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make void jetpack REable #1400

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merged 2 commits into from
Jun 17, 2024
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About the PR

you can reverse engineer void jetpack, difficulty 4 because its objectively better than normal ones
also much more expensive, costing silver and glass but a little less plastic

Why / Balance

  • salv can find them on wrecks+ruins to be REd to make more of them for everyone
    right now you have 2-3 people with em and the rest suffer :trollface:
  • ce can RE it roundstart at the cost of having no jetpack for a while

Technical details

no

Media

07:19:11

07:20:38

  • I have added screenshots/videos to this PR showcasing its changes ingame, or this PR does not require an ingame showcase

Breaking changes

no

Changelog
🆑

  • tweak: Void Jetpacks can now be reverse engineered.

@github-actions github-actions bot added the Changes: YML Changes any yml files label Jun 17, 2024
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@Colin-Tel Colin-Tel left a comment

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Convened with head admins, everything's copacetic.

@Colin-Tel Colin-Tel merged commit d29f92c into DeltaV-Station:master Jun 17, 2024
11 checks passed
@deltanedas deltanedas deleted the void-ops branch June 17, 2024 19:06
LaryNevesPR pushed a commit to LaryNevesPR/Estacao-Andromeda that referenced this pull request Jan 3, 2025
# Description

Adds a new marking category, visual layer, and face.
This stops IPC screens, makeup, and other face markings from appearing
above hair.

Solves DeltaV-Station#1328 

---

<details><summary><h1>Media</h1></summary>
<p>


![image](https://github.com/user-attachments/assets/06d787a0-9e89-4513-9fb3-c53085c32595)

</p>
</details>

---

# Changelog
:cl:
- add: Face markings are now in their own category
- fix: IPC screens no longer show up above hair
LaryNevesPR pushed a commit to LaryNevesPR/Estacao-Andromeda that referenced this pull request Jan 3, 2025
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2 participants