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description: Sensitivity when scrolling the timeline with mouse wheel or touchpad. Higher values make scrolling faster
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highlight_selected_line:
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label: Highlight Selected Line
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description: Whether to highlight the selected line
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show_line_anchor:
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label: Show Line Anchor
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description: How to displaying line anchors
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never: Never
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always: Always
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visible: Visible Lines Only
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language:
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label: Language
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description: The language used by the editor
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audio:
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title: Audio
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music_volume: Music Volume
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hit_sound_volume: Hit Sound Volume
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playback_rate: Playback Rate
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music_volume:
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label: Music Volume
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description: Volume of the music
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hit_sound_volume:
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label: Hit Sound Volume
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description: Volume of the hit sound effects
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playback_rate:
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label: Playback Rate
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description: Controls the playback rate of music, which affects the global speed of the editor
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game:
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title: Game
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fc_ap_indicator: FC/AP Indicator
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hide_hit_effect: Hide Hit Effect
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note_scale: Note Scale
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multi_highlight: Multi Highlight
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hit_effect_follow_game_time: Hit Effect Follow Game Time (DEBUG)
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fc_ap_indicator:
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label: FC/AP Indicator
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description: Whether to enable FC/AP indicator. The editor doesn't include judgment, so enabling this will make judgment lines always yellow, and disabling will make them always white
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hide_hit_effect:
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label: Hide Hit Effect
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description: Whether to hide hit effects
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note_scale:
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label: Note Scale
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description: Scaling factor for notes
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multi_highlight:
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label: Multi Highlight
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description: Whether to enable multi-note highlighting for notes at the same time
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hit_effect_follow_game_time:
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label: Hit Effect Follow Game Time (DEBUG)
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description: Whether hit effects follow game time. When enabled, hit effect rendering will be based on chart time instead of global time. DEBUG ONLY
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