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The best practice to have while coding is to keep everything modularized, or the most possible. Sometimes, through,
it's not possible and you're required to edit some files inside the code folder, which is /tg/'s code. This file is intended to have a list of the files changed.
Sorted alphabetically filepath-wise.
code/__DEFINES/diseases.dm
code/__DEFINES/misc.dm
code/__DEFINES/mobs.dm
code/__DEFINES/role_preferences.dm
code/__HELPERS/unsorted.dm
code/_onclick/item_attack.dm
code/controllers/subsystem/job.dm
code/controllers/subsystem/throwing.dm
code/controllers/subsystem/ticker.dm
code/controllers/subsystem/vote.dm
code/datums/datumvars.dm
code/datums/diseases/_MobProcs.dm
code/datums/hud.dm
code/datums/progressbar.dm
code/datums/wires/airlock.dm
code/game/gamemodes/changeling/changeling.dm !Should be modularized. Can be done easily.
code/game/gamemodes/game_mode.dm
code/game/gamemodes/traitor/traitor.dm !Should be modularized. Can be done easily.
code/game/machinery/computer/cloning.dm
code/game/machinery/doors/airlock_types.dm !Should be modularized. Can be done easily.