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story.js
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/*\
title: $:/core/modules/story.js
type: application/javascript
module-type: global
Lightweight object for managing interactions with the story and history lists.
\*/
(function(){
/*jslint node: true, browser: true */
/*global $tw: false */
"use strict";
/*
Construct Story object with options:
wiki: reference to wiki object to use to resolve tiddler titles
storyTitle: title of story list tiddler
historyTitle: title of history list tiddler
*/
function Story(options) {
options = options || {};
this.wiki = options.wiki || $tw.wiki;
this.storyTitle = options.storyTitle || "$:/StoryList";
this.historyTitle = options.historyTitle || "$:/HistoryList";
};
Story.prototype.navigateTiddler = function(navigateTo,navigateFromTitle,navigateFromClientRect) {
this.addToStory(navigateTo,navigateFromTitle);
this.addToHistory(navigateTo,navigateFromClientRect);
};
Story.prototype.getStoryList = function() {
return this.wiki.getTiddlerList(this.storyTitle) || [];
};
Story.prototype.addToStory = function(navigateTo,navigateFromTitle,options) {
options = options || {};
var storyList = this.getStoryList();
// See if the tiddler is already there
var slot = storyList.indexOf(navigateTo);
// Quit if it already exists in the story river
if(slot >= 0) {
return;
}
// First we try to find the position of the story element we navigated from
var fromIndex = storyList.indexOf(navigateFromTitle);
if(fromIndex >= 0) {
// The tiddler is added from inside the river
// Determine where to insert the tiddler; Fallback is "below"
switch(options.openLinkFromInsideRiver) {
case "top":
slot = 0;
break;
case "bottom":
slot = storyList.length;
break;
case "above":
slot = fromIndex;
break;
case "below": // Intentional fall-through
default:
slot = fromIndex + 1;
break;
}
} else {
// The tiddler is opened from outside the river. Determine where to insert the tiddler; default is "top"
if(options.openLinkFromOutsideRiver === "bottom") {
// Insert at bottom
slot = storyList.length;
} else {
// Insert at top
slot = 0;
}
}
// Add the tiddler
storyList.splice(slot,0,navigateTo);
// Save the story
this.saveStoryList(storyList);
};
Story.prototype.saveStoryList = function(storyList) {
var storyTiddler = this.wiki.getTiddler(this.storyTitle);
this.wiki.addTiddler(new $tw.Tiddler(
this.wiki.getCreationFields(),
{title: this.storyTitle},
storyTiddler,
{list: storyList},
this.wiki.getModificationFields()
));
};
Story.prototype.addToHistory = function(navigateTo,navigateFromClientRect) {
var titles = $tw.utils.isArray(navigateTo) ? navigateTo : [navigateTo];
// Add a new record to the top of the history stack
var historyList = this.wiki.getTiddlerData(this.historyTitle,[]);
$tw.utils.each(titles,function(title) {
historyList.push({title: title, fromPageRect: navigateFromClientRect});
});
this.wiki.setTiddlerData(this.historyTitle,historyList,{"current-tiddler": titles[titles.length-1]});
};
Story.prototype.storyCloseTiddler = function(targetTitle) {
// TBD
};
Story.prototype.storyCloseAllTiddlers = function() {
// TBD
};
Story.prototype.storyCloseOtherTiddlers = function(targetTitle) {
// TBD
};
Story.prototype.storyEditTiddler = function(targetTitle) {
// TBD
};
Story.prototype.storyDeleteTiddler = function(targetTitle) {
// TBD
};
Story.prototype.storySaveTiddler = function(targetTitle) {
// TBD
};
Story.prototype.storyCancelTiddler = function(targetTitle) {
// TBD
};
Story.prototype.storyNewTiddler = function(targetTitle) {
// TBD
};
exports.Story = Story;
})();