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I am using SRT 5.3.1 for data transmission from one PC to another.
I setup for both sender and receiver like this:
Transtype=SRTT_FILE,
MessageAPI=true,
BlockingMode = false,
Latency = 100
It seems working well within one PC, but for cross-PC, sometimes the sender stops sending in the middle of transmission
When I close the sender, it hangs forever.
Here are the stack of all SRT's related threads when the hang happened. I hope those may be helpful for your debug.
// MainThread:
srt.dll!std::thread::join() Line 133 C++
srt.dll!srt::CUDTUnited::cleanup() Line 306 C++
srt.dll!srt::CUDT::cleanup() Line 3363 C++
srt.dll!srt_cleanup() Line 33 C++
This is the context of the CUDTUnited:
// GarbageCollect:
srt.dll!std::thread::join() Line 133 C++
srt.dll!srt::CSndQueue::~CSndQueue() Line 434 C++
srt.dll!srt::CSndQueue::`scalar deleting destructor'(unsigned int) C++
srt.dll!srt::CMultiplexer::destroy() Line 1791 C++
srt.dll!srt::CUDTUnited::removeSocket(const int u) Line 2822 C++
srt.dll!srt::CUDTUnited::checkBrokenSockets() Line 2702 C++
srt.dll!srt::CUDTUnited::garbageCollect(void * p) Line 3338 C++
This is the context of the CSndQueue:
// SendingWorker:
ws2_32.dll!00007ffc249a2c10() Unknown
srt.dll!srt::CChannel::sendto(const srt::sockaddr_any & addr, srt::CPacket & packet, const srt::sockaddr_any & source_addr) Line 784 C++
srt.dll!srt::CSndQueue::worker(void * param) Line 597 C++
srt.dll!std::invoke<void * (__cdecl*)(void *),void *>(void *(*)(void *) && _Obj, void * && _Arg1) Line 1756 C++
srt.dll!std::thread::_Invoke<std::tuple<void * (__cdecl*)(void *),void *>,0,1>(void * _RawVals) Line 61 C++
This is the context of the CChannel:
Local variables inside CChannel::sendto()
The text was updated successfully, but these errors were encountered:
I am using SRT 5.3.1 for data transmission from one PC to another.
I setup for both sender and receiver like this:
It seems working well within one PC, but for cross-PC, sometimes the sender stops sending in the middle of transmission
When I close the sender, it hangs forever.
Here are the stack of all SRT's related threads when the hang happened. I hope those may be helpful for your debug.
This is the context of the CUDTUnited:
This is the context of the CSndQueue:
This is the context of the CChannel:
Local variables inside CChannel::sendto()
The text was updated successfully, but these errors were encountered: