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Copy pathchapter10-minimax-game-strategy.cpp
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chapter10-minimax-game-strategy.cpp
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// My first attempt on Minimax , using tic-tac-toe game as a sample.
#include <iostream>
#include <vector>
using namespace std;
int function_call_count;
bool computerWin(const vector<int> &board)
{
int i, j;
for (i = 0; i < 3; ++i) {
for (j = 0; j < 3; ++j) {
if (board[i * 3 + j] != -1) {
break;
}
}
if (j == 3) {
return true;
}
}
for (i = 0; i < 3; ++i) {
for (j = 0; j < 3; ++j) {
if (board[j * 3 + i] != -1) {
break;
}
}
if (j == 3) {
return true;
}
}
if (board[0] == board[4] && board[4] == board[8] && board[8] == -1) {
return true;
}
if (board[2] == board[4] && board[4] == board[6] && board[6] == -1) {
return true;
}
return false;
}
bool humanWin(const vector<int> &board)
{
int i, j;
for (i = 0; i < 3; ++i) {
for (j = 0; j < 3; ++j) {
if (board[i * 3 + j] != 1) {
break;
}
}
if (j == 3) {
return true;
}
}
for (i = 0; i < 3; ++i) {
for (j = 0; j < 3; ++j) {
if (board[j * 3 + i] != 1) {
break;
}
}
if (j == 3) {
return true;
}
}
if (board[0] == board[4] && board[4] == board[8] && board[8] == 1) {
return true;
}
if (board[2] == board[4] && board[4] == board[6] && board[6] == 1) {
return true;
}
return false;
}
bool fullBoard(const vector<int> &board)
{
for (int i = 0; i < 9; ++i) {
if (board[i] == 0) {
return false;
}
}
return true;
}
void findComputerMove(vector<int> &board, int &best_move, int &result)
{
void findHumanMove(vector<int> &, int &, int &);
int dc, i, response;
++function_call_count;
best_move = -1;
if (fullBoard(board)) {
result = 0;
return;
}
if (computerWin(board)) {
result = -1;
return;
}
for (i = 0; i < 9; ++i) {
if (board[i] != 0) {
continue;
}
board[i] = -1;
findHumanMove(board, dc, response);
board[i] = 0;
if (best_move == -1 || response < result) {
result = response;
best_move = i;
}
}
}
void findHumanMove(vector<int> &board, int &best_move, int &result)
{
void findComputerMove(vector<int> &, int &, int &);
int dc, i, response;
++function_call_count;
best_move = -1;
if (fullBoard(board)) {
result = 0;
return;
}
if (humanWin(board)) {
result = 1;
return;
}
for (i = 0; i < 9; ++i) {
if (board[i] != 0) {
continue;
}
board[i] = 1;
findComputerMove(board, dc, response);
board[i] = 0;
if (best_move == -1 || response > result) {
result = response;
best_move = i;
}
}
}
void printBoard(const vector<int> &board)
{
cout << " 1 2 3" << endl;
int i, j;
for (i = 0; i < 3; ++i) {
cout << i + 1;
for (j = 0; j < 3; ++j) {
cout << ' ';
switch(board[i * 3 + j]) {
case -1:
cout << 'X';
break;
case 0:
cout << '.';
break;
case 1:
cout << 'O';
break;
}
}
cout << endl;
}
}
int main()
{
vector<int> board;
int n;
int result;
board.resize(9, 0);
while (cin >> n) {
if (n < 0 || n >= 9 || board[n]) {
cout << "Invalid move" << endl;
continue;
}
board[n] = 1;
printBoard(board);
if (humanWin(board)) {
cout << "You win." << endl;
break;
}
if (fullBoard(board)) {
cout << "Draw." << endl;
break;
}
result = 1;
function_call_count = 0;
findComputerMove(board, n, result);
cout << "Number of function calls: " << function_call_count << endl;
board[n] = -1;
printBoard(board);
if (computerWin(board)) {
cout << "Computer win." << endl;
break;
}
if (fullBoard(board)) {
cout << "Draw." << endl;
break;
}
}
return 0;
}