse Enemies with Punishment when you Block their Melee Damage, ignoring Curse Limit"]={nil,"Curse Enemies with Punishment when you Block their Melee Damage, ignoring Curse Limit "} c["Curse Enemies with Punishment when you Block their Melee Damage, ignoring Curse Limit Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, ignoring Curse Limit"]={nil,"Curse Enemies with Punishment when you Block their Melee Damage, ignoring Curse Limit Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, ignoring Curse Limit "} -c["Curse Enemies with Socketed Hex Curse Gem on Hit"]={nil,nil} +c["Curse Enemies with Socketed Hex Curse Gem on Hit"]={{},nil} c["Curse Enemies with Temporal Chains on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="TemporalChains",triggered=true}}},nil} c["Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, ignoring Curse Limit"]={nil,"Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, ignoring Curse Limit "} c["Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, ignoring Curse Limit Curse Enemies with Elemental Weakness when you Block their Spell Damage, ignoring Curse Limit"]={nil,"Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, ignoring Curse Limit Curse Enemies with Elemental Weakness when you Block their Spell Damage, ignoring Curse Limit "} @@ -7450,7 +7450,7 @@ c["Denoted service of 8000 dekhara in the akhara of Deshret"]={{[1]={flags=0,key c["Denoted service of 8000 dekhara in the akhara of Nasima"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="conqueredBy",value={conqueror={id=3,type="maraketh"},id=8000}}}},nil} c["Desecrate and Unearth have +2 to Maximum number of corpses allowed"]={nil,"and Unearth have +2 to Maximum number of corpses allowed "} c["Desecrate and Unearth have +2 to Maximum number of corpses allowed Regenerate 2% of Life per second if you've Consumed a corpse Recently"]={nil,"and Unearth have +2 to Maximum number of corpses allowed Regenerate 2% of Life per second if you've Consumed a corpse Recently "} -c["Despair can affect Hexproof Enemies"]={{[1]={[1]={skillId="Despair",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="ignoreHexLimit",value=true}}},nil} +c["Despair can affect Hexproof Enemies"]={{[1]={[1]={skillId="Despair",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="ignoreHexproof",value=true}}},nil} c["Despair has no Reservation if Cast as an Aura"]={{[1]={[1]={skillId="Despair",type="SkillId"},[2]={skillType=43,type="SkillType"},[3]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="Despair",type="SkillId"},[2]={skillType=43,type="SkillType"},[3]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="Despair",type="SkillId"},[2]={skillType=43,type="SkillType"},[3]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="Despair",type="SkillId"},[2]={skillType=43,type="SkillType"},[3]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} c["Determination has 50% increased Mana Reservation Efficiency"]={{[1]={[1]={skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=50}},nil} c["Determination has 60% increased Aura Effect"]={{[1]={[1]={skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil} @@ -7501,7 +7501,7 @@ c["Elemental Equilibrium"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="L c["Elemental Overload"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Elemental Overload"}},nil} c["Elemental Resistances are Zero"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="OVERRIDE",value=0},[2]={flags=0,keywordFlags=0,name="ColdResist",type="OVERRIDE",value=0},[3]={flags=0,keywordFlags=0,name="LightningResist",type="OVERRIDE",value=0}},nil} c["Elemental Resistances are capped by your highest Maximum Elemental Resistance instead"]={{[1]={flags=0,keywordFlags=0,name="ElementalResistMaxIsHighestResistMax",type="FLAG",value=true}},nil} -c["Elemental Weakness can affect Hexproof Enemies"]={{[1]={[1]={skillId="ElementalWeakness",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="ignoreHexLimit",value=true}}},nil} +c["Elemental Weakness can affect Hexproof Enemies"]={{[1]={[1]={skillId="ElementalWeakness",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="ignoreHexproof",value=true}}},nil} c["Elusive also grants +40% to Critical Strike Multiplier for Skills Supported by Nightblade"]={{[1]={flags=0,keywordFlags=0,name="NightbladeElusiveCritMultiplier",type="BASE",value=40}},nil} c["Enemies Become Chilled as they Unfreeze, causing 30% reduced Action Speed"]={nil,"Enemies Become Chilled as they Unfreeze, causing 30% reduced Action Speed "} c["Enemies Become Chilled as they Unfreeze, causing 30% reduced Action Speed 30% chance to Freeze Enemies which are Chilled"]={nil,"Enemies Become Chilled as they Unfreeze, causing 30% reduced Action Speed 30% chance to Freeze Enemies which are Chilled "} @@ -7625,7 +7625,7 @@ c["Energy Shield starts at zero Cannot Recharge or Regenerate Energy Shield"]={n c["Energy Shield starts at zero Cannot Recharge or Regenerate Energy Shield Lose 5% of Energy Shield per second"]={nil,"Energy Shield starts at zero Cannot Recharge or Regenerate Energy Shield Lose 5% of Energy Shield per second "} c["Energy Shield starts at zero Cannot Recharge or Regenerate Energy Shield Lose 5% of Energy Shield per second Life Leech effects are not removed at Full Life"]={nil,"Energy Shield starts at zero Cannot Recharge or Regenerate Energy Shield Lose 5% of Energy Shield per second Life Leech effects are not removed at Full Life "} c["Energy Shield starts at zero Cannot Recharge or Regenerate Energy Shield Lose 5% of Energy Shield per second Life Leech effects are not removed at Full Life Life Leech effects Recover Energy Shield instead while on Full Life"]={nil,"Energy Shield starts at zero Cannot Recharge or Regenerate Energy Shield Lose 5% of Energy Shield per second Life Leech effects are not removed at Full Life Life Leech effects Recover Energy Shield instead while on Full Life "} -c["Enfeeble can affect Hexproof Enemies"]={{[1]={[1]={skillId="Enfeeble",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="ignoreHexLimit",value=true}}},nil} +c["Enfeeble can affect Hexproof Enemies"]={{[1]={[1]={skillId="Enfeeble",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="ignoreHexproof",value=true}}},nil} c["Envy has no Reservation"]={{[1]={[1]={skillId="Envy",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="Envy",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="Envy",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="Envy",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} c["Equip a Wildwood Rucksack which has 20 Inventory Slots"]={nil,"Equip a Wildwood Rucksack which has 20 Inventory Slots "} c["Eternal Youth"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Eternal Youth"}},nil} @@ -7682,7 +7682,7 @@ c["Fire Exposure you inflict applies an extra -5% to Fire Resistance"]={{[1]={fl c["Fire Resistance is 75%"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="OVERRIDE",value=75}},nil} c["Fire Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=32,name="PoisonChance",type="BASE",value=20}},nil} c["Fire Skills have a 25% chance to apply Fire Exposure on Hit"]={{[1]={flags=0,keywordFlags=0,name="FireExposureChance",type="BASE",value=25}},nil} -c["Flammability can affect Hexproof Enemies"]={{[1]={[1]={skillId="Flammability",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="ignoreHexLimit",value=true}}},nil} +c["Flammability can affect Hexproof Enemies"]={{[1]={[1]={skillId="Flammability",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="ignoreHexproof",value=true}}},nil} c["Flammability has no Reservation if Cast as an Aura"]={{[1]={[1]={skillId="Flammability",type="SkillId"},[2]={skillType=43,type="SkillType"},[3]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="Flammability",type="SkillId"},[2]={skillType=43,type="SkillType"},[3]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="Flammability",type="SkillId"},[2]={skillType=43,type="SkillType"},[3]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="Flammability",type="SkillId"},[2]={skillType=43,type="SkillType"},[3]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} c["Flasks Gain 4 Charges per empty Flask Slot every 5 seconds"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGeneratedPerEmptyFlask",type="BASE",value=0.8}},nil} c["Flasks adjacent to applied Tincture gain 3 charges when you Hit an Enemy with a Weapon, no more than once every second"]={nil,"Flasks adjacent to applied Tincture gain 3 charges when you Hit an Enemy with a Weapon, no more than once every second "} @@ -7725,7 +7725,7 @@ c["Freezes you inflict spread to other Enemies with a Radius of 15"]={nil,"Freez c["Freezes you inflict spread to other Enemies with a Radius of 15 60% increased Damage if you've Frozen an Enemy Recently"]={nil,"Freezes you inflict spread to other Enemies with a Radius of 15 60% increased Damage if you've Frozen an Enemy Recently "} c["Freezes you inflict spread to other Enemies within 1.2 metres"]={nil,"Freezes you inflict spread to other Enemies within 1.2 metres "} c["Frenzy or Power Charge"]={nil,"or Power Charge "} -c["Frostbite can affect Hexproof Enemies"]={{[1]={[1]={skillId="Frostbite",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="ignoreHexLimit",value=true}}},nil} +c["Frostbite can affect Hexproof Enemies"]={{[1]={[1]={skillId="Frostbite",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="ignoreHexproof",value=true}}},nil} c["Frostbite has no Reservation if Cast as an Aura"]={{[1]={[1]={skillId="Frostbite",type="SkillId"},[2]={skillType=43,type="SkillType"},[3]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="Frostbite",type="SkillId"},[2]={skillType=43,type="SkillType"},[3]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="Frostbite",type="SkillId"},[2]={skillType=43,type="SkillType"},[3]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="Frostbite",type="SkillId"},[2]={skillType=43,type="SkillType"},[3]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} c["Frostblink has 50% increased Duration"]={{[1]={[1]={skillName="Frostblink",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=50}},nil} c["Gain +10 Life when you Taunt an Enemy"]={nil,"+10 Life when you Taunt an Enemy "} @@ -9217,7 +9217,7 @@ c["Projectiles have 4% chance to be able to Chain when colliding with terrain pe c["Projectiles have 50% chance for an additional Projectile when Forking"]={{[1]={flags=1024,keywordFlags=0,name="ProjectileCount",type="BASE",value=50}}," for an additional when Forking "} c["Projectiles that have Chained gain 28% of Non-Chaos Damage as extra Chaos Damage"]={{[1]={[1]={stat="Chain",threshold=1,type="StatThreshold"},flags=1024,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=28}},nil} c["Projectiles that have Chained gain 35% of Non-Chaos Damage as extra Chaos Damage"]={{[1]={[1]={stat="Chain",threshold=1,type="StatThreshold"},flags=1024,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=35}},nil} -c["Punishment can affect Hexproof Enemies"]={{[1]={[1]={skillId="Punishment",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="ignoreHexLimit",value=true}}},nil} +c["Punishment can affect Hexproof Enemies"]={{[1]={[1]={skillId="Punishment",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="ignoreHexproof",value=true}}},nil} c["Purity of Elements has no Reservation"]={{[1]={[1]={skillId="Purity",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="Purity",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="Purity",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="Purity",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} c["Purity of Fire has 80% increased Mana Reservation Efficiency"]={{[1]={[1]={skillName="Purity of Fire",type="SkillName"},flags=0,keywordFlags=0,name="ManaReservationEfficiency",type="INC",value=80}},nil} c["Purity of Fire has no Reservation"]={{[1]={[1]={skillId="FireResistAura",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="FireResistAura",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="FireResistAura",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="FireResistAura",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} @@ -10697,7 +10697,7 @@ c["Take no Extra Damage from Critical Strikes if you've cast Enfeeble in the pas c["Taking Chaos Damage over Time heals you instead while Leeching Life"]={nil,"Taking Chaos Damage over Time heals you instead while Leeching Life "} c["Templar: +4% Chance to Block Attack and Spell Damage"]={{[1]={[1]={type="Condition",var="ConnectedToTemplarStart"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4},[2]={[1]={type="Condition",var="ConnectedToTemplarStart"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=4}},nil} c["Templar: Damage Penetrates 5% Elemental Resistances"]={{[1]={[1]={type="Condition",var="ConnectedToTemplarStart"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil} -c["Temporal Chains can affect Hexproof Enemies"]={{[1]={[1]={skillId="TemporalChains",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="ignoreHexLimit",value=true}}},nil} +c["Temporal Chains can affect Hexproof Enemies"]={{[1]={[1]={skillId="TemporalChains",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="ignoreHexproof",value=true}}},nil} c["Temporal Chains has 30% reduced Effect on You"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-30}},nil} c["Temporal Chains has 50% reduced Effect on You"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-50}},nil} c["Temporal Chains has no Reservation if Cast as an Aura"]={{[1]={[1]={skillId="TemporalChains",type="SkillId"},[2]={skillType=43,type="SkillType"},[3]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="TemporalChains",type="SkillId"},[2]={skillType=43,type="SkillType"},[3]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="TemporalChains",type="SkillId"},[2]={skillType=43,type="SkillType"},[3]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="TemporalChains",type="SkillId"},[2]={skillType=43,type="SkillType"},[3]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} @@ -10762,20 +10762,17 @@ c["Trigger Level 10 Shock Ground when Hit"]={{[1]={flags=0,keywordFlags=0,name=" c["Trigger Level 10 Summon Spectral Wolf on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="SummonRigwaldsPack",triggered=true}}},nil} c["Trigger Level 10 Void Gaze when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="VoidGaze",triggered=true}}},nil} c["Trigger Level 12 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=12,skillId="LightningSpell",triggered=true}}},nil} -c["Trigger Level 15 Feast of Flesh every 5 seconds"]={nil,nil} -c["Trigger Level 15 Feast of Flesh every 5 seconds 220% increased Energy Shield"]={nil,"Trigger Level 15 Feast of Flesh every 5 seconds 220% increased Energy Shield "} +c["Trigger Level 15 Feast of Flesh every 5 seconds"]={{},nil} c["Trigger Level 15 Lightning Warp on Hit with this Weapon"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="LightningWarp",triggered=true}}},nil} c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="AnimateGuardianWeapon",triggered=true}}},nil} -c["Trigger Level 20 Arcane Wake after Spending a total of 200 Mana"]={nil,nil} -c["Trigger Level 20 Arcane Wake after Spending a total of 200 Mana +300 to Accuracy Rating"]={nil,"Trigger Level 20 Arcane Wake after Spending a total of 200 Mana +300 to Accuracy Rating "} +c["Trigger Level 20 Arcane Wake after Spending a total of 200 Mana"]={{},nil} c["Trigger Level 20 Bone Nova when you Hit a Bleeding Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TriggeredBoneNova",triggered=true}}},nil} c["Trigger Level 20 Bone Offering, Flesh Offering or Spirit Offering every 5 seconds"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="BoneOffering",triggered=true}},[2]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="FleshOffering",triggered=true}},[3]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SpiritOffering",triggered=true}}},nil} c["Trigger Level 20 Death Aura when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ChaosDegenAuraUnique",triggered=true}}},nil} c["Trigger Level 20 Elemental Warding on Melee Hit while Cursed"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="OnHitWhileCursedTriggeredCurseNova",triggered=true}}},nil} c["Trigger Level 20 Fiery Impact on Melee Hit with this Weapon"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="FieryImpactHeistMaceImplicit",triggered=true}}},nil} c["Trigger Level 20 Fog of War when your Trap is triggered"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="CreateSmokeCloud",triggered=true}}},nil} -c["Trigger Level 20 Glimpse of Eternity when Hit"]={nil,nil} -c["Trigger Level 20 Glimpse of Eternity when Hit 150% increased Evasion and Energy Shield"]={nil,"Trigger Level 20 Glimpse of Eternity when Hit 150% increased Evasion and Energy Shield "} +c["Trigger Level 20 Glimpse of Eternity when Hit"]={{},nil} c["Trigger Level 20 Icicle Burst when you Hit a Frozen Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TriggeredIcicleNova",triggered=true}}},nil} c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="IntimidatingCry",triggered=true}}},nil} c["Trigger Level 20 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="LightningSpell",triggered=true}}},nil} @@ -10838,8 +10835,7 @@ c["Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown"]={{[ c["Trigger a Socketed Warcry Skill on losing Endurance Charges, with a 0.25 second Cooldown"]={nil,"Trigger a Socketed Warcry Skill on losing Endurance Charges, with a 0.25 second Cooldown "} c["Trigger a Socketed Warcry Skill on losing Endurance Charges, with a 0.25 second Cooldown +80 to maximum Life"]={nil,"Trigger a Socketed Warcry Skill on losing Endurance Charges, with a 0.25 second Cooldown +80 to maximum Life "} c["Triggers Level 15 Manifest Dancing Dervishes on Rampage"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="UniqueAnimateWeapon",triggered=true}}},nil} -c["Triggers Level 20 Blinding Aura when Equipped"]={nil,nil} -c["Triggers Level 20 Blinding Aura when Equipped Adds 22 to 44 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=44}},"Triggers Level 20 Blinding Aura when Equipped "} +c["Triggers Level 20 Blinding Aura when Equipped"]={{},nil} c["Triggers Level 20 Cold Aegis when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ColdAegis",triggered=true}}},nil} c["Triggers Level 20 Corpse Walk when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="CorpseWalk",triggered=true}}},nil} c["Triggers Level 20 Death Walk when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="DeathWalk",triggered=true}}},nil} @@ -10910,7 +10906,7 @@ c["Vaal Skills used during effect have 10% reduced Soul Gain Prevention Duration c["Vaal Skills used during effect have 40% reduced Soul Gain Prevention Duration"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={skillType=42,type="SkillType"},flags=0,keywordFlags=0,name="SoulGainPreventionDuration",type="INC",value=-40}},nil} c["Versatile Combatant"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Versatile Combatant"}},nil} c["Vitality has no Reservation"]={{[1]={[1]={skillId="Vitality",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="Vitality",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="Vitality",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="Vitality",type="SkillId"},[2]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} -c["Vulnerability can affect Hexproof Enemies"]={{[1]={[1]={skillId="Vulnerability",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="ignoreHexLimit",value=true}}},nil} +c["Vulnerability can affect Hexproof Enemies"]={{[1]={[1]={skillId="Vulnerability",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="ignoreHexproof",value=true}}},nil} c["Vulnerability has no Reservation if Cast as an Aura"]={{[1]={[1]={skillId="Vulnerability",type="SkillId"},[2]={skillType=43,type="SkillType"},[3]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationFlat",value=0}},[2]={[1]={skillId="Vulnerability",type="SkillId"},[2]={skillType=43,type="SkillType"},[3]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationFlat",value=0}},[3]={[1]={skillId="Vulnerability",type="SkillId"},[2]={skillType=43,type="SkillType"},[3]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaReservationPercent",value=0}},[4]={[1]={skillId="Vulnerability",type="SkillId"},[2]={skillType=43,type="SkillType"},[3]={neg=true,skillType=119,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="lifeReservationPercent",value=0}}},nil} c["Wand Attacks deal 12% increased Damage with Ailments"]={{[1]={flags=8390656,keywordFlags=0,name="Damage",type="INC",value=12}},nil} c["Wand Attacks deal 12% increased Damage with Hits and Ailments"]={{[1]={flags=8388608,keywordFlags=786432,name="Damage",type="INC",value=12}},nil} diff --git a/src/Modules/CalcPerform.lua b/src/Modules/CalcPerform.lua index c361e4e416..727be0686d 100644 --- a/src/Modules/CalcPerform.lua +++ b/src/Modules/CalcPerform.lua @@ -1917,7 +1917,7 @@ function calcs.perform(env, fullDPSSkipEHP) elseif buff.type == "Curse" or buff.type == "CurseBuff" then local mark = activeSkill.skillTypes[SkillType.Mark] modDB.conditions["SelfCast"..buff.name:gsub(" ","")] = not (activeSkill.skillTypes[SkillType.Triggered] or activeSkill.skillTypes[SkillType.Aura]) - if env.mode_effective and (not enemyDB:Flag(nil, "Hexproof") or modDB:Flag(nil, "CursesIgnoreHexproof") or activeSkill.skillData.ignoreHexLimit) or mark then + if env.mode_effective and (not enemyDB:Flag(nil, "Hexproof") or modDB:Flag(nil, "CursesIgnoreHexproof") or activeSkill.skillData.ignoreHexLimit or activeSkill.skillData.ignoreHexproof) or mark then local curse = { name = buff.name, fromPlayer = true, diff --git a/src/Modules/ModParser.lua b/src/Modules/ModParser.lua index be8af106fc..7fe9964558 100644 --- a/src/Modules/ModParser.lua +++ b/src/Modules/ModParser.lua @@ -1788,16 +1788,20 @@ local function grantedExtraSkill(name, level, noSupports) } end end -local function triggerExtraSkill(name, level, noSupports, sourceSkill, triggerChance) +local function triggerExtraSkill(name, level, options) + local options = options or {} name = name:gsub(" skill","") - if sourceSkill then - sourceSkill = sourceSkill:gsub(" skill","") + if options.sourceSkill then + options.sourceSkill = options.sourceSkill:gsub(" skill","") end + local mods = {} if gemIdLookup[name] then - return { - mod("ExtraSkill", "LIST", { skillId = gemIdLookup[name], level = tonumber(level), noSupports = noSupports, triggered = true, source = sourceSkill, triggerChance = tonumber(triggerChance) }) - } + t_insert(mods, mod("ExtraSkill", "LIST", { skillId = gemIdLookup[name], level = tonumber(level), noSupports = options.noSupports, triggered = true, source = options.sourceSkill, triggerChance = tonumber(options.triggerChance) })) + end + if options.ignoreHexproof then + t_insert(mods, mod("SkillData", "LIST", { key = "ignoreHexproof", value = true }, { type = "SkillId", skillId = gemIdLookup[name] })) end + return mods end local function extraSupport(name, level, slot) local skillId = gemIdLookup[name] or gemIdLookup[name:gsub("^increased ","")] or gemIdLookup[name:gsub(" support$","")] @@ -2722,7 +2726,7 @@ local specialModList = { ["[ct][ar][si][tg]g?e?r?s? level (%d+) (.+) when hit"] = function(num, _, skill) return triggerExtraSkill(skill, num) end, ["[ct][ar][si][tg]g?e?r?s? level (%d+) (.+) when you kill an enemy"] = function(num, _, skill) return triggerExtraSkill(skill, num) end, ["[ct][ar][si][tg]g?e?r?s? level (%d+) (.+) when you use a skill"] = function(num, _, skill) return triggerExtraSkill(skill, num) end, - ["(.+) can trigger level (%d+) (.+)"] = function(_, sourceSkill, num, skill) return triggerExtraSkill(skill, tonumber(num), nil, sourceSkill) end, + ["(.+) can trigger level (%d+) (.+)"] = function(_, sourceSkill, num, skill) return triggerExtraSkill(skill, tonumber(num), {sourceSkill = sourceSkill}) end, ["trigger level (%d+) (.+) when you use a skill while you have a spirit charge"] = function(num, _, skill) return triggerExtraSkill(skill, num) end, ["trigger level (%d+) (.+) when you hit an enemy while cursed"] = function(num, _, skill) return triggerExtraSkill(skill, num) end, ["trigger level (%d+) (.+) when you hit a bleeding enemy"] = function(num, _, skill) return triggerExtraSkill(skill, num) end, @@ -2745,18 +2749,18 @@ local specialModList = { ["trigger level (%d+) (.+) on critical strike with cleave or reave"] = function(num, _, skill) return triggerExtraSkill(skill, num) end, ["triggers level (%d+) (.+) when equipped"] = function(num, _, skill) return triggerExtraSkill(skill, num) end, ["triggers level (%d+) (.+) when allocated"] = function(num, _, skill) return triggerExtraSkill(skill, num) end, - ["(%d+)%% chance to attack with level (%d+) (.+) on melee hit"] = function(chance, _, level, skill) return triggerExtraSkill(skill, level, nil, nil, chance) end, - ["(%d+)%% chance to trigger level (%d+) (.+) when animated weapon kills an enemy"] = function(chance, _, level, skill) return triggerExtraSkill(skill, level, nil, nil, chance) end, - ["(%d+)%% chance to trigger level (%d+) (.+) on melee hit"] = function(chance, _, level, skill) return triggerExtraSkill(skill, level, nil, nil, chance) end, - ["(%d+)%% chance to trigger level (%d+) (.+) [ow][nh]e?n? ?y?o?u? kill ?a?n? ?e?n?e?m?y?"] = function(chance, _, level, skill) return triggerExtraSkill(skill, level, nil, nil, chance) end, - ["(%d+)%% chance to trigger level (%d+) (.+) when you use a socketed skill"] = function(chance, _, level, skill) return triggerExtraSkill(skill, level, nil, nil, chance) end, - ["(%d+)%% chance to trigger level (%d+) (.+) when you gain avian's might or avian's flight"] = function(chance, _, level, skill) return triggerExtraSkill(skill, level, nil, nil, chance) end, - ["(%d+)%% chance to trigger level (%d+) (.+) on critical strike with this weapon"] = function(chance, _, level, skill) return triggerExtraSkill(skill, level, nil, nil, chance) end, - ["(%d+)%% chance to trigger level (%d+) (.+) when you or a nearby ally kill an enemy, or hit a rare or unique enemy"] = function(chance, _, level, skill) return triggerExtraSkill(skill, level, nil, nil, chance) end, - ["(%d+)%% chance to [ct][ar][si][tg]g?e?r? level (%d+) (.+) on %a+"] = function(chance, _, level, skill) return triggerExtraSkill(skill, level, nil, nil, chance) end, + ["(%d+)%% chance to attack with level (%d+) (.+) on melee hit"] = function(chance, _, level, skill) return triggerExtraSkill(skill, level, {triggerChance = chance}) end, + ["(%d+)%% chance to trigger level (%d+) (.+) when animated weapon kills an enemy"] = function(chance, _, level, skill) return triggerExtraSkill(skill, level, {triggerChance = chance}) end, + ["(%d+)%% chance to trigger level (%d+) (.+) on melee hit"] = function(chance, _, level, skill) return triggerExtraSkill(skill, level, {triggerChance = chance}) end, + ["(%d+)%% chance to trigger level (%d+) (.+) [ow][nh]e?n? ?y?o?u? kill ?a?n? ?e?n?e?m?y?"] = function(chance, _, level, skill) return triggerExtraSkill(skill, level, {triggerChance = chance}) end, + ["(%d+)%% chance to trigger level (%d+) (.+) when you use a socketed skill"] = function(chance, _, level, skill) return triggerExtraSkill(skill, level, {triggerChance = chance}) end, + ["(%d+)%% chance to trigger level (%d+) (.+) when you gain avian's might or avian's flight"] = function(chance, _, level, skill) return triggerExtraSkill(skill, level, {triggerChance = chance}) end, + ["(%d+)%% chance to trigger level (%d+) (.+) on critical strike with this weapon"] = function(chance, _, level, skill) return triggerExtraSkill(skill, level, {triggerChance = chance}) end, + ["(%d+)%% chance to trigger level (%d+) (.+) when you or a nearby ally kill an enemy, or hit a rare or unique enemy"] = function(chance, _, level, skill) return triggerExtraSkill(skill, level, {triggerChance = chance}) end, + ["(%d+)%% chance to [ct][ar][si][tg]g?e?r? level (%d+) (.+) on %a+"] = function(chance, _, level, skill) return triggerExtraSkill(skill, level, {triggerChance = chance}) end, ["attack with level (%d+) (.+) when you kill a bleeding enemy"] = function(num, _, skill) return triggerExtraSkill(skill, num) end, ["triggers? level (%d+) (.+) when you kill a bleeding enemy"] = function(num, _, skill) return triggerExtraSkill(skill, num) end, - ["curse enemies with (%D+) on %a+"] = function(_, skill) return triggerExtraSkill(skill, 1, true) end, + ["curse enemies with (%D+) on %a+"] = function(_, skill) return triggerExtraSkill(skill, 1, {noSupports = true}) end, ["curse enemies with (%D+) on %a+, with (%d+)%% increased effect"] = function(_, skill, num) return { mod("ExtraSkill", "LIST", { skillId = gemIdLookup[skill], level = 1, noSupports = true, triggered = true }), mod("CurseEffect", "INC", tonumber(num), { type = "SkillName", skillName = string.gsub(" "..skill, "%W%l", string.upper):sub(2) }), @@ -2772,20 +2776,20 @@ local specialModList = { ["%d+%% chance to curse n?o?n?%-?c?u?r?s?e?d? ?enemies with (%D+) on %a+"] = function(_, skill) return { mod("ExtraSkill", "LIST", { skillId = gemIdLookup[skill], level = 1, noSupports = true, triggered = true }), } end, - ["curse enemies with level (%d+) (%D+) on %a+, which can apply to hexproof enemies"] = function(num, _, skill) return triggerExtraSkill(skill, num, true) end, - ["curse enemies with level (%d+) (.+) on %a+"] = function(num, _, skill) return triggerExtraSkill(skill, num, true) end, - ["[ct][ar][si][tg]g?e?r?s? (.+) on %a+"] = function(_, skill) return triggerExtraSkill(skill, 1, true) end, - ["[at][tr][ti][ag][cg][ke]r? (.+) on %a+"] = function(_, skill) return triggerExtraSkill(skill, 1, true) end, - ["[at][tr][ti][ag][cg][ke]r? with (.+) on %a+"] = function(_, skill) return triggerExtraSkill(skill, 1, true) end, - ["[ct][ar][si][tg]g?e?r?s? (.+) when hit"] = function(_, skill) return triggerExtraSkill(skill, 1, true) end, - ["[at][tr][ti][ag][cg][ke]r? (.+) when hit"] = function(_, skill) return triggerExtraSkill(skill, 1, true) end, - ["[at][tr][ti][ag][cg][ke]r? with (.+) when hit"] = function(_, skill) return triggerExtraSkill(skill, 1, true) end, - ["[ct][ar][si][tg]g?e?r?s? (.+) when your skills or minions kill"] = function(_, skill) return triggerExtraSkill(skill, 1, true) end, - ["[at][tr][ti][ag][cg][ke]r? (.+) when you take a critical strike"] = function( _, skill) return triggerExtraSkill(skill, 1, true) end, - ["[at][tr][ti][ag][cg][ke]r? with (.+) when you take a critical strike"] = function( _, skill) return triggerExtraSkill(skill, 1, true) end, + ["curse enemies with level (%d+) (%D+) on %a+, which can apply to hexproof enemies"] = function(num, _, skill) return triggerExtraSkill(skill, num, {noSupports = true, ignoreHexproof = true}) end, + ["curse enemies with level (%d+) (.+) on %a+"] = function(num, _, skill) return triggerExtraSkill(skill, num, {noSupports = true}) end, + ["[ct][ar][si][tg]g?e?r?s? (.+) on %a+"] = function(_, skill) return triggerExtraSkill(skill, 1, {noSupports = true}) end, + ["[at][tr][ti][ag][cg][ke]r? (.+) on %a+"] = function(_, skill) return triggerExtraSkill(skill, 1, {noSupports = true}) end, + ["[at][tr][ti][ag][cg][ke]r? with (.+) on %a+"] = function(_, skill) return triggerExtraSkill(skill, 1, {noSupports = true}) end, + ["[ct][ar][si][tg]g?e?r?s? (.+) when hit"] = function(_, skill) return triggerExtraSkill(skill, 1, {noSupports = true}) end, + ["[at][tr][ti][ag][cg][ke]r? (.+) when hit"] = function(_, skill) return triggerExtraSkill(skill, 1, {noSupports = true}) end, + ["[at][tr][ti][ag][cg][ke]r? with (.+) when hit"] = function(_, skill) return triggerExtraSkill(skill, 1, {noSupports = true}) end, + ["[ct][ar][si][tg]g?e?r?s? (.+) when your skills or minions kill"] = function(_, skill) return triggerExtraSkill(skill, 1, {noSupports = true}) end, + ["[at][tr][ti][ag][cg][ke]r? (.+) when you take a critical strike"] = function( _, skill) return triggerExtraSkill(skill, 1, {noSupports = true}) end, + ["[at][tr][ti][ag][cg][ke]r? with (.+) when you take a critical strike"] = function( _, skill) return triggerExtraSkill(skill, 1, {noSupports = true}) end, ["trigger commandment of inferno on critical strike"] = { mod("ExtraSkill", "LIST", { skillId = "UniqueEnchantmentOfInfernoOnCrit", level = 1, noSupports = true, triggered = true }) }, - ["trigger (.+) on critical strike"] = function( _, skill) return triggerExtraSkill(skill, 1, true) end, - ["triggers? (.+) when you take a critical strike"] = function( _, skill) return triggerExtraSkill(skill, 1, true) end, + ["trigger (.+) on critical strike"] = function( _, skill) return triggerExtraSkill(skill, 1, {noSupports = true}) end, + ["triggers? (.+) when you take a critical strike"] = function( _, skill) return triggerExtraSkill(skill, 1, {noSupports = true}) end, ["socketed [%a+]* ?gems a?r?e? ?supported by level (%d+) (.+)"] = function(num, _, support) return extraSupport(support, num) end, ["skills from equipped (.+) are supported by level (%d+) (.+)"] = function(_, slot, level, support) return extraSupport(support, level, slot) end, ["socketed support gems can also support skills from y?o?u?r? ?e?q?u?i?p?p?e?d? ?([%a%s]+)"] = function (_, itemSlotName) @@ -4358,7 +4362,7 @@ local specialModList = { ["your curses can apply to hexproof enemies"] = { flag("CursesIgnoreHexproof") }, ["your hexes can affect hexproof enemies"] = { flag("CursesIgnoreHexproof") }, ["([%a%s]+) can affect hexproof enemies"] = function(_, name) return { - mod("SkillData", "LIST", { key = "ignoreHexLimit", value = true }, { type = "SkillId", skillId = gemIdLookup[name] }), + mod("SkillData", "LIST", { key = "ignoreHexproof", value = true }, { type = "SkillId", skillId = gemIdLookup[name] }), } end, ["hexes from socketed skills can apply (%d) additional curses"] = function(num) return { mod("SocketedCursesHexLimitValue", "BASE", num), flag("SocketedCursesAdditionalLimit", { type = "SocketedIn", slotName = "{SlotName}" }) } end, -- This is being changed from ignoreHexLimit to SocketedCursesAdditionalLimit due to patch 3.16.0, which states that legacy versions "will be affected by this Curse Limit change,