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Releases: League-of-Fabulous-Developers/FoundryVTT-Fabula-Ultima

2.1.0

10 Jan 03:17
77888a8
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Release Compatible for V11 Foundry only.

What's Changed

  • feat: v11 upgrade for checking status effects by @xeqi in #30
  • setup for v11 release by @spyrella in #31

Full Changelog: 2.0.9...2.1.0

2.0.9

05 Jan 05:09
27f3cd5
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What's Changed

  • refactor: use Document#_updateObject for bond changes by @xeqi in #28
  • fix: character type actor prototype token linked by default by @Wigginns in #29

New Contributors

Full Changelog: 2.0.8...2.0.9

2.0.8

19 Dec 00:07
ed3e624
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What's Changed

Full Changelog: 2.0.7...2.0.8

2.0.7

17 Dec 21:06
a737bab
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Full Changelog: 2.0.6...2.0.7

2.0.6

09 Dec 14:16
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Full Changelog: 2.0.5...2.0.6
Hotfix: address npc sheet not rendering cause system.study value doesn't exist

2.0.5

09 Dec 07:01
438bcb4
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What's Changed

  • fix: drag item onto macrobar creates roll macro by @xeqi in #24
  • various bug fixes & stat nerf/buff indicator by @spyrella in #25

Full Changelog: 2.0.4...2.0.5

2.0.4

08 Dec 10:29
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What's Changed

  • feat: deleting bonds removes row from sheet by @xeqi in #22
  • fix: duplicated items should not be equipped by @xeqi in #23

Full Changelog: 2.0.3...2.0.4

2.0.3

07 Dec 08:59
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What's Changed

  • style: changes to templates by @spyrella in #21
  • feat: add toggling status effects from ActorSheet by @xeqi in #20

New Contributors

  • @xeqi made their first contribution in #20

Full Changelog: 2.0.2...2.0.3

2.0.2

02 Dec 14:17
9717cb6
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New Contributors

Full Changelog: 2.0.1...2.0.2

2.0.1

01 Dec 13:19
8b83c0e
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What's Changed

Full Changelog: 2.0.0...2.0.1