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PF Triangle Validation bugs #7313

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koay9f opened this issue Feb 4, 2025 · 0 comments
Open

PF Triangle Validation bugs #7313

koay9f opened this issue Feb 4, 2025 · 0 comments
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@koay9f
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koay9f commented Feb 4, 2025

Validation coming up inappropriately

Reproduce:
open with default values (in Apparent & Real; Apparent = 100, Real = 87)
Change to Real & Phase Angle.
Try to change Real to 2000 --> error

I think it is basing the limit in real on the apparent that was calculated

reset example
change to Real & Phase Angle
Real = 2000
SLOWS DOWN GETS WEIRD. no errors in console. I think b/c of the above problem, but not sure.

I think it is also bugging with Reactive & Phase Angle.
I'm guessing that the validation comparing to Real is always in place, and when Real is being calculated the validation is stopping calculations before Real is calculated b/c the Apparent or Reactive is too big compared to the Real.

Some of the weird comes from just putting in 2000 for one of the power. it is making the graph have to do too much labeling. axis labeling should be a bit more based on inputs. I'm guessing something got put in b/c of Chris. Let me know if this is conflicting with previous stuff and we need to untangle priorities.

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