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Desyncing with modded civs may remove buildings #71

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NepJr opened this issue Jul 29, 2022 · 2 comments
Open

Desyncing with modded civs may remove buildings #71

NepJr opened this issue Jul 29, 2022 · 2 comments
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@NepJr
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NepJr commented Jul 29, 2022

There may be a bug with certain modded civa removing buildings but it also wouldn't remove the debuff

Mod listed below changes the monument to have +2 Culture and food but every desync it removes the monument but also keepa the food and culture buff so I could theoretically infinitly stack it in a single city

Mod where I experienced this issue
https://steamcommunity.com/sharedfiles/filedetails/?id=2837981852&searchtext=Vinny

@NepJr
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NepJr commented Aug 12, 2022

Update: Anything that adds a building can be duped. Does not apply to the host

@Lymia
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Lymia commented Nov 10, 2022

I'll investigate this next time I have time (sometime within the next week or two), but this is likely just a problem with the mod. Not every mod is compatible with multiplayer - and since modded multiplayer is only possible with patches like this, a lot of mods are not prepared for it.

@Lymia Lymia self-assigned this Nov 10, 2022
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