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A few issues with the combat hud (modern) and tracker on alpha.5 we ran into last night.
My players used to be able to see which other PCs had not taken their turns. They could not anymore at any point during the conflict, and it was a source of significant confusion.
On a similar note, when an actor is taking their turn, all other turns were hidden, which seems intentional, but I think the information is still valuable because it helps if the party can consider which turns remain while another actor takes their turn so that they can make decisions more quickly when their side gets to take a turn.
Lastly, attempting to undo a turn (back button on the traditional combat tracker) while an actor was taking their turn broke the conflict entirely, with no actor being able to take any more turns.
The text was updated successfully, but these errors were encountered:
Element-Re
changed the title
Combat HUD/tracker issues
Combat HUD/tracker issues on alpha.5
Feb 23, 2025
Element-Re
changed the title
Combat HUD/tracker issues on alpha.5
Combat HUD/tracker issues on 2.4.9-alpha.5
Feb 23, 2025
A few issues with the combat hud (modern) and tracker on alpha.5 we ran into last night.
My players used to be able to see which other PCs had not taken their turns. They could not anymore at any point during the conflict, and it was a source of significant confusion.
On a similar note, when an actor is taking their turn, all other turns were hidden, which seems intentional, but I think the information is still valuable because it helps if the party can consider which turns remain while another actor takes their turn so that they can make decisions more quickly when their side gets to take a turn.
Lastly, attempting to undo a turn (back button on the traditional combat tracker) while an actor was taking their turn broke the conflict entirely, with no actor being able to take any more turns.
The text was updated successfully, but these errors were encountered: