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config.lua
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Config = {}
Config.EnableDamageModifier = true
Config.WeaponsDamageModifier = {
[`WEAPON_UNARMED`] = {Hash = `WEAPON_UNARMED`, DamageModifier = 0.1, DisableCriticalHit = false},
[`WEAPON_DAGGER`] = {Hash = `WEAPON_DAGGER`, DamageModifier = 0.3, DisableCriticalHit = false},
[`WEAPON_BAT`] = {Hash = `WEAPON_BAT`, DamageModifier = 0.2, DisableCriticalHit = false},
[`WEAPON_BOTTLE`] = {Hash = `WEAPON_BOTTLE`, DamageModifier = 0.2, DisableCriticalHit = false},
[`WEAPON_CROWBAR`] = {Hash = `WEAPON_CROWBAR`, DamageModifier = 0.1, DisableCriticalHit = false},
[`WEAPON_FLASHLIGHT`] = {Hash = `WEAPON_FLASHLIGHT`, DamageModifier = 0.1, DisableCriticalHit = false},
[`WEAPON_GOLFCLUB`] = {Hash = `WEAPON_GOLFCLUB`, DamageModifier = 0.2, DisableCriticalHit = false},
[`WEAPON_HAMMER`] = {Hash = `WEAPON_HAMMER`, DamageModifier = 0.3, DisableCriticalHit = false},
[`WEAPON_HATCHET`] = {Hash = `WEAPON_HATCHET`, DamageModifier = 0.3, DisableCriticalHit = false},
[`WEAPON_KNUCKLE`] = {Hash = `WEAPON_KNUCKLE`, DamageModifier = 0.2, DisableCriticalHit = false},
[`WEAPON_KNIFE`] = {Hash = `WEAPON_KNIFE`, DamageModifier = 0.1, DisableCriticalHit = false},
[`WEAPON_MACHETE`] = {Hash = `WEAPON_MACHETE`, DamageModifier = 0.2, DisableCriticalHit = false},
[`WEAPON_SWITCHBLADE`] = {Hash = `WEAPON_SWITCHBLADE`, DamageModifier = 0.2, DisableCriticalHit = false},
[`WEAPON_NIGHTSTICK`] = {Hash = `WEAPON_NIGHTSTICK`, DamageModifier = 0.1, DisableCriticalHit = false},
[`WEAPON_WRENCH`] = {Hash = `WEAPON_WRENCH`, DamageModifier = 0.2, DisableCriticalHit = false},
[`WEAPON_BATTLEAXE`] = {Hash = `WEAPON_BATTLEAXE`, DamageModifier = 0.3, DisableCriticalHit = false},
[`WEAPON_POOLCUE`] = {Hash = `WEAPON_POOLCUE`, DamageModifier = 0.1, DisableCriticalHit = false},
[`WEAPON_STONE_HATCHET`] = {Hash = `WEAPON_STONE_HATCHET`, DamageModifier = 0.3, DisableCriticalHit = false},
-- //
[`WEAPON_PISTOL`] = {Hash = `WEAPON_PISTOL`, DamageModifier = 0.6, DisableCriticalHit = false},
[`WEAPON_PISTOL_MK2`] = {Hash = `WEAPON_PISTOL_MK2`, DamageModifier = 0.6, DisableCriticalHit = false},
[`WEAPON_COMBATPISTOL`] = {Hash = `WEAPON_COMBATPISTOL`, DamageModifier = 0.8, DisableCriticalHit = false},
[`WEAPON_APPISTOL`] = {Hash = `WEAPON_APPISTOL`, DamageModifier = 0.5, DisableCriticalHit = false},
[`WEAPON_PISTOL50`] = {Hash = `WEAPON_PISTOL50`, DamageModifier = 0.5, DisableCriticalHit = false},
[`WEAPON_SNSPISTOL`] = {Hash = `WEAPON_SNSPISTOL`, DamageModifier = 0.3, DisableCriticalHit = false},
[`WEAPON_SNSPISTOL_MK2`] = {Hash = `WEAPON_SNSPISTOL_MK2`, DamageModifier = 0.3, DisableCriticalHit = false},
[`WEAPON_HEAVYPISTOL`] = {Hash = `WEAPON_HEAVYPISTOL`, DamageModifier = 0.7, DisableCriticalHit = false},
[`WEAPON_VINTAGEPISTOL`] = {Hash = `WEAPON_VINTAGEPISTOL`, DamageModifier = 0.5, DisableCriticalHit = false},
[`WEAPON_FLAREGUN`] = {Hash = `WEAPON_FLAREGUN`, DamageModifier = 0.0, DisableCriticalHit = false},
[`WEAPON_MARKSMANPISTOL`] = {Hash = `WEAPON_MARKSMANPISTOL`, DamageModifier = 0.5, DisableCriticalHit = false},
[`WEAPON_REVOLVER`] = {Hash = `WEAPON_REVOLVER`, DamageModifier = 0.6, DisableCriticalHit = false},
[`WEAPON_REVOLVER_MK2`] = {Hash = `WEAPON_REVOLVER_MK2`, DamageModifier = 0.6, DisableCriticalHit = false},
[`WEAPON_DOUBLEACTION`] = {Hash = `WEAPON_DOUBLEACTION`, DamageModifier = 0.6, DisableCriticalHit = false},
[`WEAPON_CERAMICPISTOL`] = {Hash = `WEAPON_CERAMICPISTOL`, DamageModifier = 0.9, DisableCriticalHit = false},
[`WEAPON_NAVYREVOLVER`] = {Hash = `WEAPON_NAVYREVOLVER`, DamageModifier = 0.5, DisableCriticalHit = false},
[`WEAPON_GADGETPISTOL`] = {Hash = `WEAPON_GADGETPISTOL`, DamageModifier = 0.5, DisableCriticalHit = false},
[`WEAPON_RAYPISTOL`] = {Hash = `WEAPON_RAYPISTOL`, DamageModifier = 1.0, DisableCriticalHit = false},
-- //
[`WEAPON_MICROSMG`] = {Hash = `WEAPON_MICROSMG`, DamageModifier = 0.6, DisableCriticalHit = false},
[`WEAPON_SMG`] = {Hash = `WEAPON_SMG`, DamageModifier = 0.7, DisableCriticalHit = false},
[`WEAPON_SMG_MK2`] = {Hash = `WEAPON_SMG_MK2`, DamageModifier = 0.7, DisableCriticalHit = false},
[`WEAPON_ASSAULTSMG`] = {Hash = `WEAPON_ASSAULTSMG`, DamageModifier = 0.8, DisableCriticalHit = false},
[`WEAPON_COMBATPDW`] = {Hash = `WEAPON_COMBATPDW`, DamageModifier = 0.6, DisableCriticalHit = false},
[`WEAPON_MACHINEPISTOL`] = {Hash = `WEAPON_MACHINEPISTOL`, DamageModifier = 0.6, DisableCriticalHit = false},
[`WEAPON_MINISMG`] = {Hash = `WEAPON_MINISMG`, DamageModifier = 0.6, DisableCriticalHit = false},
[`WEAPON_RAYCARBINE`] = {Hash = `WEAPON_RAYCARBINE`, DamageModifier = 1.0, DisableCriticalHit = false},
-- //
[`WEAPON_PUMPSHOTGUN`] = {Hash = `WEAPON_PUMPSHOTGUN`, DamageModifier = 0.2, DisableCriticalHit = false},
[`WEAPON_PUMPSHOTGUN_MK2`] = {Hash = `WEAPON_PUMPSHOTGUN_MK2`, DamageModifier = 0.2, DisableCriticalHit = false},
[`WEAPON_SAWNOFFSHOTGUN`] = {Hash = `WEAPON_SAWNOFFSHOTGUN`, DamageModifier = 0.2, DisableCriticalHit = false},
[`WEAPON_ASSAULTSHOTGUN`] = {Hash = `WEAPON_ASSAULTSHOTGUN`, DamageModifier = 0.3, DisableCriticalHit = false},
[`WEAPON_BULLPUPSHOTGUN`] = {Hash = `WEAPON_BULLPUPSHOTGUN`, DamageModifier = 0.2, DisableCriticalHit = false},
[`WEAPON_MUSKET`] = {Hash = `WEAPON_MUSKET`, DamageModifier = 0.2, DisableCriticalHit = false},
[`WEAPON_HEAVYSHOTGUN`] = {Hash = `WEAPON_HEAVYSHOTGUN`, DamageModifier = 0.3, DisableCriticalHit = false},
[`WEAPON_DBSHOTGUN`] = {Hash = `WEAPON_DBSHOTGUN`, DamageModifier = 0.2, DisableCriticalHit = false},
[`WEAPON_AUTOSHOTGUN`] = {Hash = `WEAPON_AUTOSHOTGUN`, DamageModifier = 0.2, DisableCriticalHit = false},
[`WEAPON_COMBATSHOTGUN`] = {Hash = `WEAPON_COMBATSHOTGUN`, DamageModifier = 0.3, DisableCriticalHit = false},
-- //
[`WEAPON_HEAVYRIFLE`] = {Hash = `WEAPON_HEAVYRIFLE`, DamageModifier = 0.7, DisableCriticalHit = false},
[`WEAPON_ASSAULTRIFLE`] = {Hash = `WEAPON_ASSAULTRIFLE`, DamageModifier = 0.7, DisableCriticalHit = false},
[`WEAPON_ASSAULTRIFLE_MK2`] = {Hash = `WEAPON_ASSAULTRIFLE_MK2`, DamageModifier = 0.6, DisableCriticalHit = false},
[`WEAPON_CARBINERIFLE`] = {Hash = `WEAPON_CARBINERIFLE`, DamageModifier = 0.6, DisableCriticalHit = false},
[`WEAPON_CARBINERIFLE_MK2`] = {Hash = `WEAPON_CARBINERIFLE_MK2`, DamageModifier = 0.6, DisableCriticalHit = false},
[`WEAPON_ADVANCEDRIFLE`] = {Hash = `WEAPON_ADVANCEDRIFLE`, DamageModifier = 0.7, DisableCriticalHit = false},
[`WEAPON_SPECIALCARBINE`] = {Hash = `WEAPON_SPECIALCARBINE`, DamageModifier = 0.7, DisableCriticalHit = false},
[`WEAPON_SPECIALCARBINE_MK2`] = {Hash = `WEAPON_SPECIALCARBINE_MK2`, DamageModifier = 0.7, DisableCriticalHit = false},
[`WEAPON_BULLPUPRIFLE`] = {Hash = `WEAPON_BULLPUPRIFLE`, DamageModifier = 0.6, DisableCriticalHit = false},
[`WEAPON_BULLPUPRIFLE_MK2`] = {Hash = `WEAPON_BULLPUPRIFLE_MK2`, DamageModifier = 0.6, DisableCriticalHit = false},
[`WEAPON_COMPACTRIFLE`] = {Hash = `WEAPON_COMPACTRIFLE`, DamageModifier = 0.5, DisableCriticalHit = false},
[`WEAPON_MILITARYRIFLE`] = {Hash = `WEAPON_MILITARYRIFLE`, DamageModifier = 0.8, DisableCriticalHit = false},
[`WEAPON_HEAVYRIFLE`] = {Hash = `WEAPON_HEAVYRIFLE`, DamageModifier = 3.0, DisableCriticalHit = false},
-- //
[`WEAPON_MG`] = {Hash = `WEAPON_MG`, DamageModifier = 0.5, DisableCriticalHit = false},
[`WEAPON_COMBATMG`] = {Hash = `WEAPON_COMBATMG`, DamageModifier = 0.5, DisableCriticalHit = false},
[`WEAPON_COMBATMG_MK2`] = {Hash = `WEAPON_COMBATMG_MK2`, DamageModifier = 0.5, DisableCriticalHit = false},
[`WEAPON_GUSENBERG`] = {Hash = `WEAPON_GUSENBERG`, DamageModifier = 0.5, DisableCriticalHit = false},
-- //
[`WEAPON_SNIPERRIFLE`] = {Hash = `WEAPON_SNIPERRIFLE`, DamageModifier = 0.7, DisableCriticalHit = false},
[`WEAPON_HEAVYSNIPER`] = {Hash = `WEAPON_HEAVYSNIPER`, DamageModifier = 0.8, DisableCriticalHit = false},
[`WEAPON_HEAVYSNIPER_MK2`] = {Hash = `WEAPON_HEAVYSNIPER_MK2`, DamageModifier = 0.8, DisableCriticalHit = false},
[`WEAPON_MARKSMANRIFLE`] = {Hash = `WEAPON_MARKSMANRIFLE`, DamageModifier = 0.8, DisableCriticalHit = false},
[`WEAPON_MARKSMANRIFLE_MK2`] = {Hash = `WEAPON_MARKSMANRIFLE_MK2`, DamageModifier = 0.8, DisableCriticalHit = false},
-- //
[`WEAPON_RPG`] = {Hash = `WEAPON_RPG`, DamageModifier = 0.1, DisableCriticalHit = false},
[`WEAPON_GRENADELAUNCHER`] = {Hash = `WEAPON_GRENADELAUNCHER`, DamageModifier = 0.1, DisableCriticalHit = false},
[`WEAPON_GRENADELAUNCHER_SMOKE`] = {Hash = `WEAPON_GRENADELAUNCHER_SMOKE`, DamageModifier = 0.0, DisableCriticalHit = false},
[`WEAPON_MINIGUN`] = {Hash = `WEAPON_MINIGUN`, DamageModifier = 0.5, DisableCriticalHit = false},
[`WEAPON_FIREWORK`] = {Hash = `WEAPON_FIREWORK`, DamageModifier = 0.0, DisableCriticalHit = false},
[`WEAPON_RAILGUN`] = {Hash = `WEAPON_RAILGUN`, DamageModifier = 1.0, DisableCriticalHit = false},
[`WEAPON_HOMINGLAUNCHER`] = {Hash = `WEAPON_HOMINGLAUNCHER`, DamageModifier = 0.4, DisableCriticalHit = false},
[`WEAPON_COMPACTLAUNCHER`] = {Hash = `WEAPON_COMPACTLAUNCHER`, DamageModifier = 0.4, DisableCriticalHit = false},
[`WEAPON_RAYMINIGUN`] = {Hash = `WEAPON_RAYMINIGUN`, DamageModifier = 1.0, DisableCriticalHit = false},
[`WEAPON_EMPLAUNCHER`] = {Hash = `WEAPON_EMPLAUNCHER`, DamageModifier = 1.0, DisableCriticalHit = false},
-- //
[`WEAPON_GRENADE`] = {Hash = `WEAPON_GRENADE`, DamageModifier = 0.5, DisableCriticalHit = false},
[`WEAPON_BZGAS`] = {Hash = `WEAPON_BZGAS`, DamageModifier = 0.1, DisableCriticalHit = false},
[`WEAPON_MOLOTOV`] = {Hash = `WEAPON_MOLOTOV`, DamageModifier = 0.5, DisableCriticalHit = false},
[`WEAPON_STICKYBOMB`] = {Hash = `WEAPON_STICKYBOMB`, DamageModifier = 0.5, DisableCriticalHit = false},
[`WEAPON_PROXMINE`] = {Hash = `WEAPON_PROXMINE`, DamageModifier = 0.5, DisableCriticalHit = false},
[`WEAPON_PIPEBOMB`] = {Hash = `WEAPON_PIPEBOMB`, DamageModifier = 0.5, DisableCriticalHit = false},
[`WEAPON_SMOKEGRENADE`] = {Hash = `WEAPON_SMOKEGRENADE`, DamageModifier = 0.0, DisableCriticalHit = false},
[`WEAPON_FLARE`] = {Hash = `WEAPON_FLARE`, DamageModifier = 0.0, DisableCriticalHit = false},
-- //
[`WEAPON_STUNGUN_MP`] = {Hash = `WEAPON_STUNGUN_MP`, DamageModifier = 0.5, DisableCriticalHit = false},
[`WEAPON_STUNGUN`] = {Hash = `WEAPON_STUNGUN`, DamageModifier = 0.5, DisableCriticalHit = false},
[`WEAPON_FIREEXTINGUISHER`] = {Hash = `WEAPON_FIREEXTINGUISHER`, DamageModifier = 0.5, DisableCriticalHit = false},
-- //
[`WEAPON_BALL`] = {Hash = `WEAPON_BALL`, DamageModifier = 0.0, DisableCriticalHit = false},
[`WEAPON_SNOWBALL`] = {Hash = `WEAPON_SNOWBALL`, DamageModifier = 0.0, DisableCriticalHit = false}
}