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Resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ 生成的包含文件。
// 供 Tetris.rc 使用
//
#define IDM_ABOUTBOX 0x0010
#define IDS_ABOUTBOX 101
#define IDD_TETRIS_DIALOG 102
#define IDR_MAINFRAME 128
#define IDD_GAME_DIALOG 130
#define IDD_PAUSE_DIALOG 135
#define IDD_RANK_DIALOG 137
#define IDD_END_DIALOG 139
#define IDC_BUTTON1 1000
#define IDC_BUTTON2 1001
#define IDC_BUTTON3 1002
#define IDC_GAME_WINDOW 1003
#define IDC_START_BUTTON 1004
#define IDC_NEXT_BRICK_PIC 1005
#define IDC_DIFF_TEXT 1006
#define IDC_SCORE_TEXT 1007
#define IDC_RANK_BUTTON 1008
#define IDC_RANK_BTN 1009
#define IDC_PAUSE_STATIC 1010
#define IDC_BACK_STATIC 1011
#define IDC_EXIT_STATIC 1012
#define IDC_EXIT_MAIN 1013
#define IDC_RANK_STATIC 1014
#define IDC_SCORE_STATIC 1015
#define IDC_EXIT_BUTTON 1016
#define IDC_QUIT_BUTTON 1017
#define IDC_INDEX_LIST 1018
#define IDC_NAME_LIST 1019
#define IDC_SCORE_LIST 1020
#define IDC_T1_STATIC 1021
#define IDC_T2_STATIC 1022
#define IDC_T3_STATIC 1023
#define IDC_END_SCORE_STATIC 1024
#define IDC_OVER_STATIC 1025
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 141
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 1033
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif