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Invalid device ID (0) #281
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Did you find a fix/? |
When It seems that the scene can't build visualizer correctly |
hi, i meet the same problem, do you find a solution? |
but set |
The same problem. Does genesis actually support headless mode? |
Hi,
I am trying to run a demo on a headless RTX3090 server and I meet this error when building the Visualizer. The log is as below
[Genesis] [06:00:53] [INFO] ╭─────────────────────────────────────────────────────────────────────────────────────╮ [Genesis] [06:00:53] [INFO] │┈┉┈┉┈┉┈┉┈┉┈┉┈┉┈┉┈┉┈┉┈┉┈┉┈┉┈┉┈┉┈┉┈┉┈┉┈┉ Genesis ┈┉┈┉┈┉┈┉┈┉┈┉┈┉┈┉┈┉┈┉┈┉┈┉┈┉┈┉┈┉┈┉┈┉┈┉┈┉│ [Genesis] [06:00:53] [INFO] ╰─────────────────────────────────────────────────────────────────────────────────────╯ [Genesis] [06:00:54] [INFO] Running on [NVIDIA GeForce RTX 3090] with backend gs.cuda. Device memory: 23.69 GB. [Genesis] [06:00:55] [INFO] 🚀 Genesis initialized. 🔖 version: 0.2.0, 🌱 seed: None, 📏 precision: '32', 🐛 debug: False, 🎨 theme: 'dark'. [Genesis] [06:00:56] [INFO] Scene <5be2533> created. [Genesis] [06:00:56] [INFO] Adding <gs.RigidEntity>. idx: 0, uid: <6bd4515>, morph: <gs.morphs.Plane>, material: <gs.materials.Rigid>. [Genesis] [06:00:56] [INFO] Adding <gs.RigidEntity>. idx: 1, uid: <e592935>, morph: <gs.morphs.MJCF(file='/opt/data/private/jwq/Genesis/genesis/assets/xml/franka_emika_panda/panda.xml')>, material: <gs.materials.Rigid>. [Genesis] [06:00:57] [INFO] Building scene <5be2533>... [Genesis] [06:01:03] [INFO] Compiling simulation kernels... [Genesis] [06:01:10] [INFO] Building visualizer... Traceback (most recent call last): File "/opt/data/private/jwq/Genesis/demo.py", line 44, in <module> scene.build() File "/opt/data/private/jwq/Genesis/genesis/utils/misc.py", line 38, in wrapper return method(self, *args, **kwargs) File "/opt/data/private/jwq/Genesis/genesis/engine/scene.py", line 565, in build self._visualizer.build() File "/opt/data/private/jwq/Genesis/genesis/vis/visualizer.py", line 110, in build self._rasterizer.build() File "/opt/data/private/jwq/Genesis/genesis/vis/rasterizer.py", line 31, in build self._renderer = pyrender.OffscreenRenderer( File "/opt/data/private/jwq/Genesis/genesis/ext/pyrender/offscreen.py", line 29, in __init__ self._create(pyopengl_platform) File "/opt/data/private/jwq/Genesis/genesis/ext/pyrender/offscreen.py", line 185, in _create egl_device = egl.get_device_by_index(device_id) File "/opt/data/private/jwq/Genesis/genesis/ext/pyrender/platforms/egl.py", line 84, in get_device_by_index raise ValueError("Invalid device ID ({})".format(device_id, len(devices))) ValueError: Invalid device ID (0) [Genesis] [06:01:11] [INFO] 💤 Exiting Genesis and caching compiled kernels...
and my code is
`
import genesis as gs
from genesis.constants import backend as gs_backend
gs.init(backend=gs_backend.gpu)
scene = gs.Scene(
show_viewer=False, # Disable viewer since we're recording
)
plane = scene.add_entity(gs.morphs.Plane())
franka = scene.add_entity(
gs.morphs.MJCF(file='xml/franka_emika_panda/panda.xml'),
)
cam = scene.add_camera(
res=(320, 240),
pos=(3.5, 0.0, 2.5),
lookat=(0, 0, 0.5),
fov=30,
GUI=False
)
scene.build()
cam.start_recording()
for i in range(5): # Reduced from 1000 to 100 frames
scene.step()
# Render only every 2nd frame to improve performance
if i % 2 == 0:
cam.render()
cam.stop_recording(save_to_filename='simulation.mp4', fps=30)`
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