Releases: JujuAdams/Chatterbox
Releases · JujuAdams/Chatterbox
Renaissance
Huge redesign of 70% of the codebase to improve stability and fix bugs by taking advantage of GMS2.3.0's new structs.
How do I import Chatterbox into my game?
GameMaker Studio 2.3.0 allows you to import assets (including scripts and shaders) directly into your project via the "Local Package" system. From the resources below, download the .yymps file. In the GameMaker IDE, load up your project and click on "Tools" on the main window toolbar. Select "Import Local Package" from the drop-down menu then import all scripts and shaders from the Chatterbox package. Now you're all set up to use Chatterbox!
GMS2.3.0 Redesign (pt 3)
0.3.5 0.3.5
GMS2.3.0 Redesign (pt 2)
0.3.4 0.3.3
GMS2.3.0 Redesign
Refactor of most of Chatterbox to fit into new GMS2.3.0 paradigms.