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DeathrunRemade.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DeathrunRemade", "DeathrunRemade\DeathrunRemade.csproj", "{90FCEBF6-4D0C-4BC7-BE23-F8CC436C9929}"
EndProject
Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "HootLib", "HootLib-Subnautica\HootLib\HootLib.shproj", "{A1EF0757-EDA8-41DC-89D4-C41D81427D00}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{90FCEBF6-4D0C-4BC7-BE23-F8CC436C9929}.Debug|x64.ActiveCfg = Debug|x64
{90FCEBF6-4D0C-4BC7-BE23-F8CC436C9929}.Debug|x64.Build.0 = Debug|x64
{90FCEBF6-4D0C-4BC7-BE23-F8CC436C9929}.Release|x64.ActiveCfg = Release|x64
{90FCEBF6-4D0C-4BC7-BE23-F8CC436C9929}.Release|x64.Build.0 = Release|x64
EndGlobalSection
EndGlobal