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139 | 139 | <div class="ttc" id="astructHop_1_1Object_1_1Component_1_1cCollideable_html_abd0eb60b9fdcdaae1da09c331bb3f780"><div class="ttname"><a href="structHop_1_1Object_1_1Component_1_1cCollideable.html#abd0eb60b9fdcdaae1da09c331bb3f780">Hop::Object::Component::cCollideable::cCollideable</a></div><div class="ttdeci">cCollideable(CollisionMesh &m)</div><div class="ttdef"><b>Definition:</b> cCollideable.h:26</div></div>
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140 | 140 | <div class="ttc" id="astructHop_1_1Object_1_1Component_1_1cCollideable_html_aeac4a3db482c6cf0a3d3e46fde96a3e3"><div class="ttname"><a href="structHop_1_1Object_1_1Component_1_1cCollideable.html#aeac4a3db482c6cf0a3d3e46fde96a3e3">Hop::Object::Component::cCollideable::remove</a></div><div class="ttdeci">void remove(size_t i)</div><div class="ttdef"><b>Definition:</b> cCollideable.h:52</div></div>
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141 | 141 | <div class="ttc" id="astructHop_1_1Object_1_1Component_1_1cPhysics_html"><div class="ttname"><a href="structHop_1_1Object_1_1Component_1_1cPhysics.html">Hop::Object::Component::cPhysics</a></div><div class="ttdef"><b>Definition:</b> cPhysics.h:17</div></div>
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142 |
| -<div class="ttc" id="astructHop_1_1System_1_1Physics_1_1CollisionMesh_html"><div class="ttname"><a href="structHop_1_1System_1_1Physics_1_1CollisionMesh.html">Hop::System::Physics::CollisionMesh</a></div><div class="ttdef"><b>Definition:</b> collisionMesh.h:106</div></div> |
143 |
| -<div class="ttc" id="astructHop_1_1System_1_1Physics_1_1CollisionMesh_html_aa18e28efe5b6515b240672adbbe71803"><div class="ttname"><a href="structHop_1_1System_1_1Physics_1_1CollisionMesh.html#aa18e28efe5b6515b240672adbbe71803">Hop::System::Physics::CollisionMesh::remove</a></div><div class="ttdeci">void remove(size_t i)</div><div class="ttdef"><b>Definition:</b> collisionMesh.h:282</div></div> |
144 |
| -<div class="ttc" id="astructHop_1_1System_1_1Physics_1_1CollisionMesh_html_abd2ccf917881d6f9c926419f1d8db2fe"><div class="ttname"><a href="structHop_1_1System_1_1Physics_1_1CollisionMesh.html#abd2ccf917881d6f9c926419f1d8db2fe">Hop::System::Physics::CollisionMesh::add</a></div><div class="ttdeci">void add(std::shared_ptr< CollisionPrimitive > c)</div><div class="ttdef"><b>Definition:</b> collisionMesh.h:197</div></div> |
145 |
| -<div class="ttc" id="astructHop_1_1System_1_1Physics_1_1CollisionMesh_html_afa5e2e2a15dc12cd2fc8701504733caa"><div class="ttname"><a href="structHop_1_1System_1_1Physics_1_1CollisionMesh.html#afa5e2e2a15dc12cd2fc8701504733caa">Hop::System::Physics::CollisionMesh::updateWorldMesh</a></div><div class="ttdeci">void updateWorldMesh(cTransform &transform, cPhysics &physics, double dt)</div><div class="ttdef"><b>Definition:</b> collisionMesh.h:328</div></div> |
| 142 | +<div class="ttc" id="astructHop_1_1System_1_1Physics_1_1CollisionMesh_html"><div class="ttname"><a href="structHop_1_1System_1_1Physics_1_1CollisionMesh.html">Hop::System::Physics::CollisionMesh</a></div><div class="ttdoc">A mesh of collideable primitives.</div><div class="ttdef"><b>Definition:</b> collisionMesh.h:145</div></div> |
| 143 | +<div class="ttc" id="astructHop_1_1System_1_1Physics_1_1CollisionMesh_html_aa18e28efe5b6515b240672adbbe71803"><div class="ttname"><a href="structHop_1_1System_1_1Physics_1_1CollisionMesh.html#aa18e28efe5b6515b240672adbbe71803">Hop::System::Physics::CollisionMesh::remove</a></div><div class="ttdeci">void remove(size_t i)</div><div class="ttdoc">Remove primitive at index i.</div><div class="ttdef"><b>Definition:</b> collisionMesh.h:367</div></div> |
| 144 | +<div class="ttc" id="astructHop_1_1System_1_1Physics_1_1CollisionMesh_html_abd2ccf917881d6f9c926419f1d8db2fe"><div class="ttname"><a href="structHop_1_1System_1_1Physics_1_1CollisionMesh.html#abd2ccf917881d6f9c926419f1d8db2fe">Hop::System::Physics::CollisionMesh::add</a></div><div class="ttdeci">void add(std::shared_ptr< CollisionPrimitive > c)</div><div class="ttdoc">Add a primitive to the mesh.</div><div class="ttdef"><b>Definition:</b> collisionMesh.h:277</div></div> |
| 145 | +<div class="ttc" id="astructHop_1_1System_1_1Physics_1_1CollisionMesh_html_afa5e2e2a15dc12cd2fc8701504733caa"><div class="ttname"><a href="structHop_1_1System_1_1Physics_1_1CollisionMesh.html#afa5e2e2a15dc12cd2fc8701504733caa">Hop::System::Physics::CollisionMesh::updateWorldMesh</a></div><div class="ttdeci">void updateWorldMesh(cTransform &transform, cPhysics &physics, double dt)</div><div class="ttdoc">Update the mesh to a new transform and physics component.</div><div class="ttdef"><b>Definition:</b> collisionMesh.h:446</div></div> |
146 | 146 | <div class="ttc" id="astructHop_1_1System_1_1Physics_1_1CollisionPrimitive_html"><div class="ttname"><a href="structHop_1_1System_1_1Physics_1_1CollisionPrimitive.html">Hop::System::Physics::CollisionPrimitive</a></div><div class="ttdoc">A primitive shape (circle) for collisions.</div><div class="ttdef"><b>Definition:</b> collisionPrimitive.h:26</div></div>
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