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feat(provider): Add suppor for native filesystem
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{ | ||
"appId": "io.playos.app", | ||
"appName": "PlayOS", | ||
"bundledWebRuntime": false, | ||
"npmClient": "npm", | ||
"webDir": "www", | ||
"cordova": {} | ||
} |
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declare var __non_webpack_require__: any; |
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# NPM renames .gitignore to .npmignore | ||
# In order to prevent that, we remove the initial "." | ||
# And the CLI then renames it | ||
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app/ | ||
node_modules/ |
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{ | ||
"appId": "io.playos.app", | ||
"appName": "PlayOS", | ||
"bundledWebRuntime": false, | ||
"npmClient": "npm", | ||
"webDir": "www", | ||
"cordova": {} | ||
} |
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const { app, BrowserWindow, Menu } = require('electron'); | ||
const isDevMode = require('electron-is-dev'); | ||
const { CapacitorSplashScreen } = require('@capacitor/electron'); | ||
const path = require('path'); | ||
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app.setName('PlayOS'); | ||
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// Place holders for our windows so they don't get garbage collected. | ||
let mainWindow = null; | ||
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// Placeholder for SplashScreen ref | ||
let splashScreen = null; | ||
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// Change this if you do not wish to have a splash screen | ||
const useSplashScreen = false; | ||
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// Create simple menu for easy devtools access, and for demo | ||
const menuTemplateDev = [ | ||
{ | ||
label: 'Options', | ||
submenu: [ | ||
{ | ||
label: 'Open Dev Tools', | ||
click() { | ||
mainWindow.openDevTools(); | ||
}, | ||
}, | ||
], | ||
}, | ||
]; | ||
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async function createWindow() { | ||
// Define our main window size | ||
mainWindow = new BrowserWindow({ | ||
title: 'PlayOS', | ||
height: 920, | ||
width: 1600, | ||
show: false, | ||
webPreferences: { | ||
nodeIntegration: true, | ||
preload: path.join( | ||
__dirname, | ||
'node_modules', | ||
'@capacitor', | ||
'electron', | ||
'dist', | ||
'electron-bridge.js', | ||
), | ||
}, | ||
}); | ||
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if (isDevMode) { | ||
// Set our above template to the Menu Object if we are in development mode, dont want users having the devtools. | ||
Menu.setApplicationMenu(Menu.buildFromTemplate(menuTemplateDev)); | ||
// If we are developers we might as well open the devtools by default. | ||
mainWindow.webContents.openDevTools(); | ||
} | ||
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if (useSplashScreen) { | ||
splashScreen = new CapacitorSplashScreen(mainWindow); | ||
splashScreen.init(false); | ||
} else { | ||
mainWindow.setTitle('PlayOS'); | ||
mainWindow.loadURL(`file://${__dirname}/app/index.html`); | ||
mainWindow.webContents.on('dom-ready', () => { | ||
mainWindow.show(); | ||
}); | ||
} | ||
} | ||
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// This method will be called when Electron has finished | ||
// initialization and is ready to create browser windows. | ||
// Some Electron APIs can only be used after this event occurs. | ||
app.on('ready', createWindow); | ||
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// Quit when all windows are closed. | ||
app.on('window-all-closed', () => { | ||
// On OS X it is common for applications and their menu bar | ||
// to stay active until the user quits explicitly with Cmd + Q | ||
if (process.platform !== 'darwin') { | ||
app.quit(); | ||
} | ||
}); | ||
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app.on('activate', () => { | ||
// On OS X it's common to re-create a window in the app when the | ||
// dock icon is clicked and there are no other windows open. | ||
if (mainWindow === null) { | ||
createWindow(); | ||
} | ||
}); | ||
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// Define any IPC or other custom functionality below here |
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