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DX12 replay gets a warning [gfxrecon] WARNING - Rendering was restricted to surface index 0, but a surface was never created for that index; replay created 0 surface(s). The warning is from VulkanSwapchain::Clean(). I feel DX12 replay shouldn't run Vulkan object.
The text was updated successfully, but these errors were encountered:
TestCode: https://github.com/microsoft/DirectX-Graphics-Samples/tree/master/Samples/Desktop/D3D12ExecuteIndirect
DX12 replay gets a warning
[gfxrecon] WARNING - Rendering was restricted to surface index 0, but a surface was never created for that index; replay created 0 surface(s)
. The warning is fromVulkanSwapchain::Clean()
. I feel DX12 replay shouldn't run Vulkan object.The text was updated successfully, but these errors were encountered: