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Copy pathIncreasingPriceCrowdsale.sol
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IncreasingPriceCrowdsale.sol
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pragma solidity ^0.4.18;
import "../validation/TimedCrowdsale.sol";
import "../../math/SafeMath.sol";
/**
* @title IncreasingPriceCrowdsale
* @dev Extension of Crowdsale contract that increases the price of tokens linearly in time.
* Note that what should be provided to the constructor is the initial and final _rates_, that is,
* the amount of tokens per wei contributed. Thus, the initial rate must be greater than the final rate.
*/
contract IncreasingPriceCrowdsale is TimedCrowdsale {
using SafeMath for uint256;
uint256 public initialRate;
uint256 public finalRate;
/**
* @dev Constructor, takes intial and final rates of tokens received per wei contributed.
* @param _initialRate Number of tokens a buyer gets per wei at the start of the crowdsale
* @param _finalRate Number of tokens a buyer gets per wei at the end of the crowdsale
*/
function IncreasingPriceCrowdsale(uint256 _initialRate, uint256 _finalRate) public {
require(_initialRate >= _finalRate);
require(_finalRate > 0);
initialRate = _initialRate;
finalRate = _finalRate;
}
/**
* @dev Returns the rate of tokens per wei at the present time.
* Note that, as price _increases_ with time, the rate _decreases_.
* @return The number of tokens a buyer gets per wei at a given time
*/
function getCurrentRate() public view returns (uint256) {
uint256 elapsedTime = now.sub(openingTime);
uint256 timeRange = closingTime.sub(openingTime);
uint256 rateRange = initialRate.sub(finalRate);
return initialRate.sub(elapsedTime.mul(rateRange).div(timeRange));
}
/**
* @dev Overrides parent method taking into account variable rate.
* @param _weiAmount The value in wei to be converted into tokens
* @return The number of tokens _weiAmount wei will buy at present time
*/
function _getTokenAmount(uint256 _weiAmount) internal view returns (uint256) {
uint256 currentRate = getCurrentRate();
return currentRate.mul(_weiAmount);
}
}