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Update pymrpt
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python/src/mrpt/opengl/Texture.cpp

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@@ -86,8 +86,8 @@ void bind_mrpt_opengl_Texture(std::function< pybind11::module &(std::string cons
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}
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}
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// mrpt::opengl::getNewTextureNumber() file:mrpt/opengl/Texture.h line:137
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M("mrpt::opengl").def("getNewTextureNumber", (unsigned int (*)()) &mrpt::opengl::getNewTextureNumber, "C++: mrpt::opengl::getNewTextureNumber() --> unsigned int");
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// mrpt::opengl::getNewTextureNumber(const unsigned char *) file:mrpt/opengl/Texture.h line:137
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M("mrpt::opengl").def("getNewTextureNumber", (unsigned int (*)(const unsigned char *)) &mrpt::opengl::getNewTextureNumber, "C++: mrpt::opengl::getNewTextureNumber(const unsigned char *) --> unsigned int", pybind11::arg("optionalRgbDataForAssociation"));
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// mrpt::opengl::releaseTextureName(const unsigned int &) file:mrpt/opengl/Texture.h line:138
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M("mrpt::opengl").def("releaseTextureName", (void (*)(const unsigned int &)) &mrpt::opengl::releaseTextureName, "C++: mrpt::opengl::releaseTextureName(const unsigned int &) --> void", pybind11::arg("t"));

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