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// FFT shorter than the size of the input signal. Create a new view of this
// slice.
if (act_fft_size < nom_fft_size) {
ends[RANK - 1] = nom_fft_size;
return i.Slice(starts, ends);
}
Upon review it appears that act_fft_size is the size requested and nom_fft_size is the size of the input.
We are setting the slice to the full size instead of the fft size which I believe is a bug.
The text was updated successfully, but these errors were encountered:
https://github.com/NVIDIA/MatX/blob/main/include/matx/transforms/fft.h#L706-L708
in GetFFTInputView we have this code:
Upon review it appears that act_fft_size is the size requested and nom_fft_size is the size of the input.
We are setting the slice to the full size instead of the fft size which I believe is a bug.
The text was updated successfully, but these errors were encountered: