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glTF exports don't export double-sided materials as double-sided/blendmodes #409

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Marlamin opened this issue Feb 25, 2024 · 0 comments
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enhancement Improvement of an existing feature

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Marlamin commented Feb 25, 2024

Requires a light rework of how we export textures as we currently do it the opposite way it should probably be done as we go straight from textures to glTF while we should probably go from skin -> texUnit -> textures/materials, the latter where we can pick up on the two-sided flags.

Same goes for blendmodes.

@Marlamin Marlamin added the enhancement Improvement of an existing feature label Feb 25, 2024
@github-project-automation github-project-automation bot moved this to 📋 Backlog in wow.export roadmap Feb 25, 2024
@Marlamin Marlamin changed the title glTF exports don't export double-sided materials as double-sided glTF exports don't export double-sided materials as double-sided/blendmodes Feb 25, 2024
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Labels
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