-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathdrawing.py
257 lines (249 loc) · 19.8 KB
/
drawing.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
import pygame
def print_letter(window, letter, position, thickness, size, color):
letters = {"A": [(position[0] + (size / 8), position[1] + size), (position[0] + size / 2, position[1] + 0),
(position[0] + (7 * size / 8), position[1] + size),
(position[0] + (5 * size / 8), position[1] + (size / 2)),
(position[0] + (3 * size / 8), position[1] + size / 2)],
"B": [(position[0] + (size / 8), position[1] + size), (position[0] + (size / 8), position[1]),
(position[0] + (size / 8) + (5 * size / 8), position[1]),
(position[0] + (size / 8) + (7 * size / 8), position[1] + (1 * size / 8)),
(position[0] + (size / 8) + (7 * size / 8), position[1] + (2 * size / 8)),
(position[0] + (size / 8) + (5 * size / 8), position[1] + (3 * size / 8)),
(position[0] + (size / 8) + (7 * size / 8), position[1] + (4 * size / 8)),
(position[0] + (size), position[1] + (7 * size / 8)),
(position[0] + (7 * size / 8), position[1] + (size)),
(position[0] + (size / 8), position[1] + (size))],
"C": [(position[0] + (7 * size / 8), position[1] + (2 * size / 8)),
(position[0] + (6 * size / 8), position[1]), (position[0] + (3 * size / 8), position[1]),
(position[0] + (1 * size / 8), position[1] + (3 * size / 8)),
(position[0] + (size / 8), position[1] + (5 * size / 8)),
(position[0] + (3 * size / 8), position[1] + (size)),
(position[0] + (6 * size / 8), position[1] + (size)),
(position[0] + (7 * size / 8), position[1] + (6 * size / 8)), ],
"D": [(position[0] + (size / 8), position[1] + size), (position[0] + (size / 8), position[1]),
(position[0] + (5 * size / 8), position[1]),
(position[0] + (7 * size / 8), position[1] + (2 * size / 8)),
(position[0] + (7 * size / 8), position[1] + (6 * size / 8)),
(position[0] + (5 * size / 8), position[1] + (size)),
(position[0] + (size / 8), position[1] + size)],
"E": [(position[0] + (7 * size / 8), position[1]), (position[0] + (size / 8), position[1]),
(position[0] + (size / 8), position[1] + (4 * size / 8)),
(position[0] + (6 * size / 8), position[1] + (4 * size / 8)),
(position[0] + (size / 8), position[1] + (4 * size / 8)),
(position[0] + (size / 8), position[1] + (size)),
(position[0] + (7 * size / 8), position[1] + (size))],
"F": [(position[0] + (7 * size / 8), position[1]), (position[0] + (size / 8), position[1]),
(position[0] + (size / 8), position[1] + (4 * size / 8)),
(position[0] + (6 * size / 8), position[1] + (4 * size / 8)),
(position[0] + (size / 8), position[1] + (4 * size / 8)),
(position[0] + (size / 8), position[1] + (size))],
"G": [(position[0] + (7 * size / 8), position[1] + (2 * size / 8)),
(position[0] + (6 * size / 8), position[1]), (position[0] + (3 * size / 8), position[1]),
(position[0] + (1 * size / 8), position[1] + (3 * size / 8)),
(position[0] + (size / 8), position[1] + (5 * size / 8)),
(position[0] + (3 * size / 8), position[1] + (size)),
(position[0] + (6 * size / 8), position[1] + (size)),
(position[0] + (7 * size / 8), position[1] + (6 * size / 8)),
(position[0] + (7 * size / 8), position[1] + (5 * size / 8)),
(position[0] + (5 * size / 8), position[1] + (5 * size / 8))],
"H": [(position[0] + (size / 8), position[1]), (position[0] + (size / 8), position[1] + size / 2),
(position[0] + (7 * size / 8), position[1] + size / 2),
(position[0] + (7 * size / 8), position[1]), (position[0] + (7 * size / 8), position[1] + size),
(position[0] + (7 * size / 8), position[1] + size / 2),
(position[0] + (size / 8), position[1] + size / 2),
(position[0] + (size / 8), position[1] + size)],
"I": [(position[0] + (2 * size / 8), position[1]), (position[0] + (6 * size / 8), position[1]),
(position[0] + (size / 2), position[1]), (position[0] + (size / 2), position[1] + (size)),
(position[0] + (1 * size / 8), position[1] + size),
(position[0] + (7 * size / 8), position[1] + size), ],
"J": [(position[0] + (size / 8), position[1]), (position[0] + (7 * size / 8), position[1]),
(position[0] + (7 * size / 8), position[1] + (5 * size / 8)),
(position[0] + (6 * size / 8), position[1] + size),
(position[0] + (2 * size / 8), position[1] + (size)),
(position[0] + (size / 8), position[1] + (7 * size / 8)),
(position[0] + (size / 8), position[1] + (5 * size / 8)), ],
"K": [(position[0] + (size / 8), position[1]), (position[0] + (size / 8), position[1] + (4 * size / 8)),
(position[0] + (7 * size / 8), position[1]),
(position[0] + (size / 8), position[1] + (4 * size / 8)),
(position[0] + (7 * size / 8), position[1] + (size)),
(position[0] + (size / 8), position[1] + (4 * size / 8)),
(position[0] + (size / 8), position[1] + (size))],
"L": [(position[0] + (size / 8), position[1]), (position[0] + (size / 8), position[1] + (size)),
(position[0] + (7 * size / 8), position[1] + (size))],
"M": [(position[0] + (size / 8), position[1] + (size)), (position[0] + (size / 8), position[1]),
(position[0] + (4 * size / 8), position[1] + (size / 3)),
(position[0] + (7 * size / 8), position[1]), (position[0] + (7 * size / 8), position[1] + (size))],
"N": [(position[0] + (size / 8), position[1] + (size)), (position[0] + (size / 8), position[1]),
(position[0] + (7 * size / 8), position[1] + (size)), (position[0] + (7 * size / 8), position[1])],
"O": [(position[0] + (7 * size / 8), position[1] + (2 * size / 8)),
(position[0] + (6 * size / 8), position[1]), (position[0] + (2 * size / 8), position[1]),
(position[0] + (1 * size / 8), position[1] + (2 * size / 8)),
(position[0] + (size / 8), position[1] + (6 * size / 8)),
(position[0] + (2 * size / 8), position[1] + (size)),
(position[0] + (6 * size / 8), position[1] + (size)),
(position[0] + (7 * size / 8), position[1] + (6 * size / 8)),
(position[0] + (7 * size / 8), position[1] + (2 * size / 8))],
"P": [(position[0] + (size / 8), position[1] + (size)), (position[0] + (size / 8), position[1]),
(position[0] + (5 * size / 8), position[1]),
(position[0] + (7 * size / 8), position[1] + (1 * size / 8)),
(position[0] + (7 * size / 8), position[1] + (4 * size / 8)),
(position[0] + (5 * size / 8), position[1] + (5 * size / 8)),
(position[0] + (size / 8), position[1] + (5 * size / 8)), ],
"Q": [(position[0] + (7 * size / 8), position[1] + (2 * size / 8)),
(position[0] + (6 * size / 8), position[1]), (position[0] + (2 * size / 8), position[1]),
(position[0] + (1 * size / 8), position[1] + (2 * size / 8)),
(position[0] + (size / 8), position[1] + (6 * size / 8)),
(position[0] + (2 * size / 8), position[1] + (size)),
(position[0] + (5 * size / 8), position[1] + (size)),
(position[0] + (7 * size / 8), position[1] + (size)),
(position[0] + (5 * size / 8), position[1] + (size)),
(position[0] + (7 * size / 8), position[1] + (5 * size / 8)),
(position[0] + (7 * size / 8), position[1] + (2 * size / 8))],
"R": [(position[0] + (size / 8), position[1] + (size)), (position[0] + (size / 8), position[1]),
(position[0] + (5 * size / 8), position[1]),
(position[0] + (7 * size / 8), position[1] + (1 * size / 8)),
(position[0] + (7 * size / 8), position[1] + (4 * size / 8)),
(position[0] + (5 * size / 8), position[1] + (5 * size / 8)),
(position[0] + (size / 8), position[1] + (5 * size / 8)),
(position[0] + (7 * size / 8), position[1] + (size))],
"S": [(position[0] + (7 * size / 8), position[1] + (2 * size / 8)),
(position[0] + (5 * size / 8), position[1]), (position[0] + (3 * size / 8), position[1]),
(position[0] + (size / 8), position[1] + (2 * size / 8)),
(position[0] + (size / 8), position[1] + (4 * size / 8)),
(position[0] + (7 * size / 8), position[1] + (4 * size / 8)),
(position[0] + (7 * size / 8), position[1] + (6 * size / 8)),
(position[0] + (5 * size / 8), position[1] + (size)),
(position[0] + (3 * size / 8), position[1] + (size)),
(position[0] + (size / 8), position[1] + (6 * size / 8))],
"T": [(position[0] + (4 * size / 8), position[1] + (size)), (position[0] + (4 * size / 8), position[1]),
(position[0] + (7 * size / 8), position[1]), (position[0] + (size / 8), position[1]), ],
"U": [(position[0] + (size / 8), position[1]), (position[0] + (size / 8), position[1] + (6 * size / 8)),
(position[0] + (2 * size / 8), position[1] + (size)),
(position[0] + (6 * size / 8), position[1] + (size)),
(position[0] + (7 * size / 8), position[1] + (6 * size / 8)),
(position[0] + (7 * size / 8), position[1])],
"V": [(position[0] + (size / 8), position[1]), (position[0] + (4 * size / 8), position[1] + (size)),
(position[0] + (7 * size / 8), position[1])],
"W": [(position[0] + (size / 8), position[1]), (position[0] + (2 * size / 8), position[1] + size),
(position[0] + (4 * size / 8), position[1] + (4 * size / 8)),
(position[0] + (4 * size / 8), position[1] + (4 * size / 8)),
(position[0] + (6 * size / 8), position[1] + (size)), (position[0] + (7 * size / 8), position[1])],
"X": [(position[0] + (size / 8), position[1] + (size)), (position[0] + (7 * size / 8), position[1]),
(position[0] + (4 * size / 8), position[1] + (4 * size / 8)),
(position[0] + (size / 8), position[1]), (position[0] + (7 * size / 8), position[1] + (size))],
"Y": [(position[0] + (4 * size / 8), position[1] + (size)),
(position[0] + (4 * size / 8), position[1] + (4 * size / 8)),
(position[0] + (size / 8), position[1]),
(position[0] + (4 * size / 8), position[1] + (4 * size / 8)),
(position[0] + (7 * size / 8), position[1])],
"Z": [(position[0] + (size / 8), position[1]), (position[0] + (7 * size / 8), position[1]),
(position[0] + (size / 8), position[1] + (size)),
(position[0] + (7 * size / 8), position[1] + (size))],
"0": [(position[0] + (size / 8), position[1] + (6 * size / 8)),
(position[0] + (size / 8), position[1] + (2 * size / 8)),
(position[0] + (2 * size / 8), position[1]), (position[0] + (6 * size / 8), position[1]),
(position[0] + (7 * size / 8), position[1] + (2 * size / 8)),
(position[0] + (size / 8), position[1] + (6 * size / 8)),
(position[0] + (2 * size / 8), position[1] + (size)),
(position[0] + (6 * size / 8), position[1] + (size)),
(position[0] + (7 * size / 8), position[1] + (6 * size / 8)),
(position[0] + (7 * size / 8), position[1] + (2 * size / 8)), ],
"1": [(position[0] + (size / 8), position[1] + (size)),
(position[0] + (7 * size / 8), position[1] + (size)),
(position[0] + (4 * size / 8), position[1] + (size)), (position[0] + (4 * size / 8), position[1]),
(position[0] + (2 * size / 8), position[1] + (4 * size / 8))],
"2": [(position[0] + (7 * size / 8), position[1] + (size)),
(position[0] + (size / 8), position[1] + (size)),
(position[0] + (7 * size / 8), position[1] + (3 * size / 8)),
(position[0] + (7 * size / 8), position[1] + (2 * size / 8)),
(position[0] + (6 * size / 8), position[1]), (position[0] + (2 * size / 8), position[1]),
(position[0] + (size / 8), position[1] + (2 * size / 8))],
"3": [(position[0] + (size / 8), position[1] + (2 * size / 8)),
(position[0] + (2 * size / 8), position[1]), (position[0] + (6 * size / 8), position[1]),
(position[0] + (7 * size / 8), position[1] + (2 * size / 8)),
(position[0] + (7 * size / 8), position[1] + (3 * size / 8)),
(position[0] + (5 * size / 8), position[1] + (4 * size / 8)),
(position[0] + (7 * size / 8), position[1] + (6 * size / 8)),
(position[0] + (6 * size / 8), position[1] + (size)),
(position[0] + (2 * size / 8), position[1] + (size)),
(position[0] + (size / 8), position[1] + (6 * size / 8))],
"4": [(position[0] + (6 * size / 8), position[1] + (size)), (position[0] + (6 * size / 8), position[1]),
(position[0] + (size / 8), position[1] + (6 * size / 8)),
(position[0] + (7 * size / 8), position[1] + (6 * size / 8))],
"5": [(position[0] + (7 * size / 8), position[1]), (position[0] + (size / 8), position[1]),
(position[0] + (size / 8), position[1] + (4 * size / 8)),
(position[0] + (2 * size / 8), position[1] + (3 * size / 8)),
(position[0] + (6 * size / 8), position[1] + (3 * size / 8)),
(position[0] + (7 * size / 8), position[1] + (4 * size / 8)),
(position[0] + (7 * size / 8), position[1] + (7 * size / 8)),
(position[0] + (6 * size / 8), position[1] + (size)),
(position[0] + (2 * size / 8), position[1] + (size)),
(position[0] + (size / 8), position[1] + (7 * size / 8))],
"6": [(position[0] + (7 * size / 8), position[1] + (2 * size / 8)),
(position[0] + (6 * size / 8), position[1]), (position[0] + (2 * size / 8), position[1]),
(position[0] + (size / 8), position[1] + (2 * size / 8)),
(position[0] + (size / 8), position[1] + (6 * size / 8)),
(position[0] + (2 * size / 8), position[1] + (size)),
(position[0] + (6 * size / 8), position[1] + (size)),
(position[0] + (7 * size / 8), position[1] + (7 * size / 8)),
(position[0] + (7 * size / 8), position[1] + (5 * size / 8)),
(position[0] + (6 * size / 8), position[1] + (4 * size / 8)),
(position[0] + (size / 8), position[1] + (4 * size / 8))],
"7": [(position[0] + (size / 8), position[1]), (position[0] + (7 * size / 8), position[1]),
(position[0] + (3 * size / 8), position[1] + (6 * size / 8)),
(position[0] + (3 * size / 8), position[1] + (size))],
"8": [(position[0] + (2 * size / 8), position[1]), (position[0] + (6 * size / 8), position[1]),
(position[0] + (7 * size / 8), position[1] + (2 * size / 8)),
(position[0] + (size / 8), position[1] + (5 * size / 8)),
(position[0] + (size / 8), position[1] + (7 * size / 8)),
(position[0] + (2 * size / 8), position[1] + (size)),
(position[0] + (6 * size / 8), position[1] + (size)),
(position[0] + (7 * size / 8), position[1] + (7 * size / 8)),
(position[0] + (7 * size / 8), position[1] + (5 * size / 8)),
(position[0] + (size / 8), position[1] + (2 * size / 8)),
(position[0] + (2 * size / 8), position[1])],
"9": [(position[0] + (2 * size / 8), position[1] + (size)),
(position[0] + (6 * size / 8), position[1] + (size)),
(position[0] + (7 * size / 8), position[1] + (7 * size / 8)),
(position[0] + (7 * size / 8), position[1] + (2 * size / 8)),
(position[0] + (6 * size / 8), position[1]), (position[0] + (2 * size / 8), position[1]),
(position[0] + (size / 8), position[1] + (1 * size / 8)),
(position[0] + (size / 8), position[1] + (3 * size / 8)),
(position[0] + (2 * size / 8), position[1] + (4 * size / 8)),
(position[0] + (7 * size / 8), position[1] + (4 * size / 8))],
}
pygame.draw.aalines(window, color, False, letters[letter], thickness)
def print_symbol(window, symbol, position, thickness, size, color):
symbols = {
"!": [
[(position[0] + (4 * size / 8), position[1]), (position[0] + (4 * size / 8), position[1] + (6 * size / 8))],
[(position[0] + (4 * size / 8), position[1] + (size)),
(position[0] + (11 * size / 20), position[1] + (size)),
(position[0] + (9 * size / 20), position[1] + (size)), ]],
":": [[(position[0] + (4 * size / 8), position[1] + (size)),
(position[0] + (11 * size / 20), position[1] + (size)),
(position[0] + (9 * size / 20), position[1] + (size)), ],
[(position[0] + (11 * size / 20), position[1] + (size / 2)),
(position[0] + (9 * size / 20), position[1] + (size / 2)),
(position[0] + (4 * size / 8), position[1] + (size / 2)), ]],
"?": [],
"_": [[(position[0] + (size / 8), position[1] + (size)), (position[0] + (7 * size / 8), position[1] + (size))]],
".": [[(position[0] + (4 * size / 8), position[1] + (size)),
(position[0] + (11 * size / 20), position[1] + (size)),
(position[0] + (9 * size / 20), position[1] + (size)), ]],
",": [[(position[0] + (4 * size / 8), position[1] + (size)),
(position[0] + (size / 2), position[1] + (10 * size / 8)),
(position[0] + (size / 2), position[1] + (size)), ]],
}
if symbol != " ":
for i in range(len(symbols[symbol])):
pygame.draw.aalines(window, color, False, symbols[symbol][i], thickness)
def print_text(window, text, position, thickness, size, color):
space = size / 8
symbolstr = "!_:? .,"
for idx, letter in enumerate(text):
if letter in symbolstr:
print_symbol(window, letter, (position[0] + idx * (size + space), position[1]), thickness, size, color)
else:
print_letter(window, letter.upper(), (position[0] + idx * (size + space), position[1]), thickness, size,
color)