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🎞 Forestry circuits made with tags revert
But recipes still wouldn't ask for tag because this is unnecessary
1 parent ecb8a08 commit 36ffbe2

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2 files changed

+5
-5
lines changed

2 files changed

+5
-5
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scripts/Forestry.zs

+1-1
Original file line numberDiff line numberDiff line change
@@ -19,7 +19,7 @@ for tomato in <ore:cropTomato>.items {
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# Refined Circuit Board
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mods.forestry.Carpenter.removeRecipe(<forestry:chipsets:3>);
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mods.forestry.Carpenter.addRecipe(<forestry:chipsets:3>.withTag({}),
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mods.forestry.Carpenter.addRecipe(<forestry:chipsets:3>.withTag({T: 3 as short}),
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[[<appliedenergistics2:material:17>, <forestry:chipsets>.withTag({}), <appliedenergistics2:material:17>],
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[<ore:circuitUltimate>, <forestry:chipsets:1>.withTag({}), <ore:circuitUltimate>],
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[<appliedenergistics2:material:17>, <forestry:chipsets:2>.withTag({}), <appliedenergistics2:material:17>]],

scripts/modular_machinery/advanced_carpenter.zs

+4-4
Original file line numberDiff line numberDiff line change
@@ -88,7 +88,7 @@ mods.modularmachinery.RecipeBuilder.newBuilder(machineName + "_tier_6_crafting_s
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mods.modularmachinery.RecipeBuilder.newBuilder(machineName + "_intricate_circuit_board", machineName, 5)
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.addEnergyPerTickInput(50000)
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.addItemOutput(<forestry:chipsets:3>.withTag({}))
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.addItemOutput(<forestry:chipsets:3>.withTag({T: 3 as short}))
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.addItemInput(<forestry:chipsets>.withTag({}))
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.addItemInput(<forestry:chipsets:1>.withTag({}))
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.addItemInput(<forestry:chipsets:2>.withTag({}))
@@ -99,23 +99,23 @@ mods.modularmachinery.RecipeBuilder.newBuilder(machineName + "_intricate_circuit
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mods.modularmachinery.RecipeBuilder.newBuilder(machineName + "_basic_circuit_board", machineName, 5)
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.addEnergyPerTickInput(50000)
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.addItemOutput(<forestry:chipsets>.withTag({}))
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.addItemOutput(<forestry:chipsets>.withTag({T: 0 as short}))
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.addItemInput(<ore:ingotTin>)
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.addItemInput(<ore:dustRedstone>, 2)
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.addFluidInput(<liquid:water> * 5000)
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.build();
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mods.modularmachinery.RecipeBuilder.newBuilder(machineName + "_enhanced_circuit_board", machineName, 5)
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.addEnergyPerTickInput(50000)
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.addItemOutput(<forestry:chipsets:1>.withTag({}))
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.addItemOutput(<forestry:chipsets:1>.withTag({T: 1 as short}))
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.addItemInput(<ore:ingotBronze>)
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.addItemInput(<ore:dustRedstone>, 2)
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.addFluidInput(<liquid:water> * 5000)
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.build();
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mods.modularmachinery.RecipeBuilder.newBuilder(machineName + "_refined_circuit_board", machineName, 5)
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.addEnergyPerTickInput(50000)
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.addItemOutput(<forestry:chipsets:2>.withTag({}))
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.addItemOutput(<forestry:chipsets:2>.withTag({T: 2 as short}))
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.addItemInput(<ore:ingotIron>)
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.addItemInput(<ore:dustRedstone>, 2)
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.addFluidInput(<liquid:water> * 5000)

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