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minesfieldsettingsdialog.cpp
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#include "minesfieldsettingsdialog.h"
#include <ui_minesfieldsettingsdialog.h>
MinesFieldSettingsDialog::MinesFieldSettingsDialog(MinesFieldWidget* minesFieldWidget, QWidget* parent)
: QDialog(parent)
, minesFieldWidget(minesFieldWidget)
, ui(new Ui::MinesFieldSettingsDialog)
, settings(&minesFieldWidget->getSettings())
{
ui->setupUi(this);
ui->backgroundColorButton->setColor(settings->backgroundColor);
ui->closedCellColorButton->setColor(settings->closedCellColor);
ui->openedCellColorButton->setColor(settings->openedCellColor);
ui->markedAsBombColorButton->setColor(settings->markedAsBombColor);
ui->markedAsQuestionColorButton->setColor(settings->markedAsQuestionColor);
ui->borderColorButton->setColor(settings->borderColor);
ui->minesAroundColorButton->setColor(settings->minesAroundColor);
ui->showZoom->setChecked(settings->isZoomEnabled);
ui->showHints->setChecked(settings->isHintsEnabled);
connect(this, SIGNAL(accepted()), this, SLOT(updateSettings()));
connect(ui->backgroundColorButton, SIGNAL(clicked(bool)), this, SLOT(updateSettings()));
connect(ui->closedCellColorButton, SIGNAL(clicked(bool)), this, SLOT(updateSettings()));
connect(ui->openedCellColorButton, SIGNAL(clicked(bool)), this, SLOT(updateSettings()));
connect(ui->markedAsBombColorButton, SIGNAL(clicked(bool)), this, SLOT(updateSettings()));
connect(ui->markedAsQuestionColorButton, SIGNAL(clicked(bool)), this, SLOT(updateSettings()));
connect(ui->borderColorButton, SIGNAL(clicked(bool)), this, SLOT(updateSettings()));
connect(ui->minesAroundColorButton, SIGNAL(clicked(bool)), this, SLOT(updateSettings()));
connect(ui->showZoom, SIGNAL(clicked(bool)), this, SLOT(updateSettings()));
connect(ui->showHints, SIGNAL(clicked(bool)), this, SLOT(updateSettings()));
}
MinesFieldSettingsDialog::~MinesFieldSettingsDialog()
{
delete ui;
}
MinesFieldWidgetSettings MinesFieldSettingsDialog::getSettings() const
{
return *settings;
}
void MinesFieldSettingsDialog::updateSettings()
{
settings->backgroundColor = ui->backgroundColorButton->getColor();
settings->closedCellColor = ui->closedCellColorButton->getColor();
settings->openedCellColor = ui->openedCellColorButton->getColor();
settings->markedAsBombColor = ui->markedAsBombColorButton->getColor();
settings->markedAsQuestionColor = ui->markedAsQuestionColorButton->getColor();
settings->borderColor = ui->borderColorButton->getColor();
settings->minesAroundColor = ui->minesAroundColorButton->getColor();
settings->isZoomEnabled = ui->showZoom->isChecked();
settings->isHintsEnabled = ui->showHints->isChecked();
minesFieldWidget->updatePixmap();
}