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fmi_functions.cpp
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/* Copyright 2016-2019, SINTEF Ocean.
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#include "cppfmu/cppfmu_cs.hpp"
#include <exception>
#include <limits>
namespace
{
// A struct that holds all the data for one model instance.
struct Component
{
Component(
cppfmu::FMIString instanceName,
cppfmu::FMICallbackFunctions callbackFunctions,
cppfmu::FMIBoolean loggingOn)
: memory{callbackFunctions}
, loggerSettings{std::make_shared<cppfmu::Logger::Settings>(memory)}
, logger{this, cppfmu::CopyString(memory, instanceName), callbackFunctions, loggerSettings}
, lastSuccessfulTime{std::numeric_limits<cppfmu::FMIReal>::quiet_NaN()}
{
loggerSettings->debugLoggingEnabled = (loggingOn == cppfmu::FMITrue);
}
// General
cppfmu::Memory memory;
std::shared_ptr<cppfmu::Logger::Settings> loggerSettings;
cppfmu::Logger logger;
// Co-simulation
cppfmu::UniquePtr<cppfmu::SlaveInstance> slave;
cppfmu::FMIReal lastSuccessfulTime;
};
} // namespace
// FMI functions
extern "C" {
// =============================================================================
// FMI 2.0 functions
// =============================================================================
const char* fmi2GetTypesPlatform()
{
return fmi2TypesPlatform;
}
const char* fmi2GetVersion()
{
return "2.0";
}
fmi2Component fmi2Instantiate(
fmi2String instanceName,
fmi2Type fmuType,
fmi2String fmuGUID,
fmi2String fmuResourceLocation,
const fmi2CallbackFunctions* functions,
fmi2Boolean visible,
fmi2Boolean loggingOn)
{
try {
if (fmuType != fmi2CoSimulation) {
throw std::logic_error("Unsupported FMU instance type requested (only co-simulation is supported)");
}
auto component = cppfmu::AllocateUnique<Component>(cppfmu::Memory{*functions},
instanceName,
*functions,
loggingOn);
component->slave = CppfmuInstantiateSlave(
instanceName,
fmuGUID,
fmuResourceLocation,
"application/x-fmu-sharedlibrary",
0.0,
visible,
cppfmu::FMIFalse,
component->memory,
component->logger);
return component.release();
} catch (const cppfmu::FatalError& e) {
functions->logger(nullptr, instanceName, fmi2Fatal, "", e.what());
return nullptr;
} catch (const std::exception& e) {
functions->logger(nullptr, instanceName, fmi2Error, "", e.what());
return nullptr;
}
}
void fmi2FreeInstance(fmi2Component c)
{
const auto component = reinterpret_cast<Component*>(c);
// The Component object was allocated using cppfmu::AllocateUnique(),
// which uses cppfmu::New() internally, so we use cppfmu::Delete() to
// release it again.
cppfmu::Delete(component->memory, component);
}
fmi2Status fmi2SetDebugLogging(
fmi2Component c,
fmi2Boolean loggingOn,
size_t nCategories,
const fmi2String categories[])
{
const auto component = reinterpret_cast<Component*>(c);
std::vector<cppfmu::String, cppfmu::Allocator<cppfmu::String>> newCategories(
cppfmu::Allocator<cppfmu::String>(component->memory));
for (size_t i = 0; i < nCategories; ++i) {
newCategories.push_back(cppfmu::CopyString(component->memory, categories[i]));
}
component->loggerSettings->debugLoggingEnabled = (loggingOn == fmi2True);
component->loggerSettings->loggedCategories.swap(newCategories);
return fmi2OK;
}
fmi2Status fmi2SetupExperiment(
fmi2Component c,
fmi2Boolean toleranceDefined,
fmi2Real tolerance,
fmi2Real startTime,
fmi2Boolean stopTimeDefined,
fmi2Real stopTime)
{
const auto component = reinterpret_cast<Component*>(c);
try {
component->slave->SetupExperiment(
toleranceDefined,
tolerance,
startTime,
stopTimeDefined,
stopTime);
return fmi2OK;
} catch (const cppfmu::FatalError& e) {
component->logger.Log(fmi2Fatal, "", e.what());
return fmi2Fatal;
} catch (const std::exception& e) {
component->logger.Log(fmi2Error, "", e.what());
return fmi2Error;
}
}
fmi2Status fmi2EnterInitializationMode(fmi2Component c)
{
const auto component = reinterpret_cast<Component*>(c);
try {
component->slave->EnterInitializationMode();
return fmi2OK;
} catch (const cppfmu::FatalError& e) {
component->logger.Log(fmi2Fatal, "", e.what());
return fmi2Fatal;
} catch (const std::exception& e) {
component->logger.Log(fmi2Error, "", e.what());
return fmi2Error;
}
}
fmi2Status fmi2ExitInitializationMode(fmi2Component c)
{
const auto component = reinterpret_cast<Component*>(c);
try {
component->slave->ExitInitializationMode();
return fmi2OK;
} catch (const cppfmu::FatalError& e) {
component->logger.Log(fmi2Fatal, "", e.what());
return fmi2Fatal;
} catch (const std::exception& e) {
component->logger.Log(fmi2Error, "", e.what());
return fmi2Error;
}
}
fmi2Status fmi2Terminate(fmi2Component c)
{
const auto component = reinterpret_cast<Component*>(c);
try {
component->slave->Terminate();
return fmi2OK;
} catch (const cppfmu::FatalError& e) {
component->logger.Log(fmi2Fatal, "", e.what());
return fmi2Fatal;
} catch (const std::exception& e) {
component->logger.Log(fmi2Error, "", e.what());
return fmi2Error;
}
}
fmi2Status fmi2Reset(fmi2Component c)
{
const auto component = reinterpret_cast<Component*>(c);
try {
component->slave->Reset();
return fmi2OK;
} catch (const cppfmu::FatalError& e) {
component->logger.Log(fmi2Fatal, "", e.what());
return fmi2Fatal;
} catch (const std::exception& e) {
component->logger.Log(fmi2Error, "", e.what());
return fmi2Error;
}
}
fmi2Status fmi2GetReal(
fmi2Component c,
const fmi2ValueReference vr[],
size_t nvr,
fmi2Real value[])
{
const auto component = reinterpret_cast<Component*>(c);
try {
component->slave->GetReal(vr, nvr, value);
return fmi2OK;
} catch (const cppfmu::FatalError& e) {
component->logger.Log(fmi2Fatal, "", e.what());
return fmi2Fatal;
} catch (const std::exception& e) {
component->logger.Log(fmi2Error, "", e.what());
return fmi2Error;
}
}
fmi2Status fmi2GetInteger(
fmi2Component c,
const fmi2ValueReference vr[],
size_t nvr,
fmi2Integer value[])
{
const auto component = reinterpret_cast<Component*>(c);
try {
component->slave->GetInteger(vr, nvr, value);
return fmi2OK;
} catch (const cppfmu::FatalError& e) {
component->logger.Log(fmi2Fatal, "", e.what());
return fmi2Fatal;
} catch (const std::exception& e) {
component->logger.Log(fmi2Error, "", e.what());
return fmi2Error;
}
}
fmi2Status fmi2GetBoolean(
fmi2Component c,
const fmi2ValueReference vr[],
size_t nvr,
fmi2Boolean value[])
{
const auto component = reinterpret_cast<Component*>(c);
try {
component->slave->GetBoolean(vr, nvr, value);
return fmi2OK;
} catch (const cppfmu::FatalError& e) {
component->logger.Log(fmi2Fatal, "", e.what());
return fmi2Fatal;
} catch (const std::exception& e) {
component->logger.Log(fmi2Error, "", e.what());
return fmi2Error;
}
}
fmi2Status fmi2GetString(
fmi2Component c,
const fmi2ValueReference vr[],
size_t nvr,
fmi2String value[])
{
const auto component = reinterpret_cast<Component*>(c);
try {
component->slave->GetString(vr, nvr, value);
return fmi2OK;
} catch (const cppfmu::FatalError& e) {
component->logger.Log(fmi2Fatal, "", e.what());
return fmi2Fatal;
} catch (const std::exception& e) {
component->logger.Log(fmi2Error, "", e.what());
return fmi2Error;
}
}
fmi2Status fmi2SetReal(
fmi2Component c,
const fmi2ValueReference vr[],
size_t nvr,
const fmi2Real value[])
{
const auto component = reinterpret_cast<Component*>(c);
try {
component->slave->SetReal(vr, nvr, value);
return fmi2OK;
} catch (const cppfmu::FatalError& e) {
component->logger.Log(fmi2Fatal, "", e.what());
return fmi2Fatal;
} catch (const std::exception& e) {
component->logger.Log(fmi2Error, "", e.what());
return fmi2Error;
}
}
fmi2Status fmi2SetInteger(
fmi2Component c,
const fmi2ValueReference vr[],
size_t nvr,
const fmi2Integer value[])
{
const auto component = reinterpret_cast<Component*>(c);
try {
component->slave->SetInteger(vr, nvr, value);
return fmi2OK;
} catch (const cppfmu::FatalError& e) {
component->logger.Log(fmi2Fatal, "", e.what());
return fmi2Fatal;
} catch (const std::exception& e) {
component->logger.Log(fmi2Error, "", e.what());
return fmi2Error;
}
}
fmi2Status fmi2SetBoolean(
fmi2Component c,
const fmi2ValueReference vr[],
size_t nvr,
const fmi2Boolean value[])
{
const auto component = reinterpret_cast<Component*>(c);
try {
component->slave->SetBoolean(vr, nvr, value);
return fmi2OK;
} catch (const cppfmu::FatalError& e) {
component->logger.Log(fmi2Fatal, "", e.what());
return fmi2Fatal;
} catch (const std::exception& e) {
component->logger.Log(fmi2Error, "", e.what());
return fmi2Error;
}
}
fmi2Status fmi2SetString(
fmi2Component c,
const fmi2ValueReference vr[],
size_t nvr,
const fmi2String value[])
{
const auto component = reinterpret_cast<Component*>(c);
try {
component->slave->SetString(vr, nvr, value);
return fmi2OK;
} catch (const cppfmu::FatalError& e) {
component->logger.Log(fmi2Fatal, "", e.what());
return fmi2Fatal;
} catch (const std::exception& e) {
component->logger.Log(fmi2Error, "", e.what());
return fmi2Error;
}
}
fmi2Status fmi2GetFMUstate(
fmi2Component c,
fmi2FMUstate* state)
{
const auto component = reinterpret_cast<Component*>(c);
try {
component->slave->GetFMUstate(*state);
return fmi2OK;
} catch (const cppfmu::FatalError& e) {
component->logger.Log(fmi2Fatal, "", e.what());
return fmi2Fatal;
} catch (const std::exception& e) {
component->logger.Log(fmi2Error, "", e.what());
return fmi2Error;
}
}
fmi2Status fmi2SetFMUstate(
fmi2Component c,
fmi2FMUstate state)
{
const auto component = reinterpret_cast<Component*>(c);
try {
component->slave->SetFMUstate(state);
return fmi2OK;
} catch (const cppfmu::FatalError& e) {
component->logger.Log(fmi2Fatal, "", e.what());
return fmi2Fatal;
} catch (const std::exception& e) {
component->logger.Log(fmi2Error, "", e.what());
return fmi2Error;
}
}
fmi2Status fmi2FreeFMUstate(
fmi2Component c,
fmi2FMUstate* state)
{
const auto component = reinterpret_cast<Component*>(c);
try {
component->slave->FreeFMUstate(*state);
return fmi2OK;
} catch (const cppfmu::FatalError& e) {
component->logger.Log(fmi2Fatal, "", e.what());
return fmi2Fatal;
} catch (const std::exception& e) {
component->logger.Log(fmi2Error, "", e.what());
return fmi2Error;
}
}
fmi2Status fmi2SerializedFMUstateSize(
fmi2Component c,
fmi2FMUstate state,
size_t* size)
{
const auto component = reinterpret_cast<Component*>(c);
try {
*size = component->slave->SerializedFMUstateSize(state);
return fmi2OK;
} catch (const cppfmu::FatalError& e) {
component->logger.Log(fmi2Fatal, "", e.what());
return fmi2Fatal;
} catch (const std::exception& e) {
component->logger.Log(fmi2Error, "", e.what());
return fmi2Error;
}
}
fmi2Status fmi2SerializeFMUstate(
fmi2Component c,
fmi2FMUstate state,
fmi2Byte bytes[],
size_t size)
{
const auto component = reinterpret_cast<Component*>(c);
try {
component->slave->SerializeFMUstate(state, bytes, size);
return fmi2OK;
} catch (const cppfmu::FatalError& e) {
component->logger.Log(fmi2Fatal, "", e.what());
return fmi2Fatal;
} catch (const std::exception& e) {
component->logger.Log(fmi2Error, "", e.what());
return fmi2Error;
}
}
fmi2Status fmi2DeSerializeFMUstate(
fmi2Component c,
const fmi2Byte bytes[],
size_t size,
fmi2FMUstate* state)
{
const auto component = reinterpret_cast<Component*>(c);
try {
component->slave->DeSerializeFMUstate(bytes, size, *state);
return fmi2OK;
} catch (const cppfmu::FatalError& e) {
component->logger.Log(fmi2Fatal, "", e.what());
return fmi2Fatal;
} catch (const std::exception& e) {
component->logger.Log(fmi2Error, "", e.what());
return fmi2Error;
}
}
fmi2Status fmi2GetDirectionalDerivative(
fmi2Component c,
const fmi2ValueReference[],
size_t,
const fmi2ValueReference[],
size_t,
const fmi2Real[],
fmi2Real[])
{
reinterpret_cast<Component*>(c)->logger.Log(
fmi2Error,
"cppfmu",
"FMI function not supported: fmi2GetDirectionalDerivative");
return fmi2Error;
}
fmi2Status fmi2SetRealInputDerivatives(
fmi2Component c,
const fmi2ValueReference[],
size_t,
const fmi2Integer[],
const fmi2Real[])
{
reinterpret_cast<Component*>(c)->logger.Log(
fmi2Error,
"cppfmu",
"FMI function not supported: fmi2SetRealInputDerivatives");
return fmi2Error;
}
fmi2Status fmi2GetRealOutputDerivatives(
fmi2Component c,
const fmi2ValueReference[],
size_t,
const fmi2Integer[],
fmi2Real[])
{
reinterpret_cast<Component*>(c)->logger.Log(
fmi2Error,
"cppfmu",
"FMI function not supported: fmiGetRealOutputDerivatives");
return fmi2Error;
}
fmi2Status fmi2DoStep(
fmi2Component c,
fmi2Real currentCommunicationPoint,
fmi2Real communicationStepSize,
fmi2Boolean /*noSetFMUStatePriorToCurrentPoint*/)
{
const auto component = reinterpret_cast<Component*>(c);
try {
double endTime = currentCommunicationPoint;
const auto ok = component->slave->DoStep(
currentCommunicationPoint,
communicationStepSize,
fmi2True,
endTime);
if (ok) {
component->lastSuccessfulTime =
currentCommunicationPoint + communicationStepSize;
return fmi2OK;
} else {
component->lastSuccessfulTime = endTime;
return fmi2Discard;
}
} catch (const cppfmu::FatalError& e) {
component->logger.Log(fmi2Fatal, "", e.what());
return fmi2Fatal;
} catch (const std::exception& e) {
component->logger.Log(fmi2Error, "", e.what());
return fmi2Error;
}
}
fmi2Status fmi2CancelStep(fmi2Component c)
{
reinterpret_cast<Component*>(c)->logger.Log(
fmi2Error,
"cppfmu",
"FMI function not supported: fmi2CancelStep");
return fmi2Error;
}
/* Inquire slave status */
fmi2Status fmi2GetStatus(
fmi2Component c,
const fmi2StatusKind,
fmi2Status*)
{
reinterpret_cast<Component*>(c)->logger.Log(
fmi2Error,
"cppfmu",
"FMI function not supported: fmi2GetStatus");
return fmi2Error;
}
fmi2Status fmi2GetRealStatus(
fmi2Component c,
const fmi2StatusKind s,
fmi2Real* value)
{
const auto component = reinterpret_cast<Component*>(c);
if (s == fmi2LastSuccessfulTime) {
*value = component->lastSuccessfulTime;
return fmi2OK;
} else {
component->logger.Log(
fmi2Error,
"cppfmu",
"Invalid status inquiry for fmi2GetRealStatus");
return fmi2Error;
}
}
fmi2Status fmi2GetIntegerStatus(
fmi2Component c,
const fmi2StatusKind,
fmi2Integer*)
{
reinterpret_cast<Component*>(c)->logger.Log(
fmi2Error,
"cppfmu",
"FMI function not supported: fmi2GetIntegerStatus");
return fmi2Error;
}
fmi2Status fmi2GetBooleanStatus(
fmi2Component c,
const fmi2StatusKind,
fmi2Boolean*)
{
reinterpret_cast<Component*>(c)->logger.Log(
fmi2Error,
"cppfmu",
"FMI function not supported: fmi2GetBooleanStatus");
return fmi2Error;
}
fmi2Status fmi2GetStringStatus(
fmi2Component c,
const fmi2StatusKind,
fmi2String*)
{
reinterpret_cast<Component*>(c)->logger.Log(
fmi2Error,
"cppfmu",
"FMI function not supported: fmi2GetStringStatus");
return fmi2Error;
}
}