diff --git a/CK3toEU4/Data_Files/blankMod/output/common/ages/00_default.txt b/CK3toEU4/Data_Files/blankMod/output/common/ages/00_default.txt index 318c8267..04ab678e 100644 --- a/CK3toEU4/Data_Files/blankMod/output/common/ages/00_default.txt +++ b/CK3toEU4/Data_Files/blankMod/output/common/ages/00_default.txt @@ -61,7 +61,7 @@ age_of_discovery = { any_owned_province = { is_core = ROOT controlled_by = owner - development = 30 + development_discounting_tribal = 30 } } } @@ -74,10 +74,7 @@ age_of_discovery = { obj_two_unions = { allow = { - OR = { - religion_group = christian - religion_group = gnostic - } + religion_group = christian } personal_union = 2 } @@ -85,7 +82,6 @@ age_of_discovery = { obj_many_vassals = { allow = { NOT = { religion_group = christian } - NOT = { religion_group = gnostic } } vassal = 5 } @@ -285,7 +281,6 @@ age_of_reformation = { religion = cathar religion = waldensian religion = lollard - religion = adamites } } @@ -304,7 +299,7 @@ age_of_reformation = { } obj_colonial_empire = { - num_of_colonies = 5 + colony = 5 } obj_force_converted = { @@ -492,10 +487,7 @@ age_of_reformation = { tag = LIT AND = { government_rank = 3 - OR = { - culture_group = west_slavic - tag = LIT - } + culture_group = west_slavic } } } @@ -885,6 +877,7 @@ age_of_revolutions = { allow = { OR = { tag = PRU + tag = GER has_reform = prussian_monarchy has_reform = prussian_republic_reform } diff --git a/CK3toEU4/Data_Files/blankMod/output/common/custom_ideas/00_adm_custom_ideas.txt b/CK3toEU4/Data_Files/blankMod/output/common/custom_ideas/00_adm_custom_ideas.txt index 8652fc2e..a8ef443d 100644 --- a/CK3toEU4/Data_Files/blankMod/output/common/custom_ideas/00_adm_custom_ideas.txt +++ b/CK3toEU4/Data_Files/blankMod/output/common/custom_ideas/00_adm_custom_ideas.txt @@ -367,6 +367,15 @@ adm_idea_modifiers = { NOT = { has_reform = steppe_horde } NOT = { has_reform = great_mongol_state_reform } } + modifier = { + factor = 0 + OR = { + government = republic + government = theocracy + government = native + government = monarchy + } + } } } custom_idea_devotion = { @@ -381,6 +390,10 @@ adm_idea_modifiers = { factor = 0 NOT = { government = theocracy } } + modifier = { + factor = 0 + uses_devotion = no + } } } custom_idea_republican_tradition = { @@ -393,7 +406,7 @@ adm_idea_modifiers = { chance = { factor = 1 modifier = { - factor = 0 + factor = 0.25 NOT = { government = republic } } modifier = { @@ -459,6 +472,11 @@ adm_idea_modifiers = { factor = 1.25 government = theocracy } + modifier = { + factor = 0.15 + num_of_cities = 1 + NOT = { num_of_cities = 50 } + } } } custom_idea_tolerance_heretic = { @@ -546,7 +564,7 @@ adm_idea_modifiers = { } } custom_idea_religious_unity = { - religious_unity = 0.05 + religious_unity = 0.075 level_cost_2 = 3 level_cost_3 = 9 level_cost_4 = 18 @@ -625,5 +643,8 @@ adm_idea_modifiers = { possible_adm_policy = 1 max_level = 1 level_cost_1 = 30 + chance = { + factor = 0.25 + } } } \ No newline at end of file diff --git a/CK3toEU4/Data_Files/blankMod/output/common/custom_ideas/00_dip_custom_ideas.txt b/CK3toEU4/Data_Files/blankMod/output/common/custom_ideas/00_dip_custom_ideas.txt index 07677d32..70a80a98 100644 --- a/CK3toEU4/Data_Files/blankMod/output/common/custom_ideas/00_dip_custom_ideas.txt +++ b/CK3toEU4/Data_Files/blankMod/output/common/custom_ideas/00_dip_custom_ideas.txt @@ -249,7 +249,17 @@ dip_idea_modifiers = { custom_idea_global_tariffs = { global_tariffs = 0.05 chance = { - factor = 0 + factor = 0.5 + modifier = { + factor = 0 + capital_scope = { + OR = { + continent = north_america + continent = south_america + continent = new_world + } + } + } } } custom_idea_diplomatic_reputation = { @@ -392,7 +402,7 @@ dip_idea_modifiers = { level_cost_2 = 30 max_level = 2 chance = { - factor = 0.5 + factor = 0.75 } } custom_idea_war_exhaustion_cost = { @@ -401,7 +411,7 @@ dip_idea_modifiers = { level_cost_3 = 9 level_cost_4 = 18 chance = { - factor = 0 + factor = 1 } } custom_idea_navy_tradition = { @@ -513,7 +523,7 @@ dip_idea_modifiers = { level_cost_3 = 9 level_cost_4 = 18 chance = { - factor = 0 + factor = 0.75 } } custom_idea_spy_defense = { @@ -522,7 +532,7 @@ dip_idea_modifiers = { level_cost_3 = 9 level_cost_4 = 18 chance = { - factor = 0 + factor = 0.75 } } custom_idea_ship_recruit_speed = { @@ -553,7 +563,7 @@ dip_idea_modifiers = { level_cost_3 = 9 level_cost_4 = 18 chance = { - factor = 0 + factor = 0.5 } } custom_idea_prestige_from_naval = { @@ -872,5 +882,53 @@ dip_idea_modifiers = { possible_dip_policy = 1 max_level = 1 level_cost_1 = 30 + chance = { + factor = 0.25 + } + } + custom_idea_transport_power = { + transport_power = 0.1 + level_cost_2 = 1 + level_cost_3 = 3 + level_cost_4 = 6 + + # Used for random generation + chance = { + factor = 0.25 + modifier = { + factor = 0 + NOT = { num_of_ports = 1 } + } + } + } + custom_idea_possible_disengagement_chance = { + disengagement_chance = 0.05 + + # Used for random generation + chance = { + factor = 0.5 + modifier = { + factor = 0 + NOT = { num_of_ports = 1 } + } + } + } + custom_idea_yearly_karma_decay = { + yearly_karma_decay = 0.005 + level_cost_2 = 3 + level_cost_3 = 9 + level_cost_4 = 18 + enabled = { + has_dlc = "Common Sense" + } + chance = { + factor = 1 + modifier = { + factor = 0 + NOT = { religion = buddhism } + NOT = { religion = vajrayana } + NOT = { religion = mahayana } + } + } } } diff --git a/CK3toEU4/Data_Files/blankMod/output/common/custom_ideas/00_mil_custom_ideas.txt b/CK3toEU4/Data_Files/blankMod/output/common/custom_ideas/00_mil_custom_ideas.txt index f058803a..8d8424ce 100644 --- a/CK3toEU4/Data_Files/blankMod/output/common/custom_ideas/00_mil_custom_ideas.txt +++ b/CK3toEU4/Data_Files/blankMod/output/common/custom_ideas/00_mil_custom_ideas.txt @@ -173,7 +173,7 @@ mil_idea_modifiers = { level_cost_2 = 15 max_level = 2 chance = { - factor = 0 + factor = 0.5 } } custom_idea_army_tradition_decay = { @@ -181,7 +181,7 @@ mil_idea_modifiers = { level_cost_2 = 15 max_level = 2 chance = { - factor = 0 + factor = 0.5 } } custom_idea_leader_land_fire = { @@ -251,7 +251,7 @@ mil_idea_modifiers = { level_cost_3 = 9 level_cost_4 = 18 chance = { - factor = 0 + factor = 0.5 } } custom_idea_defensiveness = { diff --git a/CK3toEU4/Data_Files/blankMod/output/common/custom_ideas/02_newer_ideas.txt b/CK3toEU4/Data_Files/blankMod/output/common/custom_ideas/02_newer_ideas.txt index d0fb282b..46af11ec 100644 --- a/CK3toEU4/Data_Files/blankMod/output/common/custom_ideas/02_newer_ideas.txt +++ b/CK3toEU4/Data_Files/blankMod/output/common/custom_ideas/02_newer_ideas.txt @@ -7,24 +7,38 @@ newer_idea_adm_modifiers = { yearly_harmony = 0.25 max_level = 2 level_cost_2 = 5 + enabled = { + has_dlc = "Mandate of Heaven" + } chance = { factor = 0.5 modifier = { factor = 0 NOT = { religion = confucianism } } + modifier = { + factor = 2 + religion = confucianism + } } } custom_harmonization_speed = { harmonization_speed = 0.1 max_level = 2 level_cost_2 = 10 + enabled = { + has_dlc = "Mandate of Heaven" + } chance = { factor = 0.5 modifier = { factor = 0 NOT = { religion = confucianism } } + modifier = { + factor = 2 + religion = confucianism + } } } custom_meritocracy = { @@ -37,6 +51,10 @@ newer_idea_adm_modifiers = { factor = 0 is_emperor_of_china = no } + modifier = { + factor = 2 + is_emperor_of_china = yes + } } } custom_monarch_admin_power = { @@ -158,11 +176,24 @@ newer_idea_adm_modifiers = { level_cost_2 = 3 level_cost_3 = 9 level_cost_4 = 18 + enabled = { + has_dlc = "Common Sense" + } chance = { - factor = 0.1 + factor = 0.5 modifier = { factor = 0 - church_power = no + NOT = { religion = anglican } + NOT = { religion = hussite } + NOT = { religion = protestant } + } + modifier = { + factor = 2 + OR = { + religion = anglican + religion = hussite + religion = protestant + } } } } @@ -199,11 +230,18 @@ newer_idea_adm_modifiers = { level_cost_2 = 3 level_cost_3 = 9 level_cost_4 = 18 + enabled = { + has_dlc = "Wealth of Nations" + } chance = { - factor = 1 + factor = 0.5 modifier = { factor = 0 - uses_fervor = no + NOT = { religion = reformed } + } + modifier = { + factor = 2 + religion = reformed } } } @@ -282,7 +320,7 @@ newer_idea_mil_modifiers = { level_cost_3 = 9 level_cost_4 = 18 chance = { - factor = 0 + factor = 0.2 } } custom_siege_blockade_progress = { @@ -290,7 +328,11 @@ newer_idea_mil_modifiers = { max_level = 1 level_cost_1 = 5 chance = { - factor = 0 + factor = 1 + modifier = { + factor = 0 + NOT = { num_of_ports = 1 } + } } } custom_cav_to_inf_ratio = { @@ -356,7 +398,7 @@ newer_idea_mil_modifiers = { level_cost_3 = 9 level_cost_4 = 18 chance = { - factor = 0 + factor = 0.2 } } custom_fire_damage_received = { @@ -460,12 +502,22 @@ newer_idea_mil_modifiers = { level_cost_2 = 5 level_cost_3 = 15 level_cost_4 = 30 + enabled = { + has_dlc = "Rights of Man" + } chance = { - factor = 1 + factor = 0.5 + modifier = { + factor = 2 + OR = { + has_reform = prussian_republic + has_reform = prussian_monarchy + } + } modifier = { factor = 0 + NOT = { has_reform = prussian_republic } NOT = { has_reform = prussian_monarchy } - NOT = { has_reform = prussian_republic_reform } } } } @@ -567,7 +619,7 @@ newer_idea_dip_modifiers = { level_cost_1 = 5 level_cost_2 = 15 chance = { - factor = 0 + factor = 0.25 } } custom_war_taxes_cost_modifier = { @@ -621,7 +673,11 @@ newer_idea_dip_modifiers = { max_level = 2 level_cost_2 = 5 chance = { - factor = 0 + factor = 1 + modifier = { + factor = 0 + NOT = { num_of_ports = 1 } + } } } custom_capture_ship_chance = { @@ -630,7 +686,11 @@ newer_idea_dip_modifiers = { level_cost_3 = 9 level_cost_4 = 18 chance = { - factor = 0 + factor = 1 + modifier = { + factor = 0 + NOT = { num_of_ports = 1 } + } } } custom_sunk_ship_morale_hit_recieved = { @@ -678,7 +738,7 @@ newer_idea_dip_modifiers = { level_cost_3 = 9 level_cost_4 = 18 chance = { - factor = 0 + factor = 0.25 } } custom_native_uprising_chance = { @@ -687,7 +747,7 @@ newer_idea_dip_modifiers = { level_cost_3 = 9 level_cost_4 = 18 chance = { - factor = 0 + factor = 0.25 } } custom_reduced_liberty_desire = { @@ -703,27 +763,31 @@ newer_idea_dip_modifiers = { } } } - #custom_migration_cooldown = { - # migration_cooldown = -0.1 - # level_cost_2 = 3 - # level_cost_3 = 9 - # level_cost_4 = 18 - # chance = { - # factor = 0.5 - # modifier = { - # factor = 0 - # NOT = { num_of_cities = 2 } - # has_reform = siberian_tribe - # } - # } - #} + custom_migration_cooldown = { + migration_cost = -0.1 + level_cost_2 = 3 + level_cost_3 = 9 + level_cost_4 = 18 + + chance = { + factor = 0.25 + modifier = { + factor = 2 + religion = totemism + } + modifier = { + factor = 0 + NOT = { religion = totemism } + } + } + } custom_envoy_travel_time = { envoy_travel_time = -0.1 level_cost_2 = 3 level_cost_3 = 9 level_cost_4 = 18 chance = { - factor = 0 + factor = 0.15 } } custom_province_warscore_cost = { @@ -731,7 +795,7 @@ newer_idea_dip_modifiers = { max_level = 2 level_cost_2 = 20 chance = { - factor = 0 + factor = 0.5 } } custom_dip_tech_cost_modifier = { @@ -768,14 +832,14 @@ newer_idea_dip_modifiers = { level_cost_3 = 9 level_cost_4 = 18 chance = { - factor = 0 + factor = 0.25 } } custom_auto_explore_adjacent_to_colony = { auto_explore_adjacent_to_colony = yes max_level = 1 chance = { - factor = 0 + factor = 0.15 } } custom_unjustified_demands = { @@ -784,7 +848,7 @@ newer_idea_dip_modifiers = { level_cost_3 = 9 level_cost_4 = 18 chance = { - factor = 0 + factor = 0.75 } } custom_rebel_support_efficiency = { @@ -830,7 +894,11 @@ newer_idea_dip_modifiers = { level_cost_3 = 9 level_cost_4 = 18 chance = { - factor = 0 + factor = 1 + modifier = { + factor = 0 + NOT = { num_of_ports = 1 } + } } } custom_global_foreign_trade_power = { @@ -839,7 +907,7 @@ newer_idea_dip_modifiers = { level_cost_3 = 9 level_cost_4 = 18 chance = { - factor = 0 + factor = 0.15 } } custom_improve_relation_modifier = { @@ -878,7 +946,11 @@ newer_idea_dip_modifiers = { level_cost_3 = 9 level_cost_4 = 18 chance = { - factor = 0 + factor = 1 + modifier = { + factor = 0 + NOT = { num_of_ports = 1 } + } } } } diff --git a/CK3toEU4/Data_Files/blankMod/output/common/custom_ideas/02_newer_newer_ideas.txt b/CK3toEU4/Data_Files/blankMod/output/common/custom_ideas/02_newer_newer_ideas.txt index 71d852fe..b66b9c16 100644 --- a/CK3toEU4/Data_Files/blankMod/output/common/custom_ideas/02_newer_newer_ideas.txt +++ b/CK3toEU4/Data_Files/blankMod/output/common/custom_ideas/02_newer_newer_ideas.txt @@ -9,7 +9,13 @@ newer_newer_idea_adm_modifiers = { level_cost_1 = 9 level_cost_2 = 18 chance = { - factor = 0 + factor = 1 + modifier = { + factor = 0 + NOT = { religion = sunni } + NOT = { religion = shiite } + NOT = { religion = ibadi } + } } } custom_positive_piety = { @@ -18,7 +24,13 @@ newer_newer_idea_adm_modifiers = { level_cost_1 = 9 level_cost_2 = 18 chance = { - factor = 0 + factor = 1 + modifier = { + factor = 0 + NOT = { religion = sunni } + NOT = { religion = shiite } + NOT = { religion = ibadi } + } } } custom_reform_progress = { @@ -28,7 +40,7 @@ newer_newer_idea_adm_modifiers = { level_cost_3 = 9 level_cost_4 = 18 chance = { - factor = 0 + factor = 0.25 } } custom_free_religion = { @@ -36,7 +48,11 @@ newer_newer_idea_adm_modifiers = { max_level = 1 level_cost_1 = 60 chance = { - factor = 0 + factor = 0.15 + modifier = { + factor = 0 + dominant_religion = ROOT + } } } custom_same_culture_idea_advisor_cost = { @@ -49,7 +65,7 @@ newer_newer_idea_adm_modifiers = { modifier = { factor = 0 NOT = { religion_group = jewish_group } - NOT = { religion_group = yazidism } + NOT = { religion = yazidi } } } } @@ -63,7 +79,7 @@ newer_newer_idea_dip_modifiers = { max_level = 1 level_cost_1 = 25 chance = { - factor = 0 + factor = 0.05 } } custom_manifest_destiny = { @@ -71,7 +87,16 @@ newer_newer_idea_dip_modifiers = { max_level = 1 level_cost_1 = 50 chance = { - factor = 0 + factor = 0.15 + modifier = { + factor = 0 + OR = { + technology_group = andean + technology_group = south_american + technology_group = mesoamerican + technology_group = north_american + } + } } } custom_justify_conflict_cost = { @@ -91,7 +116,7 @@ newer_newer_idea_dip_modifiers = { level_cost_3 = 18 level_cost_4 = 30 chance = { - factor = 0 + factor = 0.25 } } custom_sailor_maintenance = { @@ -101,7 +126,11 @@ newer_newer_idea_dip_modifiers = { level_cost_3 = 9 level_cost_4 = 18 chance = { - factor = 0 + factor = 1 + modifier = { + factor = 0 + NOT = { num_of_ports = 1 } + } } } custom_coastal_combat = { @@ -112,7 +141,11 @@ newer_newer_idea_dip_modifiers = { level_cost_3 = 20 level_cost_3 = 40 chance = { - factor = 0 + factor = 1 + modifier = { + factor = 0 + NOT = { num_of_ports = 1 } + } } } } @@ -141,8 +174,17 @@ newer_newer_idea_mil_modifiers = { level_cost_2 = 3 level_cost_3 = 9 level_cost_4 = 18 + enabled = { + has_dlc = "Mandate of Heaven" + } + chance = { - factor = 0 + factor = 1 + modifier = { + NOT = { primary_culture = manchu_new } + NOT = { primary_culture = manchu } + factor = 0 + } } } custom_garrison_growth = { @@ -152,7 +194,7 @@ newer_newer_idea_mil_modifiers = { level_cost_3 = 9 level_cost_4 = 18 chance = { - factor = 0 + factor = 0.15 } } } \ No newline at end of file diff --git a/CK3toEU4/Data_Files/blankMod/output/common/custom_ideas/04_emperor_ideas.txt b/CK3toEU4/Data_Files/blankMod/output/common/custom_ideas/04_emperor_ideas.txt index ceb3adc0..c907bac1 100644 --- a/CK3toEU4/Data_Files/blankMod/output/common/custom_ideas/04_emperor_ideas.txt +++ b/CK3toEU4/Data_Files/blankMod/output/common/custom_ideas/04_emperor_ideas.txt @@ -51,7 +51,11 @@ emperor_idea_adm_modifiers = { level_cost_3 = 9 level_cost_4 = 18 chance = { - factor = 0 + factor = 0.5 + modifier = { + NOT = { has_estate = estate_church } + factor = 0 + } } } @@ -61,7 +65,11 @@ emperor_idea_adm_modifiers = { level_cost_3 = 9 level_cost_4 = 18 chance = { - factor = 0 + factor = 0.5 + modifier = { + NOT = { has_estate = estate_dhimmi } + factor = 0 + } } } @@ -71,7 +79,11 @@ emperor_idea_adm_modifiers = { level_cost_3 = 9 level_cost_4 = 18 chance = { - factor = 0 + factor = 0.5 + modifier = { + NOT = { has_estate = estate_jains } + factor = 0 + } } } } @@ -85,7 +97,11 @@ emperor_idea_dip_modifiers = { level_cost_3 = 9 level_cost_4 = 18 chance = { - factor = 0 + factor = 0.5 + modifier = { + NOT = { has_estate = estate_burghers } + factor = 0 + } } } @@ -95,7 +111,11 @@ emperor_idea_dip_modifiers = { level_cost_3 = 9 level_cost_4 = 18 chance = { - factor = 0 + factor = 0.5 + modifier = { + NOT = { has_estate = estate_vaisyas } + factor = 0 + } } } @@ -125,7 +145,7 @@ emperor_idea_dip_modifiers = { level_cost_3 = 15 level_cost_4 = 30 chance = { - factor = 0 + factor = 0.5 } enabled = { @@ -143,7 +163,7 @@ emperor_idea_mil_modifiers = { level_cost_3 = 9 level_cost_4 = 18 chance = { - factor = 0 + factor = 0.5 } } @@ -153,7 +173,7 @@ emperor_idea_mil_modifiers = { level_cost_3 = 9 level_cost_4 = 18 chance = { - factor = 0 + factor = 0.25 } } @@ -163,7 +183,7 @@ emperor_idea_mil_modifiers = { level_cost_3 = 9 level_cost_4 = 18 chance = { - factor = 0 + factor = 0.5 } } @@ -173,7 +193,7 @@ emperor_idea_mil_modifiers = { level_cost_3 = 9 level_cost_4 = 18 chance = { - factor = 0 + factor = 0.5 } } @@ -183,7 +203,7 @@ emperor_idea_mil_modifiers = { level_cost_3 = 9 level_cost_4 = 18 chance = { - factor = 0 + factor = 0.5 } } @@ -193,7 +213,7 @@ emperor_idea_mil_modifiers = { level_cost_3 = 9 level_cost_4 = 18 chance = { - factor = 0 + factor = 0.5 } } @@ -203,7 +223,7 @@ emperor_idea_mil_modifiers = { level_cost_3 = 9 level_cost_4 = 18 chance = { - factor = 0 + factor = 0.5 } } } diff --git a/CK3toEU4/Data_Files/blankMod/output/common/custom_ideas/05_leviathan_custom_ideas.txt b/CK3toEU4/Data_Files/blankMod/output/common/custom_ideas/05_leviathan_custom_ideas.txt new file mode 100644 index 00000000..54f402dc --- /dev/null +++ b/CK3toEU4/Data_Files/blankMod/output/common/custom_ideas/05_leviathan_custom_ideas.txt @@ -0,0 +1,791 @@ +leviathan_idea_adm_modifiers = { + category = ADM + + custom_yearly_zeal = { + yearly_revolutionary_zeal = 0.5 + max_level = 2 + level_cost_1 = 15 + level_cost_2 = 60 + chance = { + factor = 0 + } + enabled = { + has_dlc = "Emperor" + } + } + + custom_missionary_strength_heretics = { + global_heretic_missionary_strength = 0.01 + max_level = 2 + level_cost_1 = 5 + level_cost_2 = 15 + chance = { + factor = 1 + modifier = { + factor = 0 + religion = confucianism + } + } + } + + custom_missionary_strength_heathens = { + global_heathen_missionary_strength = 0.01 + max_level = 2 + level_cost_1 = 5 + level_cost_2 = 15 + chance = { + factor = 1 + modifier = { + factor = 0 + religion = confucianism + } + } + } + + custom_missionary_maintenance = { + missionary_maintenance_cost = -0.1 + chance = { + factor = 0.75 + modifier = { + factor = 0 + religion = confucianism + } + } + } + + custom_tribal_development_growth = { + tribal_development_growth = 0.075 + level_cost_2 = 3 + level_cost_3 = 9 + level_cost_4 = 18 + chance = { + factor = 0 + } + } + + custom_great_project_upgrade_cost = { + great_project_upgrade_cost = -0.1 + level_cost_2 = 3 + level_cost_3 = 9 + level_cost_4 = 18 + enabled = { + has_dlc = "Leviathan" + } + chance = { + factor = 0.5 + } + } + + custom_all_power_cost = { + all_power_cost = -0.05 + max_level = 2 + level_cost_1 = 30 + level_cost_2 = 60 + chance = { + factor = 0.05 + } + } + + custom_country_admin_power = { + country_admin_power = 1 + max_level = 1 + level_cost_1 = 50 + chance = { + factor = 0.05 + } + } + + custom_monthly_splendor = { + monthly_splendor = 2 + level_cost_2 = 3 + level_cost_3 = 9 + level_cost_4 = 18 + chance = { + factor = 0.25 + } + enabled = { + has_dlc = "Mandate of Heaven" + } + } + + custom_monthly_heir_claim_increase = { + monthly_heir_claim_increase = 0.2 + level_cost_2 = 3 + level_cost_3 = 9 + level_cost_4 = 18 + chance = { + factor = 0 + } + } + + custom_monthly_support_heir_gain = { + monthly_support_heir_gain = 0.1 + level_cost_2 = 3 + level_cost_3 = 9 + level_cost_4 = 18 + chance = { + factor = 0 + } + } + + custom_monthly_federation_favor_growth = { + monthly_federation_favor_growth = 0.05 + level_cost_2 = 3 + level_cost_3 = 9 + level_cost_4 = 18 + chance = { + factor = 0 + } + } + + custom_yearly_tribal_allegiance = { + yearly_tribal_allegiance = 0.5 + level_cost_2 = 3 + level_cost_3 = 9 + level_cost_4 = 18 + chance = { + factor = 0 + } + } + + custom_imperial_mandate = { + imperial_mandate = 0.1 + level_cost_1 = 5 + level_cost_2 = 30 + max_level = 2 + chance = { + factor = 1 + modifier = { + factor = 0 + is_emperor_of_china = no + } + } + enabled = { + has_dlc = "Mandate of Heaven" + } + } + + custom_election_cycle = { + election_cycle = -1 + level_cost_1 = 30 + max_level = 1 + chance = { + factor = 0.25 + modifier = { + factor = 0 + NOT = { government = republic } + } + } + } + + custom_reelection_cost = { + reelection_cost = -0.15 + level_cost_1 = 10 + level_cost_2 = 20 + max_level = 2 + chance = { + factor = 0.25 + modifier = { + factor = 0 + NOT = { government = republic } + } + } + } + + custom_state_governing_cost = { + state_governing_cost = -0.05 + chance = { + factor = 0.33 + } + } + + custom_trade_company_governing_cost = { + trade_company_governing_cost = -0.05 + level_cost_2 = 3 + level_cost_3 = 9 + level_cost_4 = 18 + chance = { + factor = 0.33 + } + } + + custom_expand_administration_cost = { + expand_administration_cost = -0.25 + level_cost_1 = 5 + level_cost_2 = 25 + max_level = 2 + chance = { + factor = 0.25 + } + } + + custom_curia_powers_cost = { + curia_powers_cost = -0.15 + level_cost_2 = 3 + level_cost_3 = 9 + level_cost_4 = 18 + enabled = { + has_dlc = "Emperor" + } + chance = { + factor = 1 + modifier = { + NOT = { religion = catholic } + factor = 0 + } + } + } + + custom_prestige_per_development_from_conversion = { + prestige_per_development_from_conversion = 0.5 + level_cost_2 = 3 + level_cost_3 = 9 + level_cost_4 = 18 + chance = { + factor = 0.5 + } + } + + custom_good_monthly_karma = { + monthly_karma = 0.001 + max_level = 2 + level_cost_1 = 9 + level_cost_2 = 18 + enabled = { + has_dlc = "Common Sense" + } + chance = { + factor = 0.5 + modifier = { + factor = 0 + NOT = { religion = buddhism } + NOT = { religion = vajrayana } + NOT = { religion = mahayana } + } + } + } + + custom_bad_monthly_karma = { + monthly_karma = -0.001 + max_level = 2 + level_cost_1 = 9 + level_cost_2 = 18 + enabled = { + has_dlc = "Common Sense" + } + chance = { + factor = 0.5 + modifier = { + factor = 0 + NOT = { religion = buddhism } + NOT = { religion = vajrayana } + NOT = { religion = mahayana } + } + } + } + + custom_min_autonomy_in_territories = { + min_autonomy_in_territories = -0.05 + level_cost_2 = 3 + level_cost_3 = 9 + level_cost_4 = 18 + chance = { + factor = 0.25 + } + } + + custom_free_policy = { + free_policy = 1 + max_level = 1 + level_cost_1 = 25 + chance = { + factor = 0.2 + } + } + + custom_possible_policy = { + possible_policy = 1 + max_level = 1 + level_cost_1 = 50 + chance = { + factor = 0.2 + } + } + + custom_innovativeness_gain = { + innovativeness_gain = 0.25 + level_cost_2 = 3 + level_cost_3 = 9 + level_cost_4 = 18 + enabled = { + has_dlc = "Rule Britannia" + } + chance = { + factor = 0.5 + } + } + + custom_cb_on_religious_enemies = { + cb_on_religious_enemies = yes + max_level = 1 + level_cost_1 = 50 + chance = { + factor = 0.01 + } + } + + custom_idea_claim_colonies = { + idea_claim_colonies = yes + max_level = 1 + level_cost_1 = 50 + chance = { + factor = 0.1 + modifier = { + factor = 0 + OR = { + technology_group = andean + technology_group = south_american + technology_group = mesoamerican + technology_group = north_american + } + } + } + } +} + +leviathan_idea_dip_modifiers = { + category = DIP + + custom_trade_company_investment_cost = { + trade_company_investment_cost = -0.15 + max_level = 2 + level_cost_2 = 20 + chance = { + factor = 0.15 + } + enabled = { + has_dlc = "Dharma" + } + } + + custom_admiral_cost = { + admiral_cost = -0.25 + max_level = 2 + level_cost_1 = 15 + level_cost_2 = 30 + chance = { + factor = 1 + modifier = { + factor = 0 + NOT = { num_of_ports = 1 } + } + } + } + + custom_global_naval_barrage_cost = { + global_naval_barrage_cost = -0.15 + + enabled = { + has_dlc = "Golden Century" + } + chance = { + factor = 1 + modifier = { + factor = 0 + NOT = { num_of_ports = 1 } + } + } + } + + custom_accept_vassalization_reasons = { + accept_vassalization_reasons = 15 + max_level = 2 + chance = { + factor = 0.25 + } + } + + custom_transfer_trade_power_reasons = { + transfer_trade_power_reasons = 25 + max_level = 2 + chance = { + factor = 0.25 + } + } + + custom_country_diplomatic_power = { + country_diplomatic_power = 1 + max_level = 1 + level_cost_1 = 50 + chance = { + factor = 0.05 + } + } + + custom_discovered_relations_impact = { + discovered_relations_impact = -0.25 + max_level = 4 + level_cost_2 = 3 + level_cost_3 = 9 + level_cost_4 = 18 + chance = { + factor = 0.1 + } + } + + custom_center_of_trade_upgrade_cost = { + center_of_trade_upgrade_cost = -0.1 + + enabled = { + has_dlc = "Dharma" + } + chance = { + factor = 0.25 + modifier = { + factor = 1.5 + any_owned_province = { + province_has_center_of_trade_of_level = 1 + } + } + } + } + + custom_idea_slave_raiders_on_same_religion = { + may_perform_slave_raid_on_same_religion = yes + max_level = 1 + level_cost_1 = 40 + enabled = { + OR = { + has_dlc = "Mare Nostrum" + has_dlc = "Golden Century" + } + } + chance = { + factor = 0.1 + modifier = { + factor = 0 + NOT = { num_of_ports = 1 } + } + } + } + + custom_ship_power_propagation = { + ship_power_propagation = 0.1 + max_level = 4 + level_cost_2 = 3 + level_cost_3 = 9 + level_cost_4 = 18 + chance = { + factor = 1 + modifier = { + factor = 0 + NOT = { num_of_ports = 1 } + } + modifier = { + factor = 1.5 + any_owned_province = { + province_has_center_of_trade_of_level = 1 + } + } + } + } + + custom_expel_minorities_cost = { + expel_minorities_cost = -0.1 + level_cost_2 = 3 + level_cost_3 = 9 + level_cost_4 = 18 + chance = { + factor = 0.1 + } + + enabled = { + has_dlc = "Golden Century" + } + } + + custom_colonist_placement_chance = { + colonist_placement_chance = 0.05 + level_cost_2 = 3 + level_cost_3 = 9 + level_cost_4 = 18 + chance = { + factor = 1 + modifier = { + factor = 0 + NOT = { num_of_ports = 1 } + } + } + } + + custom_appoint_cardinal_cost = { + appoint_cardinal_cost = -0.25 + level_cost_1 = 10 + level_cost_2 = 20 + max_level = 2 + enabled = { + has_dlc = "Emperor" + } + chance = { + factor = 1 + modifier = { + NOT = { religion = catholic } + factor = 0 + } + } + } + + custom_enforce_religion_cost = { + enforce_religion_cost = -0.25 + chance = { + factor = 0.25 + } + } + + custom_promote_culture_cost = { + promote_culture_cost = -0.1 + level_cost_2 = 3 + level_cost_3 = 9 + level_cost_4 = 18 + chance = { + factor = 0.5 + modifier = { + factor = 1.5 + NOT = { dominant_culture = ROOT } + } + } + } + + custom_rival_change_cost = { + rival_change_cost = -0.25 + level_cost_1 = 9 + level_cost_2 = 18 + chance = { + factor = 0.25 + } + } + + custom_global_ship_repair = { + global_ship_repair = 0.1 + level_cost_2 = 3 + level_cost_3 = 9 + level_cost_4 = 18 + chance = { + factor = 1 + modifier = { + factor = 0 + NOT = { num_of_ports = 1 } + } + } + } + + custom_global_ship_cost = { + global_ship_cost = -0.05 + level_cost_2 = 3 + level_cost_3 = 9 + level_cost_4 = 18 + chance = { + factor = 1 + modifier = { + factor = 0 + NOT = { num_of_ports = 1 } + } + } + } + + custom_reduced_stab_impacts = { + reduced_stab_impacts = yes + max_level = 1 + level_cost_1 = 50 + chance = { + factor = 0.01 + } + } + + custom_may_explore = { + may_explore = yes + max_level = 1 + level_cost_1 = 50 + chance = { + factor = 0.01 + } + } +} + +leviathan_idea_mil_modifiers = { + category = MIL + + custom_yearly_army_professionalism = { + yearly_army_professionalism = 0.005 + enabled = { + has_dlc = "Cradle of Civilization" + } + chance = { + factor = 0.5 + } + } + + custom_drill_gain_modifier = { + drill_gain_modifier = 0.125 + enabled = { + has_dlc = "Cradle of Civilization" + } + chance = { + factor = 1 + } + } + + custom_drill_decay_modifier = { + drill_decay_modifier = -0.125 + enabled = { + has_dlc = "Cradle of Civilization" + } + chance = { + factor = 0.75 + } + } + + custom_infantry_fire = { + infantry_fire = 1 + max_level = 1 + level_cost_1 = 25 + chance = { + factor = 0.05 + } + } + + custom_infantry_shock = { + infantry_shock = 1 + max_level = 1 + level_cost_1 = 25 + chance = { + factor = 0.05 + } + } + + custom_cavalry_fire = { + cavalry_fire = 1 + max_level = 1 + level_cost_1 = 25 + chance = { + factor = 0.1 + modifier = { + factor = 2 + has_reform = steppe_horde + } + modifier = { + factor = 0 + OR = { + technology_group = andean + technology_group = south_american + technology_group = mesoamerican + technology_group = north_american + } + } + } + } + + custom_cavalry_shock = { + cavalry_shock = 1 + max_level = 1 + level_cost_1 = 25 + chance = { + factor = 0.1 + modifier = { + factor = 2 + has_reform = steppe_horde + } + modifier = { + factor = 0 + OR = { + technology_group = andean + technology_group = south_american + technology_group = mesoamerican + technology_group = north_american + } + } + } + } + + custom_artillery_shock = { + artillery_shock = 1 + max_level = 2 + level_cost_1 = 15 + level_cost_2 = 25 + chance = { + factor = 0.05 + } + } + + custom_reserves_organisation = { + reserves_organisation = 0.15 + max_level = 4 + level_cost_2 = 3 + level_cost_3 = 9 + level_cost_4 = 18 + chance = { + factor = 0.25 + } + } + + custom_global_supply_limit_modifier = { + global_supply_limit_modifier = 0.1 + max_level = 4 + level_cost_2 = 3 + level_cost_3 = 9 + level_cost_4 = 18 + chance = { + factor = 1 + } + } + + custom_general_cost = { + general_cost = -0.25 + max_level = 2 + level_cost_1 = 15 + level_cost_2 = 30 + chance = { + factor = 0.25 + } + } + + custom_raze_power_gain = { + raze_power_gain = 0.1 + chance = { + factor = 1 + modifier = { + factor = 0 + NOT = { government = tribal } + } + } + } + + custom_manpower_in_true_faith_provinces = { + manpower_in_true_faith_provinces = 0.1 + chance = { + factor = 0.5 + } + } + + custom_country_military_power = { + country_military_power = 1 + max_level = 1 + level_cost_1 = 50 + chance = { + factor = 0.05 + } + } + + custom_extra_manpower_at_religious_war = { + extra_manpower_at_religious_war = yes + max_level = 1 + level_cost_1 = 50 + chance = { + factor = 0.15 + modifier = { + factor = 2 + dominant_religion = ROOT + } + } + } +} diff --git a/CK3toEU4/Data_Files/blankMod/output/common/government_reforms/ZZZ_enhanced_converter_reforms.txt b/CK3toEU4/Data_Files/blankMod/output/common/government_reforms/ZZZ_enhanced_converter_reforms.txt index 860827f3..ed8620bd 100644 --- a/CK3toEU4/Data_Files/blankMod/output/common/government_reforms/ZZZ_enhanced_converter_reforms.txt +++ b/CK3toEU4/Data_Files/blankMod/output/common/government_reforms/ZZZ_enhanced_converter_reforms.txt @@ -387,13 +387,15 @@ federal_republic = { custom_attributes = { enables_plutocratic_idea_group = yes enables_aristocratic_idea_group = no - blocked_call_diet = yes } conditional = { allow = { has_dlc = "Common Sense" } has_parliament = yes + custom_attributes = { + blocked_call_diet = yes + } } duration = 4 } @@ -401,6 +403,7 @@ tsardom = { icon = "king" allow_normal_conversion = yes potential = { + culture_group = east_slavic OR = { religion = orthodox religion = monothelite diff --git a/CK3toEU4/Data_Files/blankMod/output/common/religions/!-1_vanilla_religions.txt b/CK3toEU4/Data_Files/blankMod/output/common/religions/!-1_vanilla_religions.txt index c78753c3..1d1598c3 100644 --- a/CK3toEU4/Data_Files/blankMod/output/common/religions/!-1_vanilla_religions.txt +++ b/CK3toEU4/Data_Files/blankMod/output/common/religions/!-1_vanilla_religions.txt @@ -318,6 +318,7 @@ christian = { anglican = { color = { 135 77 255 } icon = 28 + allow_female_defenders_of_the_faith = yes allowed_center_conversion = { catholic diff --git a/CK3toEU4/Data_Files/blankMod/output/common/scripted_triggers/99_added_triggers.txt b/CK3toEU4/Data_Files/blankMod/output/common/scripted_triggers/99_added_triggers.txt index 098c915a..1cf14c03 100644 --- a/CK3toEU4/Data_Files/blankMod/output/common/scripted_triggers/99_added_triggers.txt +++ b/CK3toEU4/Data_Files/blankMod/output/common/scripted_triggers/99_added_triggers.txt @@ -37,6 +37,11 @@ was_never_end_game_tag_trigger = { #Country Scope NOT = { was_tag = SNG } NOT = { was_tag = YIN } NOT = { was_tag = CHN } + NOT = { was_tag = USA } + NOT = { was_tag = CAN } + NOT = { was_tag = BRZ } + NOT = { was_tag = AUS } + NOT = { was_tag = MEX } NOT = { tag = MUG } NOT = { tag = TUR } NOT = { tag = BYZ } @@ -72,6 +77,11 @@ was_never_end_game_tag_trigger = { #Country Scope NOT = { tag = YIN } NOT = { tag = CHN } NOT = { tag = ENS } # Empire of the North Sea + NOT = { tag = USA } + NOT = { tag = CAN } + NOT = { tag = BRZ } + NOT = { tag = AUS } + NOT = { tag = MEX } } } } diff --git a/CK3toEU4/Data_Files/blankMod/output/common/technologies/mil.txt b/CK3toEU4/Data_Files/blankMod/output/common/technologies/mil.txt index 95f2b402..6a10e9fe 100644 --- a/CK3toEU4/Data_Files/blankMod/output/common/technologies/mil.txt +++ b/CK3toEU4/Data_Files/blankMod/output/common/technologies/mil.txt @@ -85,6 +85,7 @@ technology = { year = 769 land_morale = 0.5 + may_drill = yes } technology = { diff --git a/CK3toEU4/Data_Files/blankMod/output/decisions/ZZZ_converter_religion_decisions.txt b/CK3toEU4/Data_Files/blankMod/output/decisions/ZZZ_converter_religion_decisions.txt index 056d69ae..bac5cd0c 100644 --- a/CK3toEU4/Data_Files/blankMod/output/decisions/ZZZ_converter_religion_decisions.txt +++ b/CK3toEU4/Data_Files/blankMod/output/decisions/ZZZ_converter_religion_decisions.txt @@ -376,6 +376,7 @@ country_decisions = { owns_core_province = 441 #Various locations suggested to have been the site of these fires. owns_core_province = 2223 #Various locations suggested to have been the site of these fires. } + major = yes effect = { add_country_modifier = { name = "royal_fires_modifier" diff --git a/CK3toEU4/Data_Files/blankMod/output/interface/added_countryreligionview.gui b/CK3toEU4/Data_Files/blankMod/output/interface/added_countryreligionview.gui index 2cbe5cb1..cf80c972 100644 --- a/CK3toEU4/Data_Files/blankMod/output/interface/added_countryreligionview.gui +++ b/CK3toEU4/Data_Files/blankMod/output/interface/added_countryreligionview.gui @@ -1165,6 +1165,7 @@ guiTypes = { maxHeight = 18 Orientation = "UPPER_LEFT" format = left + fixedsize = yes } } @@ -1200,6 +1201,7 @@ guiTypes = { maxHeight = 24 Orientation = "UPPER_LEFT" format = left + fixedsize = yes } } windowType = { diff --git a/CK3toEU4/Data_Files/configurables/dynamicInstitutions/ideas/00_basic_ideas.txt b/CK3toEU4/Data_Files/configurables/dynamicInstitutions/ideas/00_basic_ideas.txt index 97cc41bf..a06398cb 100644 --- a/CK3toEU4/Data_Files/configurables/dynamicInstitutions/ideas/00_basic_ideas.txt +++ b/CK3toEU4/Data_Files/configurables/dynamicInstitutions/ideas/00_basic_ideas.txt @@ -18,14 +18,9 @@ aristocracy_ideas = { trigger = { OR = { has_government_attribute = enables_aristocratic_idea_group - AND = { - government = theocracy - NOT = { - religion_group = christian - } - } government = tribal } + NOT = { government = theocracy } NOT = { has_reform = steppe_horde } } diff --git a/CK3toEU4/Data_Files/configurables/dynamicInstitutions/institutions/00_Core.txt b/CK3toEU4/Data_Files/configurables/dynamicInstitutions/institutions/00_Core.txt index 3b60e029..fa917af0 100644 --- a/CK3toEU4/Data_Files/configurables/dynamicInstitutions/institutions/00_Core.txt +++ b/CK3toEU4/Data_Files/configurables/dynamicInstitutions/institutions/00_Core.txt @@ -389,9 +389,30 @@ new_world_i = { is_in_capital_area = yes owner = { has_idea = quest_for_the_new_world + #at least one province colonised or colonising, or have a subject colony OR = { - num_of_trade_companies = 1 - num_of_colonies = 1 + any_owned_province = { + OR = { + continent = north_america + continent = south_america + continent = new_world + } + } + any_subject_country = { + OR = { + is_subject_of_type = colony + is_subject_of_type = crown_colony + is_subject_of_type = private_enterprise + is_subject_of_type = self_governing_colony + } + capital_scope = { + OR = { + continent = north_america + continent = south_america + continent = new_world + } + } + } } OR = { north_america = { has_discovered = PREV } @@ -467,7 +488,7 @@ new_world_i = { is_capital = yes } owner = { - num_of_colonies = 1 + colony = 1 any_subject_country = { is_colonial_nation = yes OR = { diff --git a/CK3toEU4/Data_Files/configurables/version.txt b/CK3toEU4/Data_Files/configurables/version.txt index bdf15394..a047abdb 100644 --- a/CK3toEU4/Data_Files/configurables/version.txt +++ b/CK3toEU4/Data_Files/configurables/version.txt @@ -1,10 +1,10 @@ # Version info -version = "0.7" -name = "Gayomarthian" +version = "0.8H" +name = "Hellenic" source = "CK3" minSource = "1.3" maxSource = "1.4" target = "EU4" -minTarget = "1.31" -maxTarget = "1.31.4" +minTarget = "1.31.5" +maxTarget = "1.31" diff --git a/CK3toEU4/Resources/images/HellenicReleaseBanner.png b/CK3toEU4/Resources/images/HellenicReleaseBanner.png new file mode 100644 index 00000000..7061856d Binary files /dev/null and b/CK3toEU4/Resources/images/HellenicReleaseBanner.png differ diff --git a/CK3toEU4/Resources/images/HellenicReleaseBanner.psd b/CK3toEU4/Resources/images/HellenicReleaseBanner.psd new file mode 100644 index 00000000..928bc9a8 Binary files /dev/null and b/CK3toEU4/Resources/images/HellenicReleaseBanner.psd differ diff --git a/CK3toEU4/Source/EU4World/EU4World.cpp b/CK3toEU4/Source/EU4World/EU4World.cpp index d483035d..3f629913 100644 --- a/CK3toEU4/Source/EU4World/EU4World.cpp +++ b/CK3toEU4/Source/EU4World/EU4World.cpp @@ -164,6 +164,7 @@ EU4::World::World(const CK3::World& sourceWorld, const Configuration& theConfigu // And finally, the Dump. LOG(LogLevel::Info) << "---> The Dump <---"; modFile.outname = theConfiguration.getOutputName(); + modFile.version = converterVersion.getMaxTarget(); output(converterVersion, theConfiguration, sourceWorld); LOG(LogLevel::Info) << "*** Farewell EU4, granting you independence. ***"; } diff --git a/CK3toEU4/Source/EU4World/Output/outModFile.cpp b/CK3toEU4/Source/EU4World/Output/outModFile.cpp index 34b5a0bb..d70cacd4 100644 --- a/CK3toEU4/Source/EU4World/Output/outModFile.cpp +++ b/CK3toEU4/Source/EU4World/Output/outModFile.cpp @@ -1,11 +1,12 @@ #include "outModFile.h" +#include std::ostream& EU4::operator<<(std::ostream& output, const ModFile& modFile) { output << "name = \"Converted - " << modFile.outname << "\"\n"; output << "path = \"mod/" << modFile.outname << "\"\n"; output << "normal_or_historical_nations = yes\n"; - output << "supported_version = \"1.31.*\"\n"; + output << "supported_version = \"" << modFile.version.toWildCard() << "\"\n"; output << "replace_path = \"history/countries/\"\n"; output << "replace_path = \"history/provinces/\"\n"; output << "replace_path = \"history/diplomacy/\"\n"; diff --git a/CK3toEU4/Source/EU4World/Output/outModFile.h b/CK3toEU4/Source/EU4World/Output/outModFile.h index 9e72bf31..642a2b3c 100644 --- a/CK3toEU4/Source/EU4World/Output/outModFile.h +++ b/CK3toEU4/Source/EU4World/Output/outModFile.h @@ -1,7 +1,7 @@ #ifndef OUTPUT_H #define OUTPUT_H -#include +#include "GameVersion.h" namespace EU4 { @@ -9,6 +9,7 @@ class ModFile { public: std::string outname; + GameVersion version; friend std::ostream& operator<<(std::ostream& output, const ModFile& modFile); }; diff --git a/appveyor.yml b/appveyor.yml index 8aa5b911..8d639c71 100644 --- a/appveyor.yml +++ b/appveyor.yml @@ -17,7 +17,7 @@ test_script: (new-object net.webclient).UploadFile("https://ci.appveyor.com/api/testresults/junit/$($env:APPVEYOR_JOB_ID)", (Resolve-Path .\tests.xml)) artifacts: - path: Release - name: CK3toEU4-0.7Gayomarthian + name: CK3toEU4-0.8Hellenic deploy: - provider: GitHub release: windows_development_build @@ -25,13 +25,13 @@ deploy: auth_token: secure: LBJzs4y9j0N5y0ajp7gmVk3Pvnec1UU5pTCdIMbQYUddEXQnWTJ79FXsd9SCs7YQ repository: ParadoxGameConverters/CK3ToEU4 - artifact: CK3toEU4-0.7Gayomarthian + artifact: CK3toEU4-0.8Hellenic prerelease: true force_update: true - provider: GitHub - tag: 0.7G - release: 0.7 Gayomarthian - for CK3[1.3] and EU4[1.31] + tag: 0.8H + release: 0.8 Hellenic - for CK3[1.3-1.4] and EU4[1.31.5+] auth_token: secure: LBJzs4y9j0N5y0ajp7gmVk3Pvnec1UU5pTCdIMbQYUddEXQnWTJ79FXsd9SCs7YQ repository: paradoxGameConverters/CK3ToEU4 - artifact: CK3toEU4-0.7Gayomarthian + artifact: CK3toEU4-0.8Hellenic diff --git a/commonItems b/commonItems index 35cb428e..759705dc 160000 --- a/commonItems +++ b/commonItems @@ -1 +1 @@ -Subproject commit 35cb428e82d2fa45fcf9d59083fb6870e23317ce +Subproject commit 759705dc41ff1595db9786d0a9facc0b336888c3