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The combat tracker seems to be rendering multiple times/execting multiple turn events in response to a single token taking a turn #249

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Element-Re opened this issue Mar 11, 2025 · 0 comments
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@Element-Re
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Element-Re commented Mar 11, 2025

Issue exists on main as well as the current dev branch.

Not exactly a game breaking issue, but kind of a red flag that should be addressed at some point. One side effect of this is that if a combat audio theme is set, the sound associated with an event will be played simultaneously for each instance of the render/event fired by the combat tracker.

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