Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

add carp hardsuit for traitors #1446

Closed

Conversation

deltanedas
Copy link
Member

cherry picked from upstream

* FactionClothing

* swtich carp to the Dragon faction

* add carp hardsuit

* add carp hardsuit to uplink

* fixes

* webedit ops 1

* why did i name it that wtf

* among

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
@github-actions github-actions bot added Changes: YML Changes any yml files Changes: C# Changes any cs files Changes: Localization Changes any ftl files labels Jun 30, 2024
@therealDLondon
Copy link
Member

Cant this wait for the main upstream merge? This isnt of vital importance to DeltaV

@WarMechanic
Copy link
Contributor

icarus carp bombing is vital to delta v

@DangerRevolution
Copy link
Contributor

the actual answer is that last word on upstream merge put it a month away

@deltanedas
Copy link
Member Author

no this cant wait a month we need advanced fishops

@Squishy77
Copy link
Contributor

Now we can re the hard suit

@deltanedas
Copy link
Member Author

valid

@deltanedas deltanedas closed this Jul 28, 2024
@deltanedas deltanedas deleted the fishops-ops-ops-ops-ops branch July 28, 2024 01:28
LaryNevesPR pushed a commit to LaryNevesPR/Estacao-Andromeda that referenced this pull request Jan 11, 2025
# Description

When Simple-Station/Einstein-Engines#720 (PR to
raise trait limit from 5 to 10) was merged, we only had **53** traits.
Now, we have a total of **109** traits. I was conservative with the
trait limit back then because we didn't have as much traits, but now
that we have so many we should raise the default trait limit from **10**
to **14**. I believe 14 should be as high as it gets from now on.

For reference, the quirk limit in /tg/ station is just a maximum of 6
positive quirks. So a typical build that reaches the 14 trait limit
would be something like 6 positive traits, 6 negative traits to afford
all of those positive traits, 1 language trait and 1 accent trait.

# Changelog

<!--
You can add an author after the `:cl:` to change the name that appears
in the changelog (ex: `:cl: Death`)
Leaving it blank will default to your GitHub display name
This includes all available types for the changelog
-->

:cl: Skubman
- tweak: The maximum trait limit has increased from 10 traits to 14
traits.
LaryNevesPR pushed a commit to LaryNevesPR/Estacao-Andromeda that referenced this pull request Jan 11, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Changes: C# Changes any cs files Changes: Localization Changes any ftl files Changes: YML Changes any yml files
Projects
None yet
Development

Successfully merging this pull request may close these issues.

5 participants