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Cube Recipes.md

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Eastern Sun 3.00 Cube Recipes Eastern Sun 3.00 Cube Recipes (Old)
the original 3.00 / reiyo_oki and tsuru's patch B & C series
by tsuru (tsurumurasaki)
Specials
Input Output
Staff of Kings
Viper amulet
Horadric Staff
Khalim's Brain
Khalim's Eye
Khalim's Heart
Khalim's Flail
Khalim's Will
Wirt's leg or Any Club Type Weapon
Tome of Town Portal
Portal to the Secret Cow Level
Ancient Scroll Level 101-153
Ancient Decipherer
Reveals Secrect Recipe 1-53

Potions/Misc
Input Output
3 Any Healing Potions
3 Any Mana potions
Chipped Gem
Rejuvenation Potion
3 Any Healing Potions
3 Any Mana potions
Normal Gem
Full Rejuvenation Potion
3 Rejuvenation Potions
Full Rejuvenation Potion
Heart
Soul
Rejuvenation Potion
2 Hearts
2 Souls
2 Rejuvenation Potions
3 Hearts
3 Souls
Full Rejuvenation Potion
Spleen
Any Healing Potion
Antidote Potion
Heart
Any Healing Potion
Stamina Potion
Soul
Any Healing Potion
Thawing Potion
Wirt's Leg
Scroll of Identify
5 Dragon Stones

Steak

Wirt's Leg
Scroll of Town Portal
5 Dragon Stones

Cookbook

Cook Book
Steak

Elixir

Gems
Input Output
3 Gems of the Same Grade
Gem of One Higher Grade (up to Perfect)
2 Dragon Stones
3 Blemished Amethysts
2 Tyranium Ores
3 Blemished Topazes
2 Crushed Gems
3 Blemished Sapphires
2 Spider's Silks
3 Blemished Emeralds
2 Forging Hammers
3 Blemished Rubies
2 Holy Symbols
3 Blemished Diamonds
2 Blacksoors
3 Blemished Skulls
Perfect Gem
Flag
Chipped Gem
Perfect Gem of Chipped Gem's Color

Runes
Input Output
2 Runes of the Same Grade
Rune of One Higher Grade (up to Wo)
Blackmoor
Crushed Gem
Mi Rune (10)
Tyranium Ore
Blackmoor
Forging Hammer

E Rune (18)

Repair/Recharge
Input Output
Any Non-ethereal Weapon
Ri Rune (9)
Fully Repaired
Quantity Reset To 255
Any Non-ethereal Armor
Ki Rune (8)
Fully Repaired
Quantity Reset To 255
Any Non-ethereal Weapon
Ri Rune (9)
Chipped Gem
Fully Repaired
Fully Recharged
Quantity Reset To 255
Any Non-ethereal Armor
Ki Rune (8)
Chipped Gem
Fully Repaired
Fully Recharged
Quantity Reset To 255
Quiver of Any Arrows
Quantity Reset To 255
Quiver of Any Bolts
Quantity Reset To 255
Any Javelins
Quantity Reset To 255
Any Throwing Weapons
Quantity Reset To 255
If the current quantity is greater than 255 it's reduced to 255.
In the early patches, max # of arrows used to be 250, so Blizzard may wrongly take the # 255 as max.

Missiles
Input Output
2 Quivers of Any Arrows
Quiver of Normal Bolts
2 Quivers of Any Bolts
Quiver of Normal Arrows
Any Axe/Throwing Axe Class Weapon
Any Dagger/Throwing Knife Class Weapon
Normal Throwing Axe
Any Spear/Javelin Class Weapon
Arrow Quiver
Normal Javelin
Quiver of Any Arrows/Bolts
Normal Ruby
Quiver of Magic Arrows/Bolts
Random Affix(es)
Adds 2-12 Fire Damage

Quiver of Any Arrows/Bolts
Flawless Ruby
Quiver of Magic Arrows/Bolts
Random Affix(es)
Adds 3-18 Fire Damage

Quiver of Any Arrows/Bolts
Blemished Ruby
Quiver of Magic Arrows
Random Affix(es)
Adds 4-24 Fire Damage

Normal Items
Input Output
Low Quality/Cracked/Crude/Damaged Weapon
U Rune (2)
Chipped Gem
Normal Weapon of the Same Type
(Auto Mods Rerolled)

Low Quality/Cracked/Crude/Damaged Armor
I Rune (1)
Chipped Gem
Normal Armor of the Same Type
(Auto Mods Rerolled)

Low Quality/Cracked/Crude/Damaged Weapon
2 Fangs
Normal Weapon of the Same Type
(Auto Mods Rerolled)

Normal Weapon
3 Fangs
Superior Weapon of the Same Type
(Auto Mods Rerolled)

Socketed Items
Input Output
Normal No Socket Weapon
Ki Rune (8)
Ya Rune (11)
Blemished Amethyst
The Same Item
(Auto Mods Unchanged)
Gem Socket (1-6, Random and Capped at Max Soc # of Base Item)
Normal No Socket Body Armor
Yo Rune (7)
Mi Rune (10)
Blemished Topaz
The Same Item
(Auto Mods Unchanged)
Gem Socket (1-6, Random and Capped at Max Soc # of Base Item)
Normal No Socket Helm
Ki Rune (8)
Mi Rune (10)
Blemished Sapphire
The Same Item
(Auto Mods Unchanged)
Gem Socket (1-6, Random and Capped at Max Soc # of Base Item)
Normal No Socket Shield
Yo Rune (7)
Ya Rune (11)
Blemished Ruby
The Same Item
(Auto Mods Unchanged)
Gem Socket (1-6)
Normal No Socket Weapon
Forging Hammer
Crushed Gem
1-6 Perfect Gem(s)
Normal Weapon of the Same Type
(Auto Mods Rerolled)
Gem Socket (1-6, Same as the # of Gem(s))
Normal No Socket Armor
Forging Hammer
Crushed Gem
1-6 Perfect Gem(s)
Normal Armor of the Same Type
(Auto Mods Rerolled)
Gem Socket (1-6, Same as the # of Gem(s))
Rare Weapon
Perfect Ruby
Yegg's Firedagger (Unique Dagger)
The Same Item
Gem Socket (2)
Magic Weapon/Armor (makes 3 SOC)
Rare Body Armor/Shield (makes 2 SOC)
Rare Gloves/Belt/Boots (makes 1 SOC)
Crafted Weapon/Armor (makes 1 SOC)
Set Weapon/Armor (makes 1 SOC) *
Unique Weapon/Armor (makes 1 SOC) *
(*needs 2 Firedaggers in stead of 1)
Arrow/Bolt/Javelin/Throwing Weapon
1-4 Perfect Gems
The Same Item
Uniques/Sets/Rares can have only (1)
Magics can have (1-2)
Any Item Socketed with Gems
Sa Rune (15)
Scroll of Town Portal
Clear Socket
(Destroys Gems)
Any Item Socketed with Gems
Forging Hammer
Crushed Gem
Clear Socket
(Separates Gems without destroying)
Tyranium Ore
Forging Hammer
Guardian Helm
Gem Socket (1)

2 Tyranium Ores
Forging Hammer
Guardian Helm
Gem Socket (2)

3 Tyranium Ores
Forging Hammer
Guardian Helm
Gem Socket (3)

The # of gem socket is capped at the max socket # of the base item. The max socket # of Arrows/Bolts is 3.
The gem type of Arrows/Bolts is weapon (no runeword works). The gem type of Charms is helm.

Magic Items
Input Output
Magic Item
3 Perfect Gems
Magic Item of the Same type
Random Affix(es)
(ilvl = char lvl + previous ilvl)
Magic Item
3 Blemished Gems
Magic Item of the Same type
Random Affix(es)
(ilvl = previous ilvl)
Magic Weapon
3 Flawless Gems
Magic Weapon of the Same type
Random Affix(es)
Gem Socket (1-2)
(ilvl = 30)
Magic Weapon
3 Chipped Gems
Magic Weapon of the Same type
Random Affix(es)
Gem Socket (1-2)
(ilvl = 20)
also accepts Magic Armor
Random Affix(es)
Gem Socket (3)
(ilvl = 30)
Any Socketed Weapon
3 Normal Gems
Magic Weapon of the Same type
Random Affix(es)
Gem Socket (1-2)
(ilvl = 30)
3 Magic Rings
Magic Amulet
Random Affix(es)
(ilvl = char lvl x 75%)
3 Magic Amulets
Magic Ring
Random Affix(es)
(ilvl = char lvl x 75%)
Magic Amulet
Blemished Amethyst
Blemished Topaz
Blemished Sapphire
Blemished Emerald
Blemished Ruby
Blemished Diamond
Magic Prismatic Amulet
All Resistance 15-20
(ilvl = 50)
Magic Ring
Blemished Ruby
Exploding Potion
Magic Garnet Ring
Resist Fire +21-30
(ilvl = 30)
Magic Ring
Blemished Sapphire
Thawing Potion
Magic Cobalt Ring
Resist Cold +21-30
(ilvl = 30)
Magic Ring
Blemished Sapphire
Rejuvenation Potion
Magic Coral Ring
Resist Lightning +21-30
(ilvl = 30)
Magic Ring
Blemished Emerald
Antidote Potion
Magic Jade Ring
Resist Poison +21-30
(ilvl = 30)
Magic Shield
Any Spiked Club
2 Any Skulls
Magic Shield of Spikes
Attacker Takes Damage of 21-40
(ilvl = 30)
Magic Sword
Any Ruby
4 Any Healing Potions
Magic Sword of the Leech
4-6% Life Stolen Per Hit
(ilvl = 30)
Any Kriss
Any Staff Class Weapon
Any Belt Class Armor
Any Diamond
Magic Savage Polearm Class Weapon
66-80% Enhanced Damage
(ilvl = 50)
Any Weapon
3 Perfect Amethysts
Magic Weapon of the Same Type
Random Affix(es)
100% Increased Attack Speed
25% Bonus To Attack Rating
+10 To Min Damage
+20 To Max Damage
(ilvl = previous ilvl)

Any Body Armor
Tyranium Ore
2 Perfect Topaz
Magic Body Armor of the Same Type
Random Affix(es)
15% Chance To Cast Level 20 Static Field When Struck
(ilvl = previous ilvl x 66%)
Magic Bow/Crossbow
Spider's Silk
Perfect Emerald

Magic Bow/Crossbow of the Same Type
Random Affix(es)
+125% Enhanced Damage
25% Bonus To Attack Rating
Magic Dagger/Throwing Knife
Blackmoor
Perfect Skull
The Same Item
50% Chance To Cast Level 10 Bone Armor On Attack
(ilvl = previous ilvl)
Any Claw/Katana
Dragon Stone
Perfect Ruby
Perfect Emerald
Magic Claw of the Same Type
Random Affix(es)
25% Increased Attack Speed
+2 To Claw Mastery (Assassin Only)
+50-100% Enhanced Damage
(ilvl = previous ilvl)

Any Scepter Class Weapon
Holy Symbol
Perfect Diamond
Magic Scepter of the Same Type
Random Affix(es)
+150% Damage to Undead
+200% Damage to Demons
+200 To Attack Rating Against Undead
+200 To Attack Rating Against Demons
(ilvl = previous ilvl)
Magic Helm Type Armor
Crushed Gem
Super Mana Potion
Magic Helm of the Same Type
Random Affix(es)
50% Damage Taken Goes to Mana
(ilvl = previous ilvl)
Normal Boots Class Armor
Dragon Stone
Magic Boots of the Same Type
Random Affix(es)
20% Faster Run/Walk
Any Shrunkenhead
2 Horns (Dropped in Normal)
Forging Hammer
Magic Bone Helm
Random Affix(es)
(ilvl=30)
Any Shrunkenhead
2 Horns (Dropped in NM)
Forging Hammer
Magic Grim Helm
Random Affix(es)
(ilvl=60)
Any Shrunkenhead
2 Horns (Dropped in Hell)
Forging Hammer
Magic Demon Skull
Random Affix(es)
(ilvl=90)
Normal Helm Class Armor
2 Eyes
Magic Helm of the Same Type
Random Affix(es)
+2 To Light Radius
+50 To Attack Rating
Holy Symbol
Any Gem
Magic Amulet
Random Affix(es)
(ilvl = Player lvl)
ilvl is the level of the spawned item. qlvl is the quality level of each base item (see the base armor/weapon section).
If qlvl > ilvl then qlvl determines the affixes, else ilvl determines. Upper items can have good affixes even if the ilvl is low.
If ilvl (read qlvl, if higher) <=66, the level of available affixes (alvl) is ilvl / 2, so if ilvl = 66 then alvl = 33.
If ilvl > 66 alvl increases by 2, so if ilvl = 67 then alvl = 35, if ilvl = 68 then alvl = 37.
Cruel is a level 51 affix, so base weapons of qlvl >= 76 always have a chance to be cruel.
Some items like wands and circlets have magic level (mlvl).
If mlvl > 0 then always alvl = ilvl + mlvl (ilvl is not divided by 2), so even 1 mlvl makes much difference.

Rare Items
Input Output
Any Rare Item
2 Perfect Gems
Rare Item of the Same Type
up to 3 Random Prefixes
up to 3 Random Suffixes
(ilvl = 60)
Any Rare Item
3 Perfect Gems
Rare Item of the Same Type
up to 3 Random Prefixes
up to 3 Random Suffixes
(ilvl = 70)
Any Rare Item
4 Perfect Gems
Rare Item of the Same Type
up to 3 Random Prefixes
up to 3 Random Suffixes
(ilvl = 80)
Any Rare Item
5 Perfect Gems
Rare Item of the Same Type
up to 3 Random Prefixes
up to 3 Random Suffixes
(ilvl = 90)
Any Rare Item
6 Perfect Gems
Rare Item of the Same Type
up to 3 Random Prefixes
up to 3 Random Suffixes
(ilvl = 99)
Any Rare Item
3 Perfect Gems
Rare Item of the Same Type
up to 3 Random Prefixes
up to 3 Random Suffixes
(ilvl = 99)

Rare Weapon
Spider's Silk
3 Perfect Gems
The Same Item
+100 To Attack Rating

Rare Weapon
Dragon Stone
3 Perfect Gems
The Same Item
20% Increased Attack Speed

Rare Weapon
Blackmoor
3 Perfect Gems
The Same Item
Adds 50-100 Poison Damage Over 2 Sec

Rare Weapon
Forging Hammer
3 Perfect Gems
The Same Item
+50% Enhanced Damage

Rare Weapon
Crushed Gem
3 Perfect Gems
The Same Item
+30 To Mana

Rare Weapon
Holy Symbol
3 Perfect Gems
The Same Item
+75% Damage To Demons
+75% Damage To Undead

Rare Weapon
Tyranium Ore
3 Perfect Gems
The Same Item
+30 To Life

Any Knout
Heart
Eye
Brain
Rare Khalim's Flail
up to 3 Random Prefixes
up to 3 Random Suffixes
(ilvl = 99)
Any Dire Flail
Heart
Eye
Brain
Rare Khalim's Will
up to 3 Random Prefixes
up to 3 Random Suffixes
(ilvl = 99)
Magic Khalim's Flail
Dragon Stone
Forging Hammer
Rare Khalim's Flail
up to 3 Random Prefixes
up to 3 Random Suffixes
Magic Khalim's Will
Dragon Stone
Forging Hammer
Blackmoor
Rare Khalim's Will
up to 3 Random Prefixes
up to 3 Random Suffixes

Magic Shield
3 Perfect Amethysts
Stormwynd's Mania (Unique Tower SHield)
Rare Shield of the Same Type
up to 3 Random Prefixes
up to 3 Random Suffixes
Gem Socket (2)
(ilvl = previous ilvl)

Scalp (Dropped in Normal)
Brain (Dropped in Normal)
Jawbone (Dropped in Normal)
Eye (Dropped in Any Difficulty)
Horn (Dropped in Normal)
Fang (Dropped in Normal)
Rare Zombie Head
up to 3 Random Prefixes
up to 3 Random Suffixes
(ilvl = 30)
Scalp (Dropped in NM)
Brain (Dropped in NM)
Jawbone (Dropped in NM)
Eye (Dropped in Any Difficulty)
Horn (Dropped in NM)
Fang (Dropped in NM)
Rare Fetish Trophy
up to 3 Random Prefixes
up to 3 Random Suffixes
(ilvl = 60)
Scalp (Dropped in Hell)
Brain (Dropped in Hell)
Jawbone (Dropped in Hell)
Eye (Dropped in Any Difficulty)
Horn (Dropped in Hell)
Fang (Dropped in Hell)
Rare Hellspawn Skull
up to 3 Random Prefixes
up to 3 Random Suffixes
(ilvl = 90)

Any Full Helm
2 Horns
Forging Hammer
Rare Great Helm
up to 3 Random Prefixes
up to 3 Random Suffixes
(ilvl = 30)
Any Basinet
2 Horns
Forging Hammer
Rare Winged Helm
up to 3 Random Prefixes
up to 3 Random Suffixes
(ilvl = 60)
Any Gladiator Helm
2 Horns
Forging Hammer
Rare Tusk Helm
up to 3 Random Prefixes
up to 3 Random Suffixes
(ilvl = 90)
Spider's Silk
Dragon Stone
Blackmoor
Forging Hammer
Crushed Gem
Holy Symbol
Tyranium Ore
Rare Jewel
up to 2 Random Prefixes
up to 2 Random Suffixes
(ilvl = 99)

Set Items
Input Output
Mercenary Set Item
Scroll of Identify
Upgraded Mercenary Set Item
(Upgradable up to 3 times)
mercenaries can't equip any upgraded set.

Magic Gloves
Perfect Ruby
Forging Hammer
Messerschmidt's Burning Palm (Set Chain Gloves)
Any Death Blade
4 Perfect Emeralds
Forging Hammer
Sarevok's Master (Set Death-Blade)
Magic Item of the Arctic
Any Gloves
Forging Hammer
Hands of Wier (Set Demonhide Gloves)

Death's Guard (Set Sash)
or
Vega's Sash (Set Sash)
Death's Guard (Set Sash)
or
Vega's Sash (Set Sash)
Autolycus' Thieving Tools (Set Light Belt)
or
Arctic Binding (Set Light Belt)
Autolycus' Thieving Tools (Set Light Belt)
or
Arctic Binding (Set Light Belt)
Messerschmidt's Burning Palm (Set Chain Gloves)
or
Blackwing's Clench (Set Chain Gloves)
Messerschmidt's Burning Palm (Set Chain Gloves)
or
Blackwing's Clench (Set Chain Gloves)
Motoko's Kimono (Set Cloak)
or
Arcanna's Flesh (Set Cloak)
Motoko's Kimono (Set Cloak)
or
Arcanna's Flesh (Set Cloak)
Berserker's Hauberk (Set Leather Armor)
or
Rogue's Suit (Set Leather Armor)
Berserker's Hauberk (Set Leather Armor)
or
Rogue's Suit (Set Leather Armor)
Tara's Gown (Set Robe)
or
Iron Wolf's Robes (Set Robe)
Tara's Gown (Set Robe)
or
Iron Wolf's Robes (Set Robe)
Gloves of Pickpocketing (Set Haevy Gloves)
or
Arctic Mitts (Set Haevy Gloves)
Gloves of Pickpocketing (Set Haevy Gloves)
or
Arctic Mitts (Set Haevy Gloves)
Infernal Cranium (Set Cap)
or
Mercenary's Shiek (Set Cap)
Infernal Cranium (Set Cap)
or
Mercenary's Shiek (Set Cap)
Berserker's Headgear (Set Helm)
or
Iron Wolf's Coif (Set Helm)
Berserker's Headgear (Set Helm)
or
Iron Wolf's Coif (Set Helm)
Helm of Spirits (Set Full Helm)
or
Tyrael's Halo (Set Full Helm)
Helm of Spirits (Set Full Helm)
or
Tyrael's Halo (Set Full Helm)
Blackwing's IceWoven Strap (Set Belt)
or
Infernal Sign (Set Belt)
Blackwing's IceWoven Strap (Set Belt)
or
Infernal Sign (Set Belt)
Tyrael's Faith (Set Kite Shield)
or
Iron Wolf's Guard (Set Kite Shield)
Tyrael's Faith (Set Kite Shield)
or
Iron Wolf's Guard (Set Kite Shield)
Bard's Graceful Hand (Set Demonhide Gloves)
or
The Hands of Wier (Set Demonhide Gloves)
Bard's Graceful Hand (Set Demonhide Gloves)
or
The Hands of Wier (Set Demonhide Gloves)

Unique Items
Caution: Never try to create/reroll/craft/d-stone a unique twice in a game.
Or it will turn into a rare instead of a unique.

Input Output
Any Crafted Weapon
6 Perfect Amethysts
Dragon Stone
Forging Hammer
Unique Weapon of the Same Type
Any Crafted Armor
6 Perfect Diamonds
Holy Symbol
Forging Hammer
Unique Armor of the Same Type
Any Crafted Amulet
6 Perfect Sapphires
Crushed Gem
Forging Hammer
Unique Amulet
Any Crafted Ring
6 Perfect Sapphires
Crushed Gem
Forging Hammer
Unique Ring
Rare Energy Blade
6 Perfect Sapphires
Secret of Mana (Unique Energy Blade)
Spider's Silk
20 Player Ears
5 Perfect Gems
Smile of Fortune (ES Unique Demonhide Sash)

The Perfect Cell (Unique Small Charm)
Magic Cloak/Summoner's Cloak/Enchanted Cloak
Bakou's Sharpshooter (Unique Long Bow)
Lothar's Cape (Unique Enchanted Cloak)
Unique Jewel
Spider's Silk
6 Perfect Emeralds
(by Amazon)
Unique Jewel (Rerolled)
+1 to Amazon Skill levels
Unique Jewel
Dragon Stone
6 Perfect Rubies
(by Assassin)
Unique Jewel (Rerolled)
+1 to Assassin Skill levels
Unique Jewel
Forging Hammer
6 Perfect Amethysts
(by Barbarian)
Unique Jewel (Rerolled)
+1 to Barbarian Skill levels
Unique Jewel
Tyranium Ore
6 Perfect Topazes
(by Druid)
Unique Jewel (Rerolled)
+1 to Druid Skill levels
Unique Jewel
Blackmoor
6 Perfect Skulls
(by Necromancer)
Unique Jewel (Rerolled)
+1 to Necromancer Skill levels
Unique Jewel
Holy Symbol
6 Perfect Diamonds
(by Paladin)
Unique Jewel (Rerolled)
+1 to Paladin Skill levels
Unique Jewel
Crushed Gem
6 Perfect Sapphires
(by Sorceress)
Unique Jewel (Rerolled)
+1 to Sorceress Skill levels
Unique Jewel
6 Spider's Silks
Perfect Emerald
(by Amazon)
Unique Jewel (Rerolled)
+20% Bonus to Attack Rating
Unique Jewel
6 Dragon Stones
Perfect Ruby
(by Assassin)
Unique Jewel (Rerolled)
+30% Increased Attack Speed
Unique Jewel
6 Forging Hammers
Perfect Amethyst
(by Barbarian)
Unique Jewel (Rerolled)
+15 Damage
Unique Jewel
6 Tyranium Ores
Perfect Topaz
(by Druid)
Unique Jewel (Rerolled)
+20% Increase Maximum Life
Unique Jewel
6 Blackmoors
Perfect Skull
(by Necromancer)
Unique Jewel (Rerolled)
+20% Faster Cast Rate
Unique Jewel
6 Holy Symbols
Perfect Diamond
(by Paladin)
Unique Jewel (Rerolled)
+50% Enhanced Defense
Unique Jewel
6 Crushed Gems
Perfect Sapphire
(by Sorceress)
Unique Jewel (Rerolled)
+20% Increase Maximum Mana
Unique/Rare Base Upgrades
Input Output
Normal Unique Weapon
Ki Rune (8)
A Rune (12)
Blemished Emerald
Base Weapon Upgraded To Exceptional
Normal Unique Armor
Yo Rune (7)
Tsu Rune (13)
Blemished Diamond
Base Armor Upgraded To Exceptional
Exceptional Unique Weapon
Ke Rune (17)
O Rune (21)
Blemished Emerald
Base Weapon Upgraded To Elite
Exceptional Unique Armor
E Rune (18)
Ra Rune (20)
Blemished Diamond
Base Armor Upgraded To Elite
Normal Rare Weapon
Ri Rune (9)
Ya Rune (11)
Blemished Sapphire
Base Weapon Upgraded To Exceptional
Normal Rare Armor
Ki Rune (8)
Mi Rune (10)
Blemished Amethyst
Base Armor Upgraded To Exceptional
Exceptional Rare Weapon
Ko Rune (19)
Ho Rune (22)
Blemished Sapphire
Base Weapon Upgraded To Elite
Exceptional Rare Armor
E Rune (18)
O Rune (21)
Blemished Amethyst
Base Armor Upgraded To Elite
Caution: If you skill/stat craft a base-upgraded unique, it turns into the unique of current base item.
Elite unique upgrades are ladder flagged and may not work on closed servers.

Charms
Input Output
Any Small Charm
Elixir
Magic Small Charm
Random Affix(es)
+1 To Strength
+1 To Dexterity
+1 To Vitality
+1 To Energy

Any Large Charm
Elixir
Magic Large Charm
Random Affix(es)
+2 To Strength
+2 To Dexterity
+2 To Vitality
+2 To Energy

Any Grand Charm
Elixir
Magic Grand Charm
Random Affix(es)
+3 To Strength
+3 To Dexterity
+3 To Vitality
+3 To Energy

Any Small Charm
2 Blemished Sapphires
2 Blemished Topazes
2 Blemished Rubies
2 Blemished Emeralds
The Same Item
All Resistance 5-6
1% To Max All Resistances
(ilvl = 99)

Any Large Charm
2 Blemished Sapphires
2 Blemished Topazes
2 Blemished Rubies
2 Blemished Emeralds
The Same Item
All Resistance 7-8
2% To Max All Resistances
(ilvl = 99)

Any Grand Charm
2 Blemished Sapphires
2 Blemished Topazes
2 Blemished Rubies
2 Blemished Emeralds
The Same Item
All Resistance 9-10
3% To Max All Resistances
(ilvl = 99)

Any Small Charm
2 Blemished Amethysts
2 Blemished Topazes
2 Blemished Sapphires
2 Blemished Emeralds
2 Blemished Rubies
2 Blemished Diamonds
Crafted Small Charm
+1 To Min Damage
+5 To Mana
+5 To Life
5% Faster Cast Rate (5% Chance)
5% Increased Attack Speed (15% Chance)
1-4 Random Affix(es)
Any Large Charm
2 Blemished Amethysts
2 Blemished Topazes
2 Blemished Sapphires
2 Blemished Emeralds
2 Blemished Rubies
2 Blemished Diamonds
Crafted Large Charm
+1 To Min Damage
+10 To Mana
+10 To Life
7% Faster Cast Rate (10% Chance)
7% Increased Attack Speed (20% Chance)
1-4 Random Affix(es)

Any Grand Charm
2 Blemished Amethysts
2 Blemished Topazes
2 Blemished Sapphires
2 Blemished Emeralds
2 Blemished Rubies
2 Blemished Diamonds
Crafted Grand Charm
+1 To Min Damage
+15 To Mana
+15 To Life
9% Faster Cast Rate (25% Chance)
9% Increased Attack Speed (25% Chance)
1-4 Random Affix(es)

Magic Charm
Any Unique Charm
Spider's Silk
(by Amazon)
Crafted Charm
1-4 Random Affix(es)

Magic Charm
Any Unique Charm
Dragon Stone
(by Assassin)
Crafted Charm
1-4 Random Affix(es)

Magic Charm
Any Unique Charm
Forging Hammer
(by Barbarian)
Crafted Charm
1-4 Random Affix(es)

Magic Charm
Any Unique Charm
Tyranium Ore
(by Druid)
Crafted Charm
1-4 Random Affix(es)

Magic Charm
Any Unique Charm
Blackmoor
(by Necromancer)
Crafted Charm
1-4 Random Affix(es)

Magic Charm
Any Unique Charm
Holy Symbol
(by Paladin)
Crafted Charm
1-4 Random Affix(es)

Magic Charm
Any Unique Charm
Crushed Gem
(by Sorceress)
Crafted Charm
1-4 Random Affix(es)

Magic Small Charm
Tail
3 Dragon Stones
Unique Small Charm

Magic Large Charm
Tail
3 Dragon Stones
Unique Large Charm

Magic Grand Charm
Tail
3 Dragon Stones
Unique Grand Charm

Legacy Craft
Hit Power Craft
Input Output
Magic Full Helm (incl. Excep. & Elite)
Ku Rune (6)
Blemished Sapphire
Any Jewel
Hit Power Helm
+25-50 Defense vs. Missiles
5% Chance To Cast Level 4 Frost Nova When Struck
Attacker Takes Damage of 3-7
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)
Magic Chain Boots (incl. Excep. & Elite)
Ki Rune (8)
Blemished Sapphire
Any Jewel
Hit Power Boots
+25-60 Defense vs. Melee
5% Chance To Cast Level 4 Frost Nova When Struck
Attacker Takes Damage of 3-7
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)
Magic Chain Gloves (incl. Excep. & Elite)
Ka Rune (4)
Blemished Sapphire
Any Jewel
Hit Power Gloves
Knockback
5% Chance To Cast Level 4 Frost Nova When Struck
Attacker Takes Damage of 3-7
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)
Magic Heavy Belt (incl. Excep. & Elite)
Yo Rune (7)
Blemished Sapphire
Any Jewel
Hit Power Belt
5-10% Damage Taken Goes to Mana
5% Chance To Cast Level 4 Frost Nova When Struck
Attacker Takes Damage of 3-7
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)
Magic Gothic Shield (incl. Excep. & Elite)
N Rune (5)
Blemished Sapphire
Any Jewel
Hit Power Shield
5-10% Increased Chance of Blocking
5% Chance To Cast Level 4 Frost Nova When Struck
Attacker Takes Damage of 3-10
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)
Magic Field Plate (incl. Excep. & Elite)
Ka Rune (4)
Blemished Sapphire
Any Jewel
Hit Power Body
10-20% Faster Hit Recovery
5% Chance To Cast Level 4 Frost Nova When Struck
Attacker Takes Damage of 3-10
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)
Magic Amulet
Mi Rune (10)
Blemished Sapphire
Any Jewel
Hit Power Amulet
Hit Causes Monster To Flee 5-15%
5% Chance To Cast Level 4 Frost Nova When Struck
Attacker Takes Damage of 3-10
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)
Magic Ring
Ya Rune (11)
Blemished Sapphire
Any Jewel
Hit Power Ring
+1-5 To Dexterity
5% Chance To Cast Level 4 Frost Nova When Struck
Attacker Takes Damage of 3-6
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)
Magic Blunt Weapon (incl. Excep. & Elite)
Shi Rune (3)
Blemished Sapphire
Any Jewel
Hit Power Weapon
+35-60% Enhanced Damage
5% Chance To Cast Level 4 Frost Nova When Struck
Attacker Takes Damage of 3-7
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)
Blood Craft
Input Output
Magic Helm (incl. Excep. & Elite)
Ki Rune (8)
Blemished Ruby
Any Jewel
Blood Helm
5-10% Deadly Strike
1-3% Life Stolen Per Hit
+10-20 To Life
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)
Magic Light Plated Boots (incl. Excep. & Elite)
N Rune (5)
Blemished Ruby
Any Jewel
Blood Boots
Replenish Life +5-10
1-3% Life Stolen Per Hit
+10-20 To Life
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)
Magic Heavy Gloves (incl. Excep. & Elite)
Ka Rune (4)
Blemished Ruby
Any Jewel
Blood Gloves
5-10% Chance Of Crushing Blow
1-3% Life Stolen Per Hit
+10-20 To Life
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)
Magic Belt (incl. Excep. & Elite)
Yo Rune (7)
Blemished Ruby
Any Jewel
Blood Belt
5-10% Chance Of Open Wounds
1-3% Life Stolen Per Hit
+10-20 To Life
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)
Magic Spiked Shield (incl. Excep. & Elite)
N Rune (5)
Blemished Ruby
Any Jewel
Blood Shield
Attacker Takes Damage of 4-7
1-3% Life Stolen Per Hit
+10-20 To Life
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)
Magic Plate Mail (incl. Excep. & Elite)
Mi Rune (10)
Blemished Ruby
Any Jewel
Blood Body
+1-3 Life After Each Demon Kill
1-3% Life Stolen Per Hit
+10-20 To Life
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)
Magic Amulet
Ya Rune (11)
Blemished Ruby
Any Jewel
Blood Amulet
5-10% Faster Run/Walk
1-4% Life Stolen Per Hit
+10-20 To Life
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)
Magic Ring
A Rune (12)
Blemished Ruby
Any Jewel
Blood Ring
+1-5 To Strength
1-3% Life Stolen Per Hit
+10-20 To Life
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)
Magic Axe (incl. Excep. & Elite)
Ri Rune (9)
Blemished Ruby
Any Jewel
Blood Weapon
+35-60% Enhanced Damage
1-4% Life Stolen Per Hit
+10-20 To Life
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)
Caster Craft
Input Output
Magic Mask (incl. Excep. & Elite)
Ka Rune (4)
Blemished Amethyst
Any Jewel
Caster Helm
1-4% Mana Stolen Per Hit
Regenerate Mana 4-10%
+10-20 To Mana
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)
Magic Boots (incl. Excep. & Elite)
Mi Rune (10)
Blemished Amethyst
Any Jewel
Caster Boots
Increase Maximum Mana 2-5%
Regenerate Mana 4-10%
+10-20 To Mana
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)
Magic Leather Gloves (incl. Excep. & Elite)
Ri Rune (9)
Blemished Amethyst
Any Jewel
Caster Gloves
+1-3 Mana After Each Kill
Regenerate Mana 4-10%
+10-20 To Mana
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)
Magic Light Belt (incl. Excep. & Elite)
Ku Rune (6)
Blemished Amethyst
Any Jewel
Caster Belt
5-10% Faster Cast Rate
Regenerate Mana 4-10%
+10-20 To Mana
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)
Magic Small Shield (incl. Excep. & Elite)
N Rune (5)
Blemished Amethyst
Any Jewel
Caster Shield
+5-10% Increased Chance Of Blocking
Regenerate Mana 4-10%
+10-20 To Mana
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)
Magic Light Plate (incl. Excep. & Elite)
Yo Rune (7)
Blemished Amethyst
Any Jewel
Caster Body
+1-3 Mana After Each Kill
Regenerate Mana 4-10%
+10-20 To Mana
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)
Magic Amulet
Ki Rune (8)
Blemished Amethyst
Any Jewel
Caster Amulet
5-10% Faster Cast Rate
Regenerate Mana 4-10%
+10-20 To Mana
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)
Magic Ring
Ya Rune (11)
Blemished Amethyst
Any Jewel
Caster Ring
+1-5 To Energy
Regenerate Mana 4-10%
+10-20 To Mana
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)
Magic Scepter/Staff/Wand (incl. Excep. & Elite)
Shi Rune (3)
Blemished Amethyst
Any Jewel
Caster Weapon
Increase Maximum Mana 1-5%
Regenerate Mana 4-10%
+10-20 To Mana
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)
Safety Craft
Input Output
Magic Crown (incl. Excep. & Elite)
Ku Rune (6)
Blemished Emerald
Any Jewel
Safety Helm
+10-30% Enhanced Defense
Lightning Resist +5-10%
Magic Damage Reduced By 1-2
Damage Reduced By 1-4
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)
Magic Greaves (incl. Excep. & Elite)
Ri Rune (9)
Blemished Emerald
Any Jewel
Safety Boots
+10-30% Enhanced Defense
Fire Resist +5-10%
Magic Damage Reduced By 1-2
Damage Reduced By 1-4
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)
Magic Gauntlets (incl. Excep. & Elite)
Ki Rune (8)
Blemished Emerald
Any Jewel
Safety Gloves
+10-30% Enhanced Defense
Cold Resist +5-10%
Magic Damage Reduced By 1-2
Damage Reduced By 1-4
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)
Magic Sash (incl. Excep. & Elite)
Yo Rune (7)
Blemished Emerald
Any Jewel
Safety Belt
+10-30% Enhanced Defense
Poison Resist +5-10%
Magic Damage Reduced By 1-2
Damage Reduced By 1-4
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)
Magic Kite Shield (incl. Excep. & Elite)
Ka Rune (4)
Blemished Emerald
Any Jewel
Safety Shield
+10-30% Enhanced Defense
Magic Resistance +5-10%
Magic Damage Reduced By 1-2
Damage Reduced By 1-4
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)
Magic Breast Plate (incl. Excep. & Elite)
N Rune (5)
Blemished Emerald
Any Jewel
Safety Body
+10-30% Enhanced Defense
Half Freeze Duration
Magic Damage Reduced By 1-2
Damage Reduced By 1-4
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)
Magic Amulet
Mi Rune (10)
Blemished Emerald
Any Jewel
Safety Amulet
+1-10% Increased Chance Of Blocking
Magic Damage Reduced By 1-2
Damage Reduced By 1-4
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)
Magic Ring
Ya Rune (11)
Blemished Emerald
Any Jewel
Safety Ring
+1-5 To Vitality
Magic Damage Reduced By 1-2
Damage Reduced By 1-4
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)
Magic Spear/Javelin (incl. Excep. & Elite)
A Rune (12)
Blemished Emerald
Any Jewel
Safety Weapon
+5-10% Enhanced Defense
Magic Damage Reduced By 1-2
Damage Reduced By 1-4
1-4 Random Affix(es)
(ilvl = char lvl x 50% + item lvl x 50%)

Class Craft
Amazon Craft
Input Output
Magic Helm Class Armor
Spider's silk
Perfect Emerald
Any Jewel
Amazon Helm
+10-20 To Dexterity
+5-15 To Energy
+10-25% Bonus To Attack Rating
+25-75% Enhanced Defense
1-4 Random Affix(es)

Magic Boots Class Armor
Spider's silk
Perfect Emerald
Any Jewel
Amazon Boots
10-30% Faster Run/Walk
+1-3 To Slow Missiles (Amazon Only)
+20-60 To Stamina
+20-60% Enhanced Defense
1-4 Random Affix(es)

Magic Gloves
Spider's silk
Perfect Emerald
Any Jewel
Amazon Gloves
+1-3 To Critical Strike (Amazon Only)
+1-3 To Lightning Strike (Amazon Only)
+10-20 To Dexterity
+20-60% Enhanced Defense
1-4 Random Affix(es)

Magic Belt Class Armor
Spider's silk
Perfect Emerald
Any Jewel
Amazon Belt
Replenish Life +5-15
+10-20 To Strength
+5-15 To Vitality
+20-60% Enhanced Defense
1-4 Random Affix(es)

Magic Shield
Spider's silk
Perfect Emerald
Any Jewel
Amazon Shield
10-30% Faster Block Rate
+10-20 To Vitality
10-20% Increased Chance of Blocking
+30-90% Enhanced Defense
1-4 Random Affix(es)

Magic Body Armor
Spider's silk
Perfect Emerald
Any Jewel
Amazon Body
+1-3 To Evade (Amazon Only)
+1-2 To Passive & Magic (Amazon Only)
+75-150% Enhanced Defense
1-4 Random Affix(es)

Magic Amulet
Spider's silk
Perfect Emerald
Any Jewel
Amazon Amulet
+1-3 To Amazon Skill Levels
+10-20 To Dexterity
+10-20 To Mana
All Resistances +10-20
1-4 Random Affix(es)

Magic Ring
Spider's silk
Perfect Emerald
Any Jewel
Amazon Ring
+1-2 To Amazon Skill Levels
+10-15 To Dexterity
+10-30 To Mana
+1-6 To Min Damage
1-4 Random Affix(es)

Magic Amazon Weapon
Spider's silk
Perfect Emerald
Any Jewel
Amazon Crafted Weapon
+125-250% Enhanced Damage
20-40% Increased Attack Speed
+1-2 To Bow & Crossbow (Amazon Only)
1-4 Random Affix(es)

Magic Weapon other than Amazon Weapon
Spider's silk
Perfect Emerald
Any Jewel
Amazon Crafted Weapon
+100-200% Enhanced Damage
20-40% Increased Attack Speed
+1-3 To Lightning Strike (Amazon Only)
+1-3 To Lightning Fury (Amazon Only)
1-4 Random Affix(es)

Assassin Craft
Input Output
Magic Helm Class Armor
Dragon Stone
Perfect Ruby
Any Jewel
Assassin Helm
+10-20 To Dexterity
10-30% Deadly Strike
+60-180 To Attack Rating
+20-60% Enhanced Defense
1-4 Random Affix(es)

Magic Boots Class Armor
Dragon Stone
Perfect Ruby
Any Jewel
Assassin Boots
15-30% Faster Run/Walk
20-40% Slower Stamina Drain
+1-3 To Phoenix Strike* (Assassin Only)
1-4 Random Affix(es)

Magic Gloves
Dragon Stone
Perfect Ruby
Any Jewel
Assassin Gloves
+2-4 To Fists of Fire (Assassin Only)
+1-3 To Claws of Thunder (Assassin Only)
+1-3 To Blades of Ice (Assassin Only)
+20-60% Enhanced Defense
1-4 Random Affix(es)

Magic Belt Class Armor
Dragon Stone
Perfect Ruby
Any Jewel
Assassin Belt
Magic Damage Reduced By 2-6
Damage Reduced By 3-9
+10-20 To Dexterity
+30-90% Enhanced Defense
1-4 Random Affix(es)

Magic Shield
Dragon Stone
Perfect Ruby
Any Jewel
Assassin Shield
15-30% Faster Block Rate
+1-3 To Blade Sentinel (Assassin Only)
+30-90% Enhanced Defense
1-4 Random Affix(es)

Magic Body Armor
Dragon Stone
Perfect Ruby
Any Jewel
Assassin Body
+1-3 To Weapon Block (Assassin Only)
+1-2 To Shadow Desciplines (Assasin Only)
+75-150% Enhanced Defense
1-4 Random Affix(es)

Magic Amulet
Dragon Stone
Perfect Ruby
Any Jewel
Assassin Amulet
+1-3 To Assasin Skill Levels
+15-30 To Dexterity
All Resistances +15-25
1-4 Random Affix(es)

Magic Ring
Dragon Stone
Perfect Ruby
Any Jewel
Assassin Ring
+1-2 To Assasin Skill Levels
+10-20 To Dexterity
+2-8 To Min Damage
1-4 Random Affix(es)

Magic Assassin Weapon
Dragon Stone
Perfect Ruby
Any Jewel
Assassin Crafted Weapon
+125-250% Enhanced Damage
30-60% Increased Attack Speed
+1-2 To Assasin Skill Levels
1-4 Random Affix(es)

Magic Weapon other than Assassin Weapon
Dragon Stone
Perfect Ruby
Any Jewel
Assassin Crafted Weapon
+100-200% Enhanced Damage
30-60% Increased Attack Speed
+1-3 To Tiger Strike (Assassin Only)
1-4 Random Affix(es)

Barbarian Craft
Input Output
Magic Helm
Forging Hammer
Perfect Amethyst
Any Jewel
Barbarian Helm
Increase Max Life 10-20%
+40-120% Enhanced Defense
+1-2 To Highland Skills (Barbarian Only)
1-4 Random Affix(es)

Magic Boots Class Armor
Forging Hammer
Perfect Amethyst
Any Jewel
Barbarian Boots
10-30% Faster Run/Walk
10-20% Chance of Crushing Blow
+25-75% Enhanced Defense
1-4 Random Affix(es)

Magic Gloves
Forging Hammer
Perfect Amethyst
Any Jewel
Barbarian Gloves
10-20% Increased Attack Speed
+10-20 To Dexterity
+20-60% Enhanced Defense
1-4 Random Affix(es)

Magic Belt Class Armor
Forging Hammer
Perfect Amethyst
Any Jewel
Barbarian Belt
+15-30 To Strength
+20-60% Enhanced Defense
+20-40 To Mana
1-4 Random Affix(es)

Magic Shield
Forging Hammer
Perfect Amethyst
Any Jewel
Barbarian Shield
10-20% Increased Chance of Blocking
+40-120% Enhanced Defense
Gem Socket (1)
1-4 Random Affix(es)

Magic Body Armor
Forging Hammer
Perfect Amethyst
Any Jewel
Barbarian Body
+1-3 To Iron Skin (Barbarian Only)
+1-2 To Tribal Masteries (Barbarian Only)
+75-150% Enhanced Defense
1-4 Random Affix(es)

Magic Amulet
Forging Hammer
Perfect Amethyst
Any Jewel
Barbarian Amulet
+1-3 To Barbarian Skill Levels
+15-30 To Strength
All Resistances +10-20
+2-8 To Min Damage
1-4 Random Affix(es)

Magic Ring
Forging Hammer
Perfect Amethyst
Any Jewel
Barbarian Ring
+1-2 To Barbarian Skill Levels
+10-20 To Strength
+1-6 To Min Damage
1-4 Random Affix(es)

Magic Barbarian Weapon
Forging Hammer
Perfect Amethyst
Any Jewel
Barbarian Crafted Weapon
+125-250% Enhanced Damage
35-70% Increased Attack Speed
+2-6 To Double Throw (Barbarian Only)
+2-6 To Throwing Mastery (Barbarian Only)
1-4 Random Affix(es)

Magic Weapon other than Barbarian Weapon
Forging Hammer
Perfect Amethyst
Any Jewel
Barbarian Crafted Weapon
+100-200% Enhanced Damage
20-40% Increased Attack Speed
+1-2 To Tribal Skills (Barbarian Only)
1-4 Random Affix(es)

Druid Craft
Input Output
Magic Helm
Tyranium Ore
Perfect Topaz
Any Jewel
Druid Helm
+10-20 To Energy
+10-20 To Vitality
10-20% Faster Cast Rate
10-20% Increased Attack Speed
1-4 Random Affix(es)

Magic Boots Class Armor
Tyranium Ore
Perfect Topaz
Any Jewel
Druid Boots
10-30% Faster Run/Walk
10% Chance To Cast Lvl 3 Molten Boulder When Struck
Heal Stamina Plus +15-45%
1-4 Random Affix(es)

Magic Gloves
Tyranium Ore
Perfect Topaz
Any Jewel
Druid Gloves
+2-6 To Fire Maul (Druid Only)
+2-4 To Double Smash (Druid Only)
+2-4 To Fury (Druid Only)
+2-6 To Arctic Blast (Druid Only)
1-4 Random Affix(es)

Magic Belt Class Armor
Tyranium Ore
Perfect Topaz
Any Jewel
Druid Belt
10-20% Faster Hit Recovery
+10-20 To Strength
+30-90% Enhanced Defense
1-4 Random Affix(es)

Magic Shield
Tyranium Ore
Perfect Topaz
Any Jewel
Druid Shield
10-20% Faster Block Rate
+10-20 To Vitality
+40-120% Enhanced Defense
1-4 Random Affix(es)

Magic Body Armor
Tyranium Ore
Perfect Topaz
Any Jewel
Druid Body
+1-3 To Cyclone Armor (Druid Only)
+1-2 To Shape Shifting [Skill Tab] (Druid Only)
+75-150% Enhanced Defense
1-4 Random Affix(es)

Magic Amulet
Tyranium Ore
Perfect Topaz
Any Jewel
Druid Amulet
+1-3 To Druid Skill Levels
+25-75 To Life
+25-75 To Mana
All Resistances +10-20
1-4 Random Affix(es)

Magic Ring
Tyranium Ore
Perfect Topaz
Any Jewel
Druid Ring
+1-2 To Druid Skill Levels
+20-60 To Life
+20-60 To Mana
Replenish Life +1-20 (50% Chance)
Regenerate Mana +1-20% (50% Chance)
1-4 Random Affix(es)

Magic Druid Weapon
Tyranium Ore
Perfect Topaz
Any Jewel
Druid Crafted Weapon
+125-250% Enhanced Damage
20-40% Increased Attack Speed
20-40% Bonus To Attack Rating
1-4 Random Affix(es)

Magic Weapon other than Druid Weapon
Tyranium Ore
Perfect Topaz
Any Jewel
Druid Crafted Weapon
+100-200% Enhanced Damage
10-20% Increased Attack Speed
15-30% Bonus To Attack Rating
1-4 Random Affix(es)

Necromancer Craft
Input Output
Magic Helm Class Armor
Blackmoor
Perfect Skull
Any Jewel
Necromancer Helm
Increase Max Mana 10-20%
5-15% Faster Cast Rate
+1-2 To Summoning (Necromancer Only)
+30-90% Enhanced Defense
1-4 Random Affix(es)

Magic Boots Class Armor
Blackmoor
Perfect Skull
Any Jewel
Necromancer Boots
10-30% Faster Run/Walk
+20-60 To Max Stamina
+20-60% Enhanced Defense
1-4 Random Affix(es)

Magic Gloves
Blackmoor
Perfect Skull
Any Jewel
Necromancer Gloves
10-20% Faster Cast Rate
+1-3 To Poison Dagger (Necromancer Only)
+2-6 To Poison Explosion (Necromancer Only)
1-4 Random Affix(es)

Magic Belt Class Armor
Blackmoor
Perfect Skull
Any Jewel
Necromancer Belt
Magic Damage Reduced By 3-9
+10-20 To Strength
+20-60% Enhanced Defense
1-4 Random Affix(es)

Magic Shield
Blackmoor
Perfect Skull
Any Jewel
Necromancer Shield
10-20% Faster Block Rate
+2-4 To Bone Armor (Necromancer Only)
+40-120% Enhanced Defense
1-4 Random Affix(es)

Magic Body Armor
Blackmoor
Perfect Skull
Any Jewel
Necromancer Body
+1-3 To Bone Armor (Necromancer Only)
+1-2 To Curses (Necromancer Only)
+75-150% Enhanced Defense
1-4 Random Affix(es)

Magic Amulet
Blackmoor
Perfect Skull
Any Jewel
Necromancer Amulet
+1-3 To Necromancer Skill Levels
+10-30 To Energy
All Resistances +10-20
10-20% Faster Cast Rate
1-4 Random Affix(es)

Magic Ring
Blackmoor
Perfect Skull
Any Jewel
Necromancer Ring
+1-2 To Necromancer Skill Levels
+10-20 To Energy
+25-75 To Life
1-4 Random Affix(es)

Magic Necromancer Weapon
Blackmoor
Perfect Skull
Any Jewel
Necromancer Crafted Weapon
+125-250% Enhanced Damage
35-70% Increased Attack Speed
+2-6 To Poison Dagger (Necromancer Only)
1-4 Random Affix(es)

Magic Weapon other than Necromancer Weapon
Blackmoor
Perfect Skull
Any Jewel
Necromancer Crafted Weapon
+100-200% Enhanced Damage
30-60% Increased Attack Speed
15-45% Chance of Crushing Blow
1-4 Random Affix(es)

Paladin Craft
Input Output
Magic Helm
Holy Symbol
Perfect Diamond
Any Jewel
Paladin Helm
+40-120% Enhanced Defense
10-20% Chance of Crushing Blow
+1-3 To Light Radius
1-4 Random Affix(es)

Magic Boots Class Armor
Holy Symbol
Perfect Diamond
Any Jewel
Paladin Boots
10-30% Faster Run/Walk
15-45% Slower Stamina Drain
+25-75% Enhanced Defense
1-4 Random Affix(es)

Magic Gloves
Holy Symbol
Perfect Diamond
Any Jewel
Paladin Gloves
+10-20 To Strength
+10-20 To Dexterity
10-20% Increased Attack Speed
Gem Socket (1)
1-4 Random Affix(es)

Magic Belt Class Armor
Holy Symbol
Perfect Diamond
Any Jewel
Paladin Belt
+10-20 To Strength
10-20% Faster Hit Recovery
Increase Max Life 10-20%
1-4 Random Affix(es)

Magic Shield
Holy Symbol
Perfect Diamond
Any Jewel
Paladin Shield
All Resistances +20-30
10-20% Increased Chance of Blocking
+2-4 To Holy Shield (Paladin Only)
1-4 Random Affix(es)

Magic Body Armor
Holy Symbol
Perfect Diamond
Any Jewel
Paladin Body
+100-200% Enhanced Defense
All Resistances +10-20
1-4 Random Affix(es)

Magic Amulet
Holy Symbol
Perfect Diamond
Any Jewel
Paladin Amulet
+1-3 To Paladin Skill Levels
+10-20 To Dexterity
+10-20 To Strength
All Resistances +10-20
1-4 Random Affix(es)

Magic Ring
Holy Symbol
Perfect Diamond
Any Jewel
Paladin Ring
+1-2 To Paladin Skill Levels
+5-15 To Dexterity
+5-15 To Strength
Replenish Life +5-15
1-4 Random Affix(es)

Magic Paladin Weapon
Holy Symbol
Perfect Diamond
Any Jewel
Paladin Crafted Weapon
+125-250% Enhanced Damage
20-40% Increased Attack Speed
50-150% Bonus To Attack Rating
1-4 Random Affix(es)

Magic Weapon other than Paladin Weapon
Holy Symbol
Perfect Diamond
Any Jewel
Paladin Crafted Weapon
+100-200% Enhanced Damage
15-30% Increased Attack Speed
25-75% Bonus To Attack Rating
1-4 Random Affix(es)

Sorceress Craft
Input Output
Magic Helm
Crushed Gem
Perfect Sapphire
Any Jewel
Sorceress Helm
Increase Max Mana 10-20%
10-20% Faster Cast Rate
+1 To Sorceress Skill Levels
+20-60% Enhanced Defense
1-4 Random Affix(es)

Magic Boots Class Armor
Crushed Gem
Perfect Sapphire
Any Jewel
Sorceress Boots
10-30% Faster Run/Walk
+30-90 To Max Stamina
+30-90% Enhanced Defense
1-4 Random Affix(es)

Magic Gloves
Crushed Gem
Perfect Sapphire
Any Jewel
Sorceress Gloves
10-20% Faster Cast Rate
+2-6 To Enchant (Sorceress Only)
+30-90 To Mana
1-4 Random Affix(es)

Magic Belt
Crushed Gem
Perfect Sapphire
Any Jewel
Sorceress Belt
20-60% Damage Taken Goes to Mana
20-40% Faster Hit Recovery
+20-60% Enhanced Defense
1-4 Random Affix(es)

Magic Shield
Crushed Gem
Perfect Sapphire
Any Jewel
Sorceress Shield
+40-120% Enhanced Defense
+2-4 To Chilling Armor (Sorceress Only)
+2-4 To Fire Shield (Sorceress Only)
10-20% Increased Chance of Blocking
1-4 Random Affix(es)

Magic Body Armor
Crushed Gem
Perfect Sapphire
Any Jewel
Sorceress Body
Requirements -40%
Attacker Takes Damage of 50-150
+75-150% Enhanced Defense
1-4 Random Affix(es)

Magic Amulet
Crushed Gem
Perfect Sapphire
Any Jewel
Sorceress Amulet
+1-3 To Sorceress Skill Levels
+15-30 To Energy
All Resistances +10-20
10-20% Faster Cast Rate
1-4 Random Affix(es)

Magic Ring
Crushed Gem
Perfect Sapphire
Any Jewel
Sorceress Ring
+1-2 To Sorceress Skill Levels
+10-20 To Energy
+30-90 To Life
1-4 Random Affix(es)

Magic Sorceress Weapon
Crushed Gem
Perfect Sapphire
Any Jewel
Sorceress Crafted Weapon
All Resistances +10-20
10-20% Faster Cast Rate
+25-75 To Mana
1-4 Random Affix(es)

Magic Weapon other than Sorceress Weapon
Crushed Gem
Perfect Sapphire
Any Jewel
Sorceress Crafted Weapon
All Resistances +10-15
10-20% Faster Cast Rate
+20-60 To Mana
1-4 Random Affix(es)

Class Craft items must be created by a correspondent class character, but can be used by any class.
LoD craft items have ilvl of (char lvl x 50% + item lvl x 50%), but ES craft recipes lack the description of ilvl and spawn an ilvl 1 item.
Weapons/armor can still have good mods as far as they have high qlvl.
Rings and amulets have no qlvl, so their random mods are always junky (the fixed mods are still powerful, though).

Skill/Stat Craft
Caution: Never try to create/reroll/craft/d-stone a unique twice in a game.
Or it will turn into a rare instead of a unique.

Skill Craft
Input Output
Unique Item
Spider's Silk
6 Perfect Emeralds
(by Amazon)
The Same Unique Item
+1 To Amazon Skill Levels
Unique Item
Dragon Stone
6 Perfect Rubies
(by Assassin)
The Same Unique Item
+1 To Assassin Skill Levels
Unique Item
Forging Hammer
6 Perfect Amethysts
(by Barbarian)
The Same Unique Item
+1 To Barbarian Skill Levels
Unique Item
Tyranium Ore
6 Perfect Topazes
(by Druid)
The Same Unique Item
+1 To Druid Skill Levels
Unique Item
Blackmoor
6 Perfect Skulls
(by Necromancer)
The Same Unique Item
+1 To Necromancer Skill Levels
Unique Item
Holy Symbol
6 Perfect Diamonds
(by Paladin)
The Same Unique Item
+1 To Paladin Skill Levels
Unique Item
Crushed Gem
6 Perfect Sapphires
(by Sorceress)
The Same Unique Item
+1 To Sorceress Skill Levels
Set Item
Spider's Silk
6 Perfect Emeralds
(by Amazon)
The Same Set Item
+1 To Amazon Skill Levels
Set Item
Dragon Stone
6 Perfect Rubies
(by Assassin)
The Same Set Item
+1 To Assassin Skill Levels
Set Item
Forging Hammer
6 Perfect Amethysts
(by Barbarian)
The Same Set Item
+1 To Barbarian Skill Levels
Set Item
Tyranium Ore
6 Perfect Topazes
(by Druid)
The Same Set Item
+1 To Druid Skill Levels
Set Item
Blackmoor
6 Perfect Skulls
(by Necromancer)
The Same Set Item
+1 To Necromancer Skill Levels
Set Item
Holy Symbol
6 Perfect Diamonds
(by Paladin)
The Same Set Item
+1 To Paladin Skill Levels
Set Item
Crushed Gem
6 Perfect Sapphires
(by Sorceress)
The Same Set Item
+1 To Sorceress Skill Levels
Stat Craft
Input Output
Unique Item
6 Spider's Silks
Perfect Emerald
(by Amazon)
The Same Unique Item
20% Bonus To Attack Rating
Unique Item
6 Dragon Stones
Perfect Ruby
(by Assassin)
The Same Unique Item
30% Increased Attack Speed
Unique Item
6 Forging Hammers
Perfect Amethyst
(by Barbarian)
The Same Unique Item
Adds 15 Damage
Unique Item
6 Tyranium Ores
Perfect Topaz
(by Druid)
The Same Unique Item
Increase Max Life 20%
Unique Item
6 Blackmoors
Perfect Skull
(by Necromancer)
The Same Unique Item
20% Faster Cast Rate
Unique Item
6 Holy Symbols
Perfect Diamond
(by Paladin)
The Same Unique Item
+50 To Defense
Unique Item
6 Crushed Gems
Perfect Sapphire
(by Sorceress)
The Same Unique Item
Increase Max Mana 20%
Set Item
6 Spider's Silks
Perfect Emerald
(by Amazon)
The Same Set Item
20% Bonus To Attack Rating
Set Item
6 Dragon Stones
Perfect Ruby
(by Assassin)
The Same Set Item
30% Increased Attack Speed
Set Item
6 Forging Hammers
Perfect Amethyst
(by Barbarian)
The Same Set Item
Adds 15 Damage
Set Item
6 Tyranium Ores
Perfect Topaz
(by Druid)
The Same Set Item
Increase Max Life 20%
Set Item
6 Blackmoors
Perfect Skull
(by Necromancer)
The Same Set Item
20% Faster Cast Rate
Set Item
6 Holy Symbols
Perfect Diamond
(by Paladin)
The Same Set Item
+50 To Defense
Set Item
6 Crushed Gems
Perfect Sapphire
(by Sorceress)
The Same Set Item
Increase Max Mana 20%
Skill/Stat Crafting doesn't spawn any crafted (orange) item, but it enhances unique/set items.
Reroll may change not only variable stats, but item itself if multiple uniques or sets of that type exist.

D-Stoning
Caution: Never try to create/reroll/craft/d-stone a unique twice in a game.
Or it will turn into a rare instead of a unique.

Enhance Weapons
Input Output
Any Weapon
Spider's Silk
The Same Item
Picercing Attack (5)
Level Requirement +2
(The cap is unknown)
Any Weapon
Dragon Stone
The Same Item
5% Increased Attack Speed
Level Requirement +2
(The cap is 135%)
Any Weapon
Forging Hammer
The Same Item
+10% Enhanced Damage
(Only if the item has any Enhanced Damage,
otherwise this recipe adds +1 to Max Damage)
Level Requirement +2
(The cap for ED is 923%)
(The cap for Max Dam is 127)
Any Weapon
Tyranium Ore
The Same Item
10 To Life
Level Requirement +2
(The cap is 430)
Any Weapon
Blackmoor
The Same Item
Adds 10-15 Poison Damage Over 2 Sec
Level Requirement +2
(The cap is 1661-2042 Poison Damage Over 20 Sec)
Any Weapon
Holy Symbol
The Same Item
+10% Enhanced Defense
Level Requirement +2
(The cap is 923%)
Any Weapon
Crushed Gem
The Same Item
10 To Mana
Level Requirement +2
(The cap is 223)
Enhance Armor
Input Output
Any Armor
Spider's Silk
The Same Item
5% Better Chance of Getting Magic Item
Level Requirement +3
(The cap is 155%)
Any Armor
Dragon Stone
The Same Item
+2 To Min Damage
Level Requirement +3
(The cap is 63)
Any Armor
Forging Hammer
The Same Item
+10% Enhanced Defense
Level Requirement +3
(The cap is 923%)
Any Armor
Tyranium Ore
The Same Item
Increase Max Life 5%
Level Requirement +3
(The cap is 52%)
Any Armor
Blackmoor
The Same Item
5% Faster Cast Rate
Level Requirement +3
(The cap is 135%)
Any Armor
Holy Symbol
The Same Item
All Resistances +5
Level Requirement +3
(The cap is 205)
Any Armor
Crushed Gem
The Same Item
Increase Max Mana 5%
Level Requirement +3
(The cap is 52%)
Any Body Armor
5 Quills
The Same Item
Attacker Takes Damage of 5
(The cap is 1023)
Enhance Jewelry
Input Output
Any Amulet
Spider's Silk
The Same Item
5% Bonus To Attack Rating
Level Requirement +4
(The cap is 491%)
Any Amulet
Dragon Stone
The Same Item
(0.5 Per Char Lvl) Attacker Takes Damage of 0-50
Level Requirement +4
Any Amulet
Forging Hammer
The Same Item
2 Life After Each Kill
Level Requirement +4
(The cap is 127)
Any Amulet
Tyranium Ore
The Same Item
Increase Max Life 5%
Level Requirement +5
(The cap is 52%)
Any Amulet
Blackmoor
The Same Item
2 Mana After Each Kill
(The cap is 127)
Level Requirement +4
Any Amulet
Holy Symbol
The Same Item
All Resistances +5
Level Requirement +4
(The cap is 205)
Any Amulet
Crushed Gem
The Same Item
Increase Max Mana 5%
Level Requirement +5
(The cap is 52%)
Any Ring
Spider's Silk
The Same Item
30 To Attack Rating
Level Requirement +4
(The cap is 1023)
Any Ring
Dragon Stone
The Same Item
5% Deadly Strike
Level Requirement +4
(The cap is 127%)
Any Ring
Forging Hammer
The Same Item
1% Life Stolen Per Hit
Level Requirement +5
(The cap is 127%)
Any Ring
Tyranium Ore
The Same Item
Damage Reduced By 2
Level Requirement +4
(The cap is 63)
Any Ring
Blackmoor
The Same Item
5% Chance of Crushing Blow
Level Requirement +4
(The cap is 127%)
Any Ring
Holy Symbol
The Same Item
1% Mana Stolen Per Hit
Level Requirement +5
(The cap is 127%)
Any Ring
Crushed Gem
The Same Item
Magic Damage Reduced By 2
Level Requirement +4
(The cap is 63)

Secret Recipes
Spoiler Alert!
These recipes are hidden for amusement and to be found by deciphering the ancient scrolls.
If you like to know the recipes in exchange for the fun of playing, type Ctrl-A (Select All).
Secret Recipe 01
Input Output
Any Item
Devian Cell (Unique Odd Charm)
The Same Item
+1 To A Random Skill
(disabled)
Secret Recipe 02
Input Output
Jawbone
Scalp
Eye
Flawed Skull
Secret Recipe 03
Input Output
Any Item
Any Magic Item of Light
The Same Item
Display Aura

Any Item
Any Magic Item of Radiance
The Same Item
Display Aura

Any Item
Any Magic Item of the Sun
The Same Item
Display Aura

Secret Recipe 04
Input Output
Any Non Ethereal Weapon
Tyranium ore
Full Rejuvenation Potin
The Same Item
Repairs 1 Durability In 20 Sec
Any Non Ethereal Armor
Tyranium ore
Full Rejuvenation Potin
The Same Item
Repairs 1 Durability In 20 Sec
Secret Recipe 05
Input Output
Any Armor
Perfect Diamond
Perfect Topaz
Crushed Gem
The Same Item
Reduces All Vendor Prices 3%
Level Requirement +1
(The cap is 99%)

Secret Recipe 06
Input Output
Any Weapon
Perfect Sapphire
Perfect Ruby
Crushed Gem
The Same Item
Reduces All Vendor Prices 3%
Level Requirement +1
(The cap is 99%)

Secret Recipe 07
Input Output
Forging Hammer
Crushed Gem
3 Chipped Diamonds
Secret Recipe 08
Input Output
Any Normal Item
Quill
The Same Item
Attacker Takes Damage of 1
(The cap is 1023)
doesn't work with quills dropped in NM or Hell
Secret Recipe 09
Input Output
Any Normal Item
Quill
Fang
Chipped Topaz
The Same Item
Attacker Takes Physical Damage of 1
doesn't work with quills dropped in NM or Hell
Secret Recipe 10
Input Output
Any Normal Helm
Brain
Forging Hammer
The Same Item
+1 To Energy
Secret Recipe 11
Input Output
Jawbone Cap
Jawbone
Forging Hammer
Crushed Gem
The Same Item
Damage Reduced by 2
Jawbone Visor
Jawbone
Forging Hammer
Crushed Gem
The Same Item
Damage Reduced by 2
Carnage Helm
Jawbone
Forging Hammer
Crushed Gem
The Same Item
Damage Reduced by 2
Secret Recipe 12
Input Output
Any Normal Boots
Tail
Forging Hammer
The Same Item
5% Faster Run/Walk
Secret Recipe 13
Input Output
Any Rare Ethereal Weapon
3 Perfect Gems
Key
The Same Item (Rerolled)

Secret Recipe 14
Input Output
Any Magic Weapon
5 Chipped Obsidians
Tome of Town Portal
Normal Weapon of the Same Type

Secret Recipe 15
Input Output
Any Magic Armor
5 Chipped Diamonds
Tome of Identify
Normal Armor of the Same Type

Secret Recipe 16
Input Output
Any 0-5 Socket Normal Weapon
Forging Hammer
Tyranium Ore
Dragon Stone
The Same Item
Adds 1 Socket if Possible
Any 0-5 Socket Normal Armor
Forging Hammer
Tyranium Ore
Dragon Stone
The Same Item
Adds 1 Socket if Possible
Secret Recipe 17
Input Output
Any Magic Ring
Spider's silk
Perfect Emerald
Magic Amazonian Loop
Random Affix(es)
+1 To Bow & Crossbow (Amazon Only) (33% Chance)
+1 To Passive & Magic (Amazon Only) (33% Chance)
+1 To Spear & Javelin (Amazon Only) (33% Chance)
Any Magic Ring
Dragon Stone
Perfect Ruby
Magic Assasin's Jewel
Random Affix(es)
+1 To Traps (Assassin Only) (33% Chance)
+1 To Shadow Desciplines (Assassin Only) (33% Chance)
+1 To Martial Arts (Assassin Only) (33% Chance)
Any Magic Ring
Forging Hammer
Perfect Amethyst
Magic Barbaric Knuckle
Random Affix(es)
+1 To Tribal Masteries (Barbarian Only) (33% Chance)
+1 To Tribal Skills (Barbarian Only) (33% Chance)
+1 To Highland Skills (Barbarian Only) (33% Chance)
Any Magic Ring
Tyranium Ore
Perfect Topaz
Magic Druid's Seal
Random Affix(es)
+1 To Summoning (Druid Only) (33% Chance)
+1 To Shape Shifting [Skill Tab] (Druid Only) (33% Chance)
+1 To Elemental Skills (Druid Only) (33% Chance)
Any Magic Ring
Blackmoor
Perfect Skull
Magic Necromancer's Stone
Random Affix(es)
+1 To Curses (Necromancer Only) (33% Chance)
+1 To Poison & Bone (Necromancer Only) (33% Chance)
+1 To Summoning (Necromancer Only) (33% Chance)
Any Magic Ring
Holy Symbol
Perfect Diamond
Magic Paladic Halo
Random Affix(es)
+1 To Offensive Auras (Paladin Only) (33% Chance)
+1 To Combat Skills (Paladin Only) (33% Chance)
+1 To Defensive Auras (Paladin Only) (33% Chance)
Any Magic Ring
Crushed Gem
Perfect Sapphire
Magic Sorcerer's Band
Random Affix(es)
+1 To Fire Spells (Sorceress Only) (33% Chance)
+1 To Lightning Spells (Sorceress Only) (33% Chance)
+1 To Cold Spells (Sorceress Only) (33% Chance)
Any Magic Amulet
Spider's silk
Perfect Emerald
Magic Amazonian Pin
Random Affix(es)
+1 To Amazon Skill Levels (Amazon Only)
Any Magic Amulet
Dragon Stone
Perfect Ruby
Magic Assasin's Choker
Random Affix(es)
+1 To Assassin Skill Levels (Assassin Only)
Any Magic Amulet
Forging Hammer
Perfect Amethyst
Magic Primal Charm
Random Affix(es)
+1 To Barbarian Skill Levels (Barbarian Only)
Any Magic Amulet
Tyranium Ore
Perfect Topaz
Magic Druidic Necklace
Random Affix(es)
+1 To Druid Skill Levels (Druid Only)
Any Magic Amulet
Blackmoor
Perfect Skull
Magic Death's Locket
Random Affix(es)
+1 To Necromancer Skill Levels (Necromancer Only)
Any Magic Amulet
Holy Symbol
Perfect Diamond
Magic Holy Pendant
Random Affix(es)
+1 To Paladin Skill Levels (Paladin Only)
Any Magic Amulet
Crushed Gem
Perfect Sapphire
Magic Sorcerer's Talisman
Random Affix(es)
+1 To Sorceress Skill Levels (Sorceress Only)
Secret Recipe 18
Input Output
Any Magic/Rare Jewel
Cookbook
Super Healing Potion
The Same Item
Replenish Life +76
(The cap is +76)

Secret Recipe 19
Input Output
Any Magic/Rare Jewel
Cookbook
Super Mana Potion
The Same Item
Regenerate Mana 100%
(The cap is 256%)

Secret Recipe 20
Input Output
Any Weapon
10 Player Ears
10 Souls
The Same Item
+5% to Experience Gained
Drain Life +10

Secret Recipe 21
Input Output
Any Weapon
10 Player Ears
10 Eyes
The Same Item
+10% Better Chance of Getting Magic Items
Drain Life +5

Secret Recipe 22
Input Output
Any Unique Charm
Any Charm except Odd Charm
Jawbone
Rare Charm of the Same Type
up to 3 Random Prefixes
up to 3 Random Suffixes
Secret Recipe 23
Input Output
Any Rare Charm
3 Blackmoors
Rare Charm of the Same Type
up to 3 Random Prefixes
up to 3 Random Suffixes

Secret Recipe 24
Input Output
Scroll of Resistance (Quest Reward)
Rare Small Charm
The Same Item
All Resistance +8%

Scroll of Resistance (Quest Reward)
Rare Large Charm
The Same Item
All Resistance +12%

Scroll of Resistance (Quest Reward)
Rare Grand Charm
The Same Item
All Resistance +16%

Secret Recipe 25
Input Output
Book of Skill (Quest Reward)
Rare Grand Charm
The Same Item
+1 To All Skill Levels

Secret Recipe 26
Input Output
Crafted Weapon
Perfect Amethyst
6 Dragon Stone
Forging Hammer
Set Weapon of the Same Type

Secret Recipe 27
Input Output
Crafted Armor
Perfect Diamond
6 Dragon Stone
Forging Hammer
Set Armor of the Same Type

Secret Recipe 28
Input Output
Crafted Ring
Perfect Skull
6 Dragon Stone
Forging Hammer
Set Ring

Secret Recipe 29
Input Output
Crafted Amulet
Perfect Ruby
6 Dragon Stone
Forging Hammer
Set Amulet

Secret Recipe 30
Input Output
Griswold's Hand
Forging Hammer
Any Axe Class Weapon
Griswold's Revenge (Unique Gothic Axe)

Secret Recipe 31
Input Output
Treehead Woodfist's Arm
Forging Hammer
Any Club/Spiked Club (incl. Excep. & Elite)
Woodfist's Arm (Unique Oak Branch)

Secret Recipe 32
Input Output
Radament's Head
Forging Hammer
Any Shield
Radament's Rotting Skull (Unique Unraveller Head)

Secret Recipe 33
Input Output
Hephasto's Hand
Forging Hammer
Any Throwing Axe
Hephasto's Last Project (Unique Balanced Hatchet)

Secret Recipe 34
Input Output
10 Dragon Stones
Cook Book
Tome of Experience
Secret Recipe 35
Input Output
Unique Small Charm
Unique Large Charm
Unique Grand Charm
Unique Odd Charm
10 Dragon Stones
Cook Book
Book of Skill

Secret Recipe 36
Input Output
Any Item
Sa Rune(15)
Tome of Experience
The Same Item
Level Requirement -1
(only removes the requirement from DStoning)

Secret Recipe 37
Input Output
Any Item
Sa Rune(15)
Book of Skill
The Same Item
Level Requirement -3
(only removes the requirement from DStoning)

Secret Recipe 38
Input Output
Magic/Rare/Crafted Ring
Any Jewel
Elixir
Eye
Brain
The Same Item
Gem Socket (1)

Secret Recipe 39
Input Output
Magic/Rare/Crafted Amulet
Any Jewel
Elixir
Heart
Soul
The Same Item
Gem Socket (1)

Secret Recipe 40
Input Output
Unique/Set Ring
Unique Jewel
Elixir
Fang
Horn
The Same Item
Gem Socket (1)

Secret Recipe 41
Input Output
Unique/Set Amulet
Unique Jewel
Elixir
Spleen
Scalp
The Same Item
Gem Socket (1)

Secret Recipe 42
Input Output
Any Weapon
Blackmoor
Holy Symbol
Cookbook
The Same Item
Slain Monsters Rest In Peace
Secret Recipe 43
Input Output
Any Weapon
Forging Hammer
Tyranium Ore
Cookbook
The Same Item
3% Life Stolen Per Hit
(The cap is 127%)
Secret Recipe 44
Input Output
Any Weapon
Forging Hammer
Crushed Gem
Cookbook
The Same Item
3% Mana Stolen Per Hit
(The cap is 127%)
Secret Recipe 45
Input Output
Any Weapon
Forging Hammer
Unique Small Charm
Cookbook
The Same Item
3% Life Stolen Per Hit
(The cap is 127%)
3% Mana Stolen Per Hit
(The cap is 127%)
Secret Recipe 46
Input Output
Any Gloves
Forging Hammer
Tyranium Ore
Cookbook
The Same Item
3 Life Afrer Each Kill
(The cap is 63)
Secret Recipe 47
Input Output
Any Gloves
Forging Hammer
Crushed Gem
Cookbook
The Same Item
3 Mana Afrer Each Kill
(The cap is 63)
Secret Recipe 48
Input Output
Any Gloves
Forging Hammer
Unique Small Charm
Cookbook
The Same Item
3 Life Afrer Each Kill
(The cap is 63)
3 Mana Afrer Each Kill
(The cap is 63)
Secret Recipe 49
Input Output
Any Weapon
Forging Hammer
Dragon Stone
Cookbook
The Same Item
10% Increased Attack Speed
(The cap is 135%)
Secret Recipe 50
Input Output
Any Gloves
Forging Hammer
Blackmoor
Cookbook
The Same Item
10% Faster Cast Rate
(The cap is 135%)
Secret Recipe 51
Input Output
Any no Socket Grand Charm
Socketed Ring
Socketed Amulet
The Same Grand Charm
Gem Socket (1)
(ilvl = previous ilvl)
Any 1 Socket Grand Charm
Socketed Ring
Socketed Amulet
The Same Grand Charm
Gem Socket (2)
(ilvl = previous ilvl)
Any 2 Socket Grand Charm
Socketed Ring
Socketed Amulet
The Same Grand Charm
Gem Socket (3)
(ilvl = previous ilvl)

Any Large Charm
Any 1 Socketed Grand Charm
Socketed Ring
Socketed Amulet
The Same Magic Large Charm
Gem Socket (1)
(ilvl = previous ilvl)
Any Large Charm
Any 2 Socket Grand Charm
Socketed Ring
Socketed Amulet
The Same Large Charm
Gem Socket (2)
(ilvl = previous ilvl)
Any Small Charm
Any 2 Socket Grand Charm

Socketed Ring
Socketed Amulet
The Same Small Charm
Gem Socket (1)
(ilvl = previous ilvl)