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dexdump_cfg.cc
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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Implementation file for control flow graph dumping for the dexdump utility.
*/
#include "dexdump_cfg.h"
#include <inttypes.h>
#include <map>
#include <ostream>
#include <set>
#include <sstream>
#include "dex/class_accessor-inl.h"
#include "dex/code_item_accessors-inl.h"
#include "dex/dex_file-inl.h"
#include "dex/dex_file_exception_helpers.h"
#include "dex/dex_instruction-inl.h"
namespace art {
void DumpMethodCFG(const ClassAccessor::Method& method, std::ostream& os) {
const DexFile* dex_file = &method.GetDexFile();
os << "digraph {\n";
os << " # /* " << dex_file->PrettyMethod(method.GetIndex(), true) << " */\n";
CodeItemDataAccessor accessor(method.GetInstructionsAndData());
std::set<uint32_t> dex_pc_is_branch_target;
{
// Go and populate.
for (const DexInstructionPcPair& pair : accessor) {
const Instruction* inst = &pair.Inst();
if (inst->IsBranch()) {
dex_pc_is_branch_target.insert(pair.DexPc() + inst->GetTargetOffset());
} else if (inst->IsSwitch()) {
const uint16_t* insns = reinterpret_cast<const uint16_t*>(inst);
int32_t switch_offset = insns[1] | (static_cast<int32_t>(insns[2]) << 16);
const uint16_t* switch_insns = insns + switch_offset;
uint32_t switch_count = switch_insns[1];
int32_t targets_offset;
if ((*insns & 0xff) == Instruction::PACKED_SWITCH) {
/* 0=sig, 1=count, 2/3=firstKey */
targets_offset = 4;
} else {
/* 0=sig, 1=count, 2..count*2 = keys */
targets_offset = 2 + 2 * switch_count;
}
for (uint32_t targ = 0; targ < switch_count; targ++) {
int32_t offset =
static_cast<int32_t>(switch_insns[targets_offset + targ * 2]) |
static_cast<int32_t>(switch_insns[targets_offset + targ * 2 + 1] << 16);
dex_pc_is_branch_target.insert(pair.DexPc() + offset);
}
}
}
}
// Create nodes for "basic blocks."
std::map<uint32_t, uint32_t> dex_pc_to_node_id; // This only has entries for block starts.
std::map<uint32_t, uint32_t> dex_pc_to_incl_id; // This has entries for all dex pcs.
{
bool first_in_block = true;
bool force_new_block = false;
for (const DexInstructionPcPair& pair : accessor) {
const uint32_t dex_pc = pair.DexPc();
if (dex_pc == 0 ||
(dex_pc_is_branch_target.find(dex_pc) != dex_pc_is_branch_target.end()) ||
force_new_block) {
uint32_t id = dex_pc_to_node_id.size();
if (id > 0) {
// End last node.
os << "}\"];\n";
}
// Start next node.
os << " node" << id << " [shape=record,label=\"{";
dex_pc_to_node_id.insert(std::make_pair(dex_pc, id));
first_in_block = true;
force_new_block = false;
}
// Register instruction.
dex_pc_to_incl_id.insert(std::make_pair(dex_pc, dex_pc_to_node_id.size() - 1));
// Print instruction.
if (!first_in_block) {
os << " | ";
} else {
first_in_block = false;
}
// Dump the instruction. Need to escape '"', '<', '>', '{' and '}'.
os << "<" << "p" << dex_pc << ">";
os << " 0x" << std::hex << dex_pc << std::dec << ": ";
std::string inst_str = pair.Inst().DumpString(dex_file);
size_t cur_start = 0; // It's OK to start at zero, instruction dumps don't start with chars
// we need to escape.
while (cur_start != std::string::npos) {
size_t next_escape = inst_str.find_first_of("\"{}<>", cur_start + 1);
if (next_escape == std::string::npos) {
os << inst_str.substr(cur_start, inst_str.size() - cur_start);
break;
} else {
os << inst_str.substr(cur_start, next_escape - cur_start);
// Escape all necessary characters.
while (next_escape < inst_str.size()) {
char c = inst_str[next_escape];
if (c == '"' || c == '{' || c == '}' || c == '<' || c == '>') {
os << '\\' << c;
} else {
break;
}
next_escape++;
}
if (next_escape >= inst_str.size()) {
next_escape = std::string::npos;
}
cur_start = next_escape;
}
}
// Force a new block for some fall-throughs and some instructions that terminate the "local"
// control flow.
force_new_block = pair.Inst().IsSwitch() || pair.Inst().IsBasicBlockEnd();
}
// Close last node.
if (dex_pc_to_node_id.size() > 0) {
os << "}\"];\n";
}
}
// Create edges between them.
{
std::ostringstream regular_edges;
std::ostringstream taken_edges;
std::ostringstream exception_edges;
// Common set of exception edges.
std::set<uint32_t> exception_targets;
// These blocks (given by the first dex pc) need exception per dex-pc handling in a second
// pass. In the first pass we try and see whether we can use a common set of edges.
std::set<uint32_t> blocks_with_detailed_exceptions;
{
uint32_t last_node_id = std::numeric_limits<uint32_t>::max();
uint32_t old_dex_pc = 0;
uint32_t block_start_dex_pc = std::numeric_limits<uint32_t>::max();
for (const DexInstructionPcPair& pair : accessor) {
const Instruction* inst = &pair.Inst();
const uint32_t dex_pc = pair.DexPc();
{
auto it = dex_pc_to_node_id.find(dex_pc);
if (it != dex_pc_to_node_id.end()) {
if (!exception_targets.empty()) {
// It seems the last block had common exception handlers. Add the exception edges now.
uint32_t node_id = dex_pc_to_node_id.find(block_start_dex_pc)->second;
for (uint32_t handler_pc : exception_targets) {
auto node_id_it = dex_pc_to_incl_id.find(handler_pc);
if (node_id_it != dex_pc_to_incl_id.end()) {
exception_edges << " node" << node_id
<< " -> node" << node_id_it->second << ":p" << handler_pc
<< ";\n";
}
}
exception_targets.clear();
}
block_start_dex_pc = dex_pc;
// Seems to be a fall-through, connect to last_node_id. May be spurious edges for things
// like switch data.
uint32_t old_last = last_node_id;
last_node_id = it->second;
if (old_last != std::numeric_limits<uint32_t>::max()) {
regular_edges << " node" << old_last << ":p" << old_dex_pc
<< " -> node" << last_node_id << ":p" << dex_pc
<< ";\n";
}
}
// Look at the exceptions of the first entry.
CatchHandlerIterator catch_it(accessor, dex_pc);
for (; catch_it.HasNext(); catch_it.Next()) {
exception_targets.insert(catch_it.GetHandlerAddress());
}
}
// Handle instruction.
// Branch: something with at most two targets.
if (inst->IsBranch()) {
const int32_t offset = inst->GetTargetOffset();
const bool conditional = !inst->IsUnconditional();
auto target_it = dex_pc_to_node_id.find(dex_pc + offset);
if (target_it != dex_pc_to_node_id.end()) {
taken_edges << " node" << last_node_id << ":p" << dex_pc
<< " -> node" << target_it->second << ":p" << (dex_pc + offset)
<< ";\n";
}
if (!conditional) {
// No fall-through.
last_node_id = std::numeric_limits<uint32_t>::max();
}
} else if (inst->IsSwitch()) {
// TODO: Iterate through all switch targets.
const uint16_t* insns = reinterpret_cast<const uint16_t*>(inst);
/* make sure the start of the switch is in range */
int32_t switch_offset = insns[1] | (static_cast<int32_t>(insns[2]) << 16);
/* offset to switch table is a relative branch-style offset */
const uint16_t* switch_insns = insns + switch_offset;
uint32_t switch_count = switch_insns[1];
int32_t targets_offset;
if ((*insns & 0xff) == Instruction::PACKED_SWITCH) {
/* 0=sig, 1=count, 2/3=firstKey */
targets_offset = 4;
} else {
/* 0=sig, 1=count, 2..count*2 = keys */
targets_offset = 2 + 2 * switch_count;
}
/* make sure the end of the switch is in range */
/* verify each switch target */
for (uint32_t targ = 0; targ < switch_count; targ++) {
int32_t offset =
static_cast<int32_t>(switch_insns[targets_offset + targ * 2]) |
static_cast<int32_t>(switch_insns[targets_offset + targ * 2 + 1] << 16);
int32_t abs_offset = dex_pc + offset;
auto target_it = dex_pc_to_node_id.find(abs_offset);
if (target_it != dex_pc_to_node_id.end()) {
// TODO: value label.
taken_edges << " node" << last_node_id << ":p" << dex_pc
<< " -> node" << target_it->second << ":p" << (abs_offset)
<< ";\n";
}
}
}
// Exception edges. If this is not the first instruction in the block
if (block_start_dex_pc != dex_pc) {
std::set<uint32_t> current_handler_pcs;
CatchHandlerIterator catch_it(accessor, dex_pc);
for (; catch_it.HasNext(); catch_it.Next()) {
current_handler_pcs.insert(catch_it.GetHandlerAddress());
}
if (current_handler_pcs != exception_targets) {
exception_targets.clear(); // Clear so we don't do something at the end.
blocks_with_detailed_exceptions.insert(block_start_dex_pc);
}
}
if (inst->IsReturn() ||
(inst->Opcode() == Instruction::THROW) ||
(inst->IsBranch() && inst->IsUnconditional())) {
// No fall-through.
last_node_id = std::numeric_limits<uint32_t>::max();
}
old_dex_pc = pair.DexPc();
}
// Finish up the last block, if it had common exceptions.
if (!exception_targets.empty()) {
// It seems the last block had common exception handlers. Add the exception edges now.
uint32_t node_id = dex_pc_to_node_id.find(block_start_dex_pc)->second;
for (uint32_t handler_pc : exception_targets) {
auto node_id_it = dex_pc_to_incl_id.find(handler_pc);
if (node_id_it != dex_pc_to_incl_id.end()) {
exception_edges << " node" << node_id
<< " -> node" << node_id_it->second << ":p" << handler_pc
<< ";\n";
}
}
exception_targets.clear();
}
}
// Second pass for detailed exception blocks.
// TODO
// Exception edges. If this is not the first instruction in the block
for (uint32_t dex_pc : blocks_with_detailed_exceptions) {
const Instruction* inst = &accessor.InstructionAt(dex_pc);
uint32_t this_node_id = dex_pc_to_incl_id.find(dex_pc)->second;
while (true) {
CatchHandlerIterator catch_it(accessor, dex_pc);
if (catch_it.HasNext()) {
std::set<uint32_t> handled_targets;
for (; catch_it.HasNext(); catch_it.Next()) {
uint32_t handler_pc = catch_it.GetHandlerAddress();
auto it = handled_targets.find(handler_pc);
if (it == handled_targets.end()) {
auto node_id_it = dex_pc_to_incl_id.find(handler_pc);
if (node_id_it != dex_pc_to_incl_id.end()) {
exception_edges << " node" << this_node_id << ":p" << dex_pc
<< " -> node" << node_id_it->second << ":p" << handler_pc
<< ";\n";
}
// Mark as done.
handled_targets.insert(handler_pc);
}
}
}
if (inst->IsBasicBlockEnd()) {
break;
}
// Loop update. Have a break-out if the next instruction is a branch target and thus in
// another block.
dex_pc += inst->SizeInCodeUnits();
if (dex_pc >= accessor.InsnsSizeInCodeUnits()) {
break;
}
if (dex_pc_to_node_id.find(dex_pc) != dex_pc_to_node_id.end()) {
break;
}
inst = inst->Next();
}
}
// Write out the sub-graphs to make edges styled.
os << "\n";
os << " subgraph regular_edges {\n";
os << " edge [color=\"#000000\",weight=.3,len=3];\n\n";
os << " " << regular_edges.str() << "\n";
os << " }\n\n";
os << " subgraph taken_edges {\n";
os << " edge [color=\"#00FF00\",weight=.3,len=3];\n\n";
os << " " << taken_edges.str() << "\n";
os << " }\n\n";
os << " subgraph exception_edges {\n";
os << " edge [color=\"#FF0000\",weight=.3,len=3];\n\n";
os << " " << exception_edges.str() << "\n";
os << " }\n\n";
}
os << "}\n";
}
} // namespace art