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I see that in MiniMeToken you can only create tokens in 0x0, but never transfer.
I think that a transfer to 0x0 should be a destroy, and 0x0 should not hold tokens.
As far I can see 0x0 can be used for preallocation, that would be the only reason to have balance in 0x0.
But in my opinion 0x0 should not be used for preallocation, since it used as transferTo destroy address. In a event call:: It is being transfered back to preallocation or being destroyed? For preallocation should be used another contract with rules defined for the preallocation release.
And the quite most important question: If preallocation is the reason for using 0x0, and preallocation is done in contract in order to higher totalSupply, why remove it?
And t he most most important question: Why is 0x0 holding any token at all?
Add a special function in the total supply function that subtracts the amount in the 0x0
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