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Changelog.md

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Changelog

All notable changes to this package will be documented in this file. The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

[0.0.11] - 2024-10-29

  • added height property to cube-from-sprite genertion

[0.0.10] - 2023-12-09

  • added atlas tile offset rotation

[0.0.9] - 2022-07-13

  • added sprite tile generator
  • creating tileobjects in atlas
  • palette culling for icons
  • experimental hierarchy hideflag

[0.0.7] - 2020-07-06

  • added wrapperclass of serializableDictionaries for U2019

[0.0.6] - 2020-07-06

  • fixed wrong array reference
  • changed sample to use standard instead of srp
  • added additional atlasping in setup dialogue
  • added some fallbacks to support U2019

[0.0.5] - 2020-07-05

  • better brush behaviour
  • hid data structure from inspector
  • improved on-screen palette

[0.0.4] - 2020-07-04

  • UNDO support for Updated Tiles in alignment behaviour
  • RECT Brush by holding shift
  • Drag and Drop tiles and gameobjects into builder window to add to atlas
  • size calculation defaults to CeilToInt
  • Labels in Tile Palette

[0.0.3] - 2020-07-04

  • added bound calculation on tile creation
  • support for multiple tile behaviours
  • color support for layers in more windows
  • UNDO

[0.0.2] - 2020-07-03

  • fixed meta files for license, readme and samples~
  • fixed allow TileBehaviourBase for tiles

[0.0.1] - 2020-07-03

  • initial package version