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[Entity Converter] allow custom entities instead of hardcoded cycler_sprite and env_spirte #3

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G2Pavon opened this issue Feb 13, 2024 · 0 comments

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@G2Pavon
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G2Pavon commented Feb 13, 2024

Change to_cycler and to_env_sprite properties to a generic name like to_model and to_sprite

Add entity classname as argument
main(args.map_file, args.model_classname, args.sprite_classname)

python3 entity_converter.py <map path> <cycler_sprite> <env_sprite>
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