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When the engine is installed into C:\ProgramFiles the sample project is also installed in the same location. When trying to create a new world it probably tries writing to disk (which doesn't work without admin) and then crashes the engine.
The text was updated successfully, but these errors were encountered:
Yes, this is expected since IOLITE follows a portable approach and requires you to install it in a directory that's writable by the current user. The installer is more of a helper to install the samples and plugins alongside the binary distribution.
This is part of the design philosophy of the engine being the "game" and "editor" in a single executable to allow users to mod games using the same tools used for creation in the first place.
Crashing is always a bad thing, though. So, I'll leave this open and improve handling cases like this in a future build.
begla
changed the title
[Crash] Engine Crash when creating new would in sample project without Administrator
[Crash] Engine Crash when creating new world in sample project without Administrator
Mar 6, 2024
When the engine is installed into C:\ProgramFiles the sample project is also installed in the same location. When trying to create a new world it probably tries writing to disk (which doesn't work without admin) and then crashes the engine.
The text was updated successfully, but these errors were encountered: