We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
With this, we can access paint layer information right inside Blueprints. We can use this to detect the paint layer & launch foot sounds & etc.
This can used in full if we create auto materials based on TerrainMagic.
The text was updated successfully, but these errors were encountered:
No branches or pull requests
With this, we can access paint layer information right inside Blueprints. We can use this to detect the paint layer & launch foot sounds & etc.
This can used in full if we create auto materials based on TerrainMagic.
The text was updated successfully, but these errors were encountered: