- Zone capturing system [Initial release]
- Civilian Disguise System [1.4.0a]
- Revive system [1.5.0a]
- Vehicles spawns in towns and bases [1.6.0a]
- Incapacitated bleedout [1.6.2a]
- Enemy surrendering [1.6.3a]
- Enemy sends reinforcement [1.7.1a]
- Enemy may attack player zone [1.7.5a]
- Weapon dealer [1.8.0a]
- Buy weapon from HQ [1.8.0a]
- Ability to buy vehicle [1.9.0a]
- Side missions
- Vehicle garage
- Player wide-range ranking system
- Air supply
- Arsenal
- Base building