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DT_CSPlayer.txt
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DT_CSPlayer, base DT_BasePlayer
88 properties
DataTable baseclass ("DT_BasePlayer")
DataTable cslocaldata ("DT_CSLocalPlayerExclusive")
DataTable csnonlocaldata ("DT_CSNonLocalPlayerExclusive")
Single m_angEyeAngles[0]
Single m_angEyeAngles[1]
Int32 m_iAddonBits
Int32 m_iPrimaryAddon
Int32 m_iSecondaryAddon
Int32 m_iThrowGrenadeCounter
Int32 m_bWaitForNoAttack
Int32 m_bIsRespawningForDMBonus
Int32 m_iPlayerState
Int32 m_iAccount
Int32 m_iStartAccount
Int32 m_totalHitsOnServer
Int32 m_bInBombZone
Int32 m_bInBuyZone
Int32 m_bInNoDefuseArea
Int32 m_bKilledByTaser
Int32 m_iMoveState
Int32 m_iClass
Int32 m_ArmorValue
Vector m_angEyeAngles
Int32 m_bHasDefuser
Int32 m_bNightVisionOn
Int32 m_bHasNightVision
Int32 m_bInHostageRescueZone
Int32 m_bIsDefusing
Int32 m_bIsGrabbingHostage
Int32 m_bIsScoped
Int32 m_bIsWalking
Int32 m_bResumeZoom
Single m_fImmuneToGunGameDamageTime
Int32 m_bGunGameImmunity
Int32 m_bHasMovedSinceSpawn
Int32 m_bMadeFinalGunGameProgressiveKill
Int32 m_iGunGameProgressiveWeaponIndex
Int32 m_iNumGunGameTRKillPoints
Int32 m_iNumGunGameKillsWithCurrentWeapon
Int32 m_iNumRoundKills
Single m_fMolotovUseTime
Single m_fMolotovDamageTime
String m_szArmsModel (length 256)
Int32 m_hCarriedHostage
Int32 m_hCarriedHostageProp
Int32 m_bIsRescuing
Single m_flGroundAccelLinearFracLastTime
Int32 m_bCanMoveDuringFreezePeriod
Int32 m_isCurrentGunGameLeader
Int32 m_isCurrentGunGameTeamLeader
Single m_flGuardianTooFarDistFrac
DataTable m_iMatchStats_Kills ("m_iMatchStats_Kills")
DataTable m_iMatchStats_Damage ("m_iMatchStats_Damage")
DataTable m_iMatchStats_EquipmentValue ("m_iMatchStats_EquipmentValue")
DataTable m_iMatchStats_MoneySaved ("m_iMatchStats_MoneySaved")
DataTable m_iMatchStats_KillReward ("m_iMatchStats_KillReward")
DataTable m_iMatchStats_LiveTime ("m_iMatchStats_LiveTime")
DataTable m_iMatchStats_Deaths ("m_iMatchStats_Deaths")
DataTable m_iMatchStats_Assists ("m_iMatchStats_Assists")
DataTable m_iMatchStats_HeadShotKills ("m_iMatchStats_HeadShotKills")
DataTable m_iMatchStats_Objective ("m_iMatchStats_Objective")
DataTable m_iMatchStats_CashEarned ("m_iMatchStats_CashEarned")
DataTable m_rank ("m_rank")
Int32 m_unMusicID
Int32 m_bHasHelmet
Single m_flFlashDuration
Single m_flFlashMaxAlpha
Int32 m_iProgressBarDuration
Single m_flProgressBarStartTime
Int32 m_hRagdoll
Int32 m_cycleLatch
Int32 m_unCurrentEquipmentValue
Int32 m_unRoundStartEquipmentValue
Int32 m_unFreezetimeEndEquipmentValue
Int32 m_bIsControllingBot
Int32 m_bHasControlledBotThisRound
Int32 m_bCanControlObservedBot
Int32 m_iControlledBotEntIndex
Int32 m_bHud_MiniScoreHidden
Int32 m_bHud_RadarHidden
Int32 m_nLastKillerIndex
Int32 m_nLastConcurrentKilled
Int32 m_nDeathCamMusic
Int32 m_bIsHoldingLookAtWeapon
Int32 m_bIsLookingAtWeapon
Int32 m_iNumRoundKillsHeadshots
Single m_flRealignTime
Int32 m_bStrafing