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Compilation error in Standalone Mode (UE 5.1.1, plugin V1.4.7) #10
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Please share a full log file. |
Sorry, forgot to attach it, here is it: |
The reason should be your Blueprint referring XeSS Blueprint is loaded before |
This blueprint is called from the game instance in order to initialise the XeSS upscaler at game start, is there a way to force the plugin to load before everything else including the game instance? |
You may try to edit |
Sorry, you're right. |
Please try |
It seems that the plugin source or binary is not updated, please help to confirm if the files are replaced and plugin binaries re-built. |
I just rebuilt the plugin with the fix and it does indeed work, thank you for the assistance. Are you planning to add this fix to an official build anytime soon? |
Yes, definitely, and together with other bug fixes and new features. |
Hello, I just added this plugin to my project but when I try to launch the game in Standalone Mode, I get these errors that cause the game to break:
These issues do not seem to appear in PIE or packaged builds which is really strange.
The text was updated successfully, but these errors were encountered: