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ProjectRenderer.cpp
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/*
* ProjectRenderer.cpp - ProjectRenderer-class for easily rendering projects
*
* Copyright (c) 2009 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#include <QFile>
#include "ProjectRenderer.h"
#include "Song.h"
#include "PerfLog.h"
#include "AudioFileWave.h"
#include "AudioFileOgg.h"
#include "AudioFileMP3.h"
#include "AudioFileFlac.h"
namespace lmms
{
const std::array<ProjectRenderer::FileEncodeDevice, 5> ProjectRenderer::fileEncodeDevices
{
FileEncodeDevice{ ProjectRenderer::ExportFileFormat::Wave,
QT_TRANSLATE_NOOP( "ProjectRenderer", "WAV (*.wav)" ),
".wav", &AudioFileWave::getInst },
FileEncodeDevice{ ProjectRenderer::ExportFileFormat::Flac,
QT_TRANSLATE_NOOP("ProjectRenderer", "FLAC (*.flac)"),
".flac",
&AudioFileFlac::getInst
},
FileEncodeDevice{ ProjectRenderer::ExportFileFormat::Ogg,
QT_TRANSLATE_NOOP( "ProjectRenderer", "OGG (*.ogg)" ),
".ogg",
#ifdef LMMS_HAVE_OGGVORBIS
&AudioFileOgg::getInst
#else
nullptr
#endif
},
FileEncodeDevice{ ProjectRenderer::ExportFileFormat::MP3,
QT_TRANSLATE_NOOP( "ProjectRenderer", "MP3 (*.mp3)" ),
".mp3",
#ifdef LMMS_HAVE_MP3LAME
&AudioFileMP3::getInst
#else
nullptr
#endif
},
// Insert your own file-encoder infos here.
// Maybe one day the user can add own encoders inside the program.
FileEncodeDevice{ ProjectRenderer::ExportFileFormat::Count, nullptr, nullptr, nullptr }
} ;
ProjectRenderer::ProjectRenderer( const AudioEngine::qualitySettings & qualitySettings,
const OutputSettings & outputSettings,
ExportFileFormat exportFileFormat,
const QString & outputFilename ) :
QThread( Engine::audioEngine() ),
m_fileDev( nullptr ),
m_qualitySettings( qualitySettings ),
m_progress( 0 ),
m_abort( false )
{
AudioFileDeviceInstantiaton audioEncoderFactory = fileEncodeDevices[static_cast<std::size_t>(exportFileFormat)].m_getDevInst;
if (audioEncoderFactory)
{
bool successful = false;
m_fileDev = audioEncoderFactory(
outputFilename, outputSettings, DEFAULT_CHANNELS,
Engine::audioEngine(), successful );
if( !successful )
{
delete m_fileDev;
m_fileDev = nullptr;
}
}
}
// Little help function for getting file format from a file extension
// (only for registered file-encoders).
ProjectRenderer::ExportFileFormat ProjectRenderer::getFileFormatFromExtension(
const QString & _ext )
{
int idx = 0;
while( fileEncodeDevices[idx].m_fileFormat != ExportFileFormat::Count )
{
if( QString( fileEncodeDevices[idx].m_extension ) == _ext )
{
return( fileEncodeDevices[idx].m_fileFormat );
}
++idx;
}
return( ExportFileFormat::Wave ); // Default.
}
QString ProjectRenderer::getFileExtensionFromFormat(
ExportFileFormat fmt )
{
return fileEncodeDevices[static_cast<std::size_t>(fmt)].m_extension;
}
void ProjectRenderer::startProcessing()
{
if( isReady() )
{
// Have to do audio engine stuff with GUI-thread affinity in order to
// make slots connected to sampleRateChanged()-signals being called immediately.
Engine::audioEngine()->setAudioDevice( m_fileDev, m_qualitySettings, false, false );
start(
#ifndef LMMS_BUILD_WIN32
QThread::HighPriority
#endif
);
}
}
void ProjectRenderer::run()
{
PerfLogTimer perfLog("Project Render");
Engine::getSong()->startExport();
// Skip first empty buffer.
Engine::audioEngine()->nextBuffer();
m_progress = 0;
// Now start processing
Engine::audioEngine()->startProcessing(false);
// Continually track and emit progress percentage to listeners.
while (!Engine::getSong()->isExportDone() && !m_abort)
{
m_fileDev->processNextBuffer();
const int nprog = Engine::getSong()->getExportProgress();
if (m_progress != nprog)
{
m_progress = nprog;
emit progressChanged( m_progress );
}
}
// Notify the audio engine of the end of processing.
Engine::audioEngine()->stopProcessing();
Engine::getSong()->stopExport();
perfLog.end();
// If the user aborted export-process, the file has to be deleted.
const QString f = m_fileDev->outputFile();
if( m_abort )
{
QFile( f ).remove();
}
}
void ProjectRenderer::abortProcessing()
{
m_abort = true;
wait();
}
void ProjectRenderer::updateConsoleProgress()
{
constexpr int cols = 50;
static int rot = 0;
auto buf = std::array<char, 80>{};
auto prog = std::array<char, cols + 1>{};
for( int i = 0; i < cols; ++i )
{
prog[i] = ( i*100/cols <= m_progress ? '-' : ' ' );
}
prog[cols] = 0;
const auto activity = "|/-\\";
std::fill(buf.begin(), buf.end(), 0);
std::snprintf(buf.data(), buf.size(), "\r|%s| %3d%% %c ", prog.data(), m_progress,
activity[rot] );
rot = ( rot+1 ) % 4;
fprintf( stderr, "%s", buf.data() );
fflush( stderr );
}
} // namespace lmms