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CTileSetManager.h
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class CTileSetManager : public TileSetManager, public ISupportErrorInfo
{
public:
// IUnknown
// ********
ULONG __stdcall AddRef();
ULONG __stdcall Release();
HRESULT __stdcall QueryInterface(REFIID riid, void** ppv);
// ISupportErrorInfo
// *****************
HRESULT STDMETHODCALLTYPE InterfaceSupportsErrorInfo(REFIID riid);
// TileSetManager
// **************
// [propget]
HRESULT STDMETHODCALLTYPE get_NumTileSets(
/* [retval][out] */ int __RPC_FAR *numTileSets);
// [propget]
HRESULT STDMETHODCALLTYPE get_TileSetName(
/* [in] */ int index,
/* [retval][out] */ BSTR __RPC_FAR *tileSetName);
// [propget]
HRESULT STDMETHODCALLTYPE get_TileSet(
/* [in] */ int index,
/* [retval][out] */ TileSet __RPC_FAR *__RPC_FAR *tileSet);
HRESULT STDMETHODCALLTYPE AddTileSet(
/* [in] */ BSTR tileSetName,
/* [retval][out] */ int __RPC_FAR *index);
HRESULT STDMETHODCALLTYPE RemoveTileSet(
/* [in] */ BSTR tileSetName,
/* [retval][out] */ int __RPC_FAR *index);
HRESULT STDMETHODCALLTYPE ReplaceTileSet(
/* [in] */ int index,
/* [in] */ BSTR tileSetName);
HRESULT STDMETHODCALLTYPE MapInTiles(
/* [in] */ int tileSetIndex,
/* [in] */ int startTile,
/* [in] */ int numTiles,
/* [retval][out] */ int __RPC_FAR *mappingIndex);
HRESULT STDMETHODCALLTYPE GetMappingIndex(
/* [in] */ int tileSetIndex,
/* [in] */ int tileIndex,
/* [in] */ int numTileReplacements,
/* [in] */ int cycleDelay,
/* [retval][out] */ int __RPC_FAR *mappingIndex);
// [propget]
HRESULT STDMETHODCALLTYPE get_NumMappings(
/* [retval][out] */ int __RPC_FAR *numMappings);
// [propget]
HRESULT STDMETHODCALLTYPE get_TileSetIndex(
/* [in] */ int mappingIndex,
/* [retval][out] */ int __RPC_FAR *tileSetIndex);
// [propput]
HRESULT STDMETHODCALLTYPE put_TileSetIndex(
/* [in] */ int mappingIndex,
/* [in] */ int tileSetIndex);
// [propget]
HRESULT STDMETHODCALLTYPE get_TileSetTileIndex(
/* [in] */ int mappingIndex,
/* [retval][out] */ int __RPC_FAR *tileSetTileIndex);
// [propput]
HRESULT STDMETHODCALLTYPE put_TileSetTileIndex(
/* [in] */ int mappingIndex,
/* [in] */ int tileSetTileIndex);
// [propget]
HRESULT STDMETHODCALLTYPE get_NumTileReplacements(
/* [in] */ int mappingIndex,
/* [retval][out] */ int __RPC_FAR *numTileReplacements);
// [propput]
HRESULT STDMETHODCALLTYPE put_NumTileReplacements(
/* [in] */ int mappingIndex,
/* [in] */ int numTileReplacements);
// [propget]
HRESULT STDMETHODCALLTYPE get_CycleDelay(
/* [in] */ int mappingIndex,
/* [retval][out] */ int __RPC_FAR *cycleDelay);
// [propput]
HRESULT STDMETHODCALLTYPE put_CycleDelay(
/* [in] */ int mappingIndex,
/* [in] */ int cycleDelay);
// [propget]
HRESULT STDMETHODCALLTYPE get_NumTerrains(
/* [retval][out] */ int __RPC_FAR *numTerrains);
HRESULT STDMETHODCALLTYPE SetNumTerrains(
/* [in] */ int numTerrains);
// [propget]
HRESULT STDMETHODCALLTYPE get_TerrainStartTile(
/* [in] */ int terrainIndex,
/* [retval][out] */ int __RPC_FAR *startMapping);
// [propput]
HRESULT STDMETHODCALLTYPE put_TerrainStartTile(
/* [in] */ int terrainIndex,
/* [in] */ int startMapping);
// [propget]
HRESULT STDMETHODCALLTYPE get_TerrainEndTile(
/* [in] */ int terrainIndex,
/* [retval][out] */ int __RPC_FAR *endMapping);
// [propput]
HRESULT STDMETHODCALLTYPE put_TerrainEndTile(
/* [in] */ int terrainIndex,
/* [in] */ int endMapping);
// [propget]
HRESULT STDMETHODCALLTYPE get_TerrainDozed(
/* [in] */ int terrainIndex,
/* [retval][out] */ int __RPC_FAR *dataMapping);
// [propput]
HRESULT STDMETHODCALLTYPE put_TerrainDozed(
/* [in] */ int terrainIndex,
/* [in] */ int dataMapping);
// [propget]
HRESULT STDMETHODCALLTYPE get_TerrainRubble(
/* [in] */ int terrainIndex,
/* [retval][out] */ int __RPC_FAR *dataMapping);
// [propput]
HRESULT STDMETHODCALLTYPE put_TerrainRubble(
/* [in] */ int terrainIndex,
/* [in] */ int dataMapping);
// [propget]
HRESULT STDMETHODCALLTYPE get_TerrainTubeUnk(
/* [in] */ int terrainIndex,
/* [in] */ enum TerrainTubeDirection direction,
/* [retval][out] */ int __RPC_FAR *dataMapping);
// [propput]
HRESULT STDMETHODCALLTYPE put_TerrainTubeUnk(
/* [in] */ int terrainIndex,
/* [in] */ enum TerrainTubeDirection direction,
/* [in] */ int dataMapping);
// [propget]
HRESULT STDMETHODCALLTYPE get_TerrainLavaWall(
/* [in] */ int terrainIndex,
/* [in] */ enum TerrainTubeDirection direction,
/* [retval][out] */ int __RPC_FAR *dataMapping);
// [propput]
HRESULT STDMETHODCALLTYPE put_TerrainLavaWall(
/* [in] */ int terrainIndex,
/* [in] */ enum TerrainTubeDirection direction,
/* [in] */ int dataMapping);
// [propget]
HRESULT STDMETHODCALLTYPE get_TerrainMicrobeWall(
/* [in] */ int terrainIndex,
/* [in] */ enum TerrainTubeDirection direction,
/* [retval][out] */ int __RPC_FAR *dataMapping);
// [propput]
HRESULT STDMETHODCALLTYPE put_TerrainMicrobeWall(
/* [in] */ int terrainIndex,
/* [in] */ enum TerrainTubeDirection direction,
/* [in] */ int dataMapping);
// [propget]
HRESULT STDMETHODCALLTYPE get_TerrainNormalWall(
/* [in] */ int terrainIndex,
/* [in] */ enum TerrainTubeDirection direction,
/* [retval][out] */ int __RPC_FAR *dataMapping);
// [propput]
HRESULT STDMETHODCALLTYPE put_TerrainNormalWall(
/* [in] */ int terrainIndex,
/* [in] */ enum TerrainTubeDirection direction,
/* [in] */ int dataMapping);
// [propget]
HRESULT STDMETHODCALLTYPE get_TerrainDamagedWall(
/* [in] */ int terrainIndex,
/* [in] */ enum TerrainTubeDirection direction,
/* [retval][out] */ int __RPC_FAR *dataMapping);
// [propput]
HRESULT STDMETHODCALLTYPE put_TerrainDamagedWall(
/* [in] */ int terrainIndex,
/* [in] */ enum TerrainTubeDirection direction,
/* [in] */ int dataMapping);
// [propget]
HRESULT STDMETHODCALLTYPE get_TerrainRuinedWall(
/* [in] */ int terrainIndex,
/* [in] */ enum TerrainTubeDirection direction,
/* [retval][out] */ int __RPC_FAR *dataMapping);
// [propput]
HRESULT STDMETHODCALLTYPE put_TerrainRuinedWall(
/* [in] */ int terrainIndex,
/* [in] */ enum TerrainTubeDirection direction,
/* [in] */ int dataMapping);
// [propget]
HRESULT STDMETHODCALLTYPE get_TerrainLava(
/* [in] */ int terrainIndex,
/* [retval][out] */ int __RPC_FAR *dataMapping);
// [propput]
HRESULT STDMETHODCALLTYPE put_TerrainLava(
/* [in] */ int terrainIndex,
/* [in] */ int dataMapping);
// [propget]
HRESULT STDMETHODCALLTYPE get_TerrainFlat1(
/* [in] */ int terrainIndex,
/* [retval][out] */ int __RPC_FAR *dataMapping);
// [propput]
HRESULT STDMETHODCALLTYPE put_TerrainFlat1(
/* [in] */ int terrainIndex,
/* [in] */ int dataMapping);
// [propget]
HRESULT STDMETHODCALLTYPE get_TerrainFlat2(
/* [in] */ int terrainIndex,
/* [retval][out] */ int __RPC_FAR *dataMapping);
// [propput]
HRESULT STDMETHODCALLTYPE put_TerrainFlat2(
/* [in] */ int terrainIndex,
/* [in] */ int dataMapping);
// [propget]
HRESULT STDMETHODCALLTYPE get_TerrainFlat3(
/* [in] */ int terrainIndex,
/* [retval][out] */ int __RPC_FAR *dataMapping);
// [propput]
HRESULT STDMETHODCALLTYPE put_TerrainFlat3(
/* [in] */ int terrainIndex,
/* [in] */ int dataMapping);
// [propget]
HRESULT STDMETHODCALLTYPE get_TerrainTube(
/* [in] */ int terrainIndex,
/* [in] */ enum TerrainTubeDirection direction,
/* [retval][out] */ int __RPC_FAR *dataMapping);
// [propput]
HRESULT STDMETHODCALLTYPE put_TerrainTube(
/* [in] */ int terrainIndex,
/* [in] */ enum TerrainTubeDirection direction,
/* [in] */ int dataMapping);
// [propget]
HRESULT STDMETHODCALLTYPE get_TerrainScorched(
/* [in] */ int terrainIndex,
/* [retval][out] */ int __RPC_FAR *dataMapping);
// [propput]
HRESULT STDMETHODCALLTYPE put_TerrainScorched(
/* [in] */ int terrainIndex,
/* [in] */ int dataMapping);
// [propget]
HRESULT STDMETHODCALLTYPE get_TerrainUnknown(
/* [in] */ int terrainIndex,
/* [in] */ int unkIndex,
/* [retval][out] */ int __RPC_FAR *dataMapping);
// [propput]
HRESULT STDMETHODCALLTYPE put_TerrainUnknown(
/* [in] */ int terrainIndex,
/* [in] */ int unkIndex,
/* [in] */ int dataMapping);
// Class specific
// **************
CTileSetManager(TileSetSource *tileSetSource);
CTileSetManager(TileSetSource *tileSetSource, int numTileSets, StreamReader *inStream);
~CTileSetManager();
private:
ULONG m_cRef;
// Friend class for fast access to data needed to draw a view of the map
friend class CMapFile;
friend class CTileGroup;
#pragma pack(push, 1)
struct TileSetInfo
{
int numTiles; // Number of tiles in this tile set
int stringLength; // Length of the tileSetName string
char *tileSetName; // File name of the tile set, as Outpost2 sees it
BSTR wideTileSetName; // BSTR copy of the tile set name (cached for use with COM)
TileSet *tileSet; // A pointer to a tile set object
};
struct TileSetTileMapping
{
short tileSetIndex;
short tileIndex;
short numTileReplacements;
short cycleDelay;
};
struct TerrainTypeItemTable // Holds sets of related tiles
// LavaWalls/MicrobeWalls/NormalWalls/DamagedWalls/ReallyDamagedWalls/Tubes
{
short tile[0x10]; // tile for each direction facing
};
struct TerrainType
{
short firstTile; // First tile index in this terrain type class
short lastTile; // Last tile index in this terrain type class
short bulldozed; // Index of the bulldozed tile
short commonRubble; // Index of the common rubble tile (4 common rubble tiles, followed by 4 rare rubble tiles)
short tubeUnknown[6]; // **TODO** find out use of this (data is repeated below)
TerrainTypeItemTable wall[5]; // Wall groups
short lava;
short flat1;
short flat2;
short flat3;
TerrainTypeItemTable tube; // Tube group
short scorched; // Scorched tile index (from vehicle explosion)
short unknown[0x15]; // **TODO** find out
};
#pragma pack(pop)
// Private functions
// *****************
int Save(StreamWriter *stream);
int Load(StreamReader *stream);
void FreeMemory();
// Private variables
// *****************
TileSetSource *tileSource; // Used to load tile sets
int numTileSets; // Number of loaded tile sets
TileSetInfo *tileSetInfo; // List of loaded tile sets
int numMappings; // Number of tile mappings in the tile mapping array
TileSetTileMapping *mapping; // Tile set tile mapping array
int numTerrains; // Number of terrain types in the terrain type array
TerrainType *terrain; // Tarrain type array
// Private constant used for tile set loading/saving
static const char tagTileSet[];
};