-
Notifications
You must be signed in to change notification settings - Fork 1.4k
/
Copy pathTileControl.cs
652 lines (529 loc) · 23.4 KB
/
TileControl.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Threading;
using System.Threading.Tasks;
using Windows.Foundation;
using Windows.System;
using Windows.UI.Composition;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Hosting;
using Windows.UI.Xaml.Media;
namespace Microsoft.Toolkit.Uwp.UI.Controls
{
/// <summary>
/// A ContentControl that show an image repeated many times.
/// The control can be synchronized with a ScrollViewer and animated easily.
/// </summary>
public partial class TileControl : ContentControl
{
/// <summary>
/// a flag to lock shared method
/// </summary>
private readonly SemaphoreSlim _flag = new SemaphoreSlim(1);
private readonly List<SpriteVisual> _compositionChildren = new List<SpriteVisual>(50);
private readonly object _lockerOffset = new object();
private FrameworkElement _rootElement;
private ContainerVisual _containerVisual;
private CompositionSurfaceBrush _brushVisual;
private LoadedImageSurface _imageSurface;
private Size _imageSize = Size.Empty;
private DispatcherQueueTimer _timerAnimation;
/// <summary>
/// A ScrollViewer used for synchronized the move of the <see cref="TileControl"/>
/// </summary>
private ScrollViewer _scrollViewer;
private bool _isImageSourceLoaded;
private bool _isRootElementSizeChanged;
private CompositionPropertySet _propertySetModulo;
private double _animationX;
private double _animationY;
/// <summary>
/// The image loaded event.
/// </summary>
public event EventHandler ImageLoaded;
/// <summary>
/// Initializes a new instance of the <see cref="TileControl"/> class.
/// </summary>
public TileControl()
{
DefaultStyleKey = typeof(TileControl);
InitializeAnimation();
}
/// <summary>
/// Initialize the new ScrollViewer
/// </summary>
/// <param name="oldScrollViewerContainer">the old ScrollViewerContainer</param>
/// <param name="newScrollViewerContainer">the new ScrollViewerContainer</param>
/// <returns>A <see cref="Task"/> representing the asynchronous operation.</returns>
private Task InitializeScrollViewerContainer(FrameworkElement oldScrollViewerContainer, FrameworkElement newScrollViewerContainer)
{
if (oldScrollViewerContainer != null)
{
oldScrollViewerContainer.Loaded -= ScrollViewerContainer_Loaded;
}
if (newScrollViewerContainer != null)
{
// May be the scrollViewerContainer is not completely loaded (and the scrollViewer doesn't exit yet)
// so we need to wait the loaded event to be sure
newScrollViewerContainer.Loaded += ScrollViewerContainer_Loaded;
}
// try to attach a scrollViewer (the null value is valid)
return AttachScrollViewer(newScrollViewerContainer);
}
/// <summary>
/// ScrollViewer is loaded
/// </summary>
/// <param name="sender">a ScrollViewerContainer</param>
/// <param name="e">arguments</param>
private async void ScrollViewerContainer_Loaded(object sender, RoutedEventArgs e)
{
await AttachScrollViewer(sender as FrameworkElement);
}
/// <summary>
/// Attach a ScrollViewer to the TileControl (parallax effect)
/// </summary>
/// <param name="scrollViewerContainer">A ScrollViewer or a container of a ScrollViewer</param>
/// <returns>A <see cref="Task"/> representing the asynchronous operation.</returns>
private async Task AttachScrollViewer(DependencyObject scrollViewerContainer)
{
if (scrollViewerContainer == null)
{
return;
}
ScrollViewer newScrollViewer = scrollViewerContainer.FindDescendant<ScrollViewer>();
if (newScrollViewer != _scrollViewer)
{
// Update the expression
await CreateModuloExpression(newScrollViewer);
_scrollViewer = newScrollViewer;
}
}
/// <summary>
/// Load the image and transform it to a composition brush or a XAML brush (depends of the UIStrategy)
/// </summary>
/// <param name="uri">the uri of the image to load</param>
/// <returns>A <see cref="Task"/> representing the asynchronous operation.</returns>
private async Task<bool> LoadImageBrushAsync(Uri uri)
{
if (DesignTimeHelpers.IsRunningInLegacyDesignerMode)
{
return false;
}
if (_containerVisual == null || uri == null)
{
return false;
}
await _flag.WaitAsync();
try
{
bool isAnimated = IsAnimated;
IsAnimated = false;
if (_isImageSourceLoaded)
{
for (int i = 0; i < _compositionChildren.Count; i++)
{
_compositionChildren[i].Brush = null;
}
_brushVisual?.Dispose();
_brushVisual = null;
_imageSurface?.Dispose();
_imageSurface = null;
}
_isImageSourceLoaded = false;
var compositor = _containerVisual.Compositor;
_imageSurface = LoadedImageSurface.StartLoadFromUri(uri);
var loadCompletedSource = new TaskCompletionSource<bool>();
_brushVisual = compositor.CreateSurfaceBrush(_imageSurface);
void LoadCompleted(LoadedImageSurface sender, LoadedImageSourceLoadCompletedEventArgs args)
{
sender.LoadCompleted -= LoadCompleted;
if (args.Status == LoadedImageSourceLoadStatus.Success)
{
loadCompletedSource.SetResult(true);
}
else
{
loadCompletedSource.SetException(new ArgumentException("Image loading failed."));
}
}
_imageSurface.LoadCompleted += LoadCompleted;
await loadCompletedSource.Task;
_imageSize = _imageSurface.DecodedPhysicalSize;
_isImageSourceLoaded = true;
RefreshContainerTile();
RefreshImageSize(_imageSize.Width, _imageSize.Height);
if (isAnimated)
{
IsAnimated = true;
}
}
finally
{
_flag.Release();
}
ImageLoaded?.Invoke(this, EventArgs.Empty);
return true;
}
/// <inheritdoc/>
protected override async void OnApplyTemplate()
{
var rootElement = _rootElement;
if (rootElement != null)
{
rootElement.SizeChanged -= RootElement_SizeChanged;
}
// Gets the XAML root element
rootElement = GetTemplateChild("RootElement") as FrameworkElement;
_rootElement = rootElement;
if (rootElement != null)
{
rootElement.SizeChanged += RootElement_SizeChanged;
// Get the Visual of the root element
Visual rootVisual = ElementCompositionPreview.GetElementVisual(rootElement);
if (rootVisual != null)
{
// We create a ContainerVisual to insert SpriteVisual with a brush
var container = rootVisual.Compositor.CreateContainerVisual();
// the containerVisual is now a child of rootVisual
ElementCompositionPreview.SetElementChildVisual(rootElement, container);
_containerVisual = container;
await CreateModuloExpression();
}
await LoadImageBrushAsync(ImageSource);
}
base.OnApplyTemplate();
}
/// <summary>
/// the size of the rootElement is changed
/// </summary>
/// <param name="sender">sender</param>
/// <param name="e">arguments</param>
private async void RootElement_SizeChanged(object sender, SizeChangedEventArgs e)
{
_isRootElementSizeChanged = true;
await RefreshContainerTileLocked();
}
/// <summary>
/// Refresh the ContainerVisual or ContainerElement with a lock
/// </summary>
/// <returns>A <see cref="Task"/> representing the asynchronous operation.</returns>
private async Task RefreshContainerTileLocked()
{
await _flag.WaitAsync();
try
{
RefreshContainerTile();
}
finally
{
_flag.Release();
}
}
/// <summary>
/// Refresh the ContainerVisual or ContainerElement
/// </summary>
private void RefreshContainerTile()
{
if (_imageSize == Size.Empty || _rootElement == null)
{
return;
}
RefreshContainerTile(_rootElement.ActualWidth, _rootElement.ActualHeight, _imageSize.Width, _imageSize.Height, ScrollOrientation);
}
/// <summary>
/// Refresh the ContainerVisual or ContainerElement
/// </summary>
/// <returns>Return true when the container is refreshed</returns>
private bool RefreshContainerTile(double width, double height, double imageWidth, double imageHeight, ScrollOrientation orientation)
{
if (_isImageSourceLoaded == false || _isRootElementSizeChanged == false)
{
return false;
}
double numberSpriteToInstantiate = 0;
int numberImagePerColumn = 1;
int numberImagePerRow = 1;
int offsetHorizontalAlignment = 0;
int offsetVerticalAlignment = 0;
var clip = new RectangleGeometry { Rect = new Rect(0, 0, width, height) };
_rootElement.Clip = clip;
var imageAlignment = ImageAlignment;
switch (orientation)
{
case ScrollOrientation.Horizontal:
numberImagePerColumn = (int)Math.Ceiling(width / imageWidth) + 1;
if (imageAlignment == ImageAlignment.Top || imageAlignment == ImageAlignment.Bottom)
{
numberImagePerRow = 1;
if (imageAlignment == ImageAlignment.Bottom)
{
offsetHorizontalAlignment = (int)(height - imageHeight);
}
}
else
{
numberImagePerRow = (int)Math.Ceiling(height / imageHeight);
}
numberSpriteToInstantiate = numberImagePerColumn * numberImagePerRow;
break;
case ScrollOrientation.Vertical:
numberImagePerRow = (int)Math.Ceiling(height / imageHeight) + 1;
if (imageAlignment == ImageAlignment.Left || imageAlignment == ImageAlignment.Right)
{
numberImagePerColumn = 1;
if (ImageAlignment == ImageAlignment.Right)
{
offsetVerticalAlignment = (int)(width - imageWidth);
}
}
else
{
numberImagePerColumn = (int)Math.Ceiling(width / imageWidth);
}
numberSpriteToInstantiate = numberImagePerColumn * numberImagePerRow;
break;
case ScrollOrientation.Both:
numberImagePerColumn = (int)Math.Ceiling(width / imageWidth) + 1;
numberImagePerRow = (int)(Math.Ceiling(height / imageHeight) + 1);
numberSpriteToInstantiate = numberImagePerColumn * numberImagePerRow;
break;
}
var count = _compositionChildren.Count;
// instantiate all elements not created yet
for (int x = 0; x < numberSpriteToInstantiate - count; x++)
{
var sprite = _containerVisual.Compositor.CreateSpriteVisual();
_containerVisual.Children.InsertAtTop(sprite);
_compositionChildren.Add(sprite);
}
// remove elements not used now
for (int x = 0; x < count - numberSpriteToInstantiate; x++)
{
var element = _containerVisual.Children.FirstOrDefault() as SpriteVisual;
_containerVisual.Children.Remove(element);
_compositionChildren.Remove(element);
}
// Change positions+brush for all actives elements
for (int y = 0; y < numberImagePerRow; y++)
{
for (int x = 0; x < numberImagePerColumn; x++)
{
int index = (y * numberImagePerColumn) + x;
var sprite = _compositionChildren[index];
sprite.Brush = _brushVisual;
sprite.Offset = new Vector3((float)((x * imageWidth) + offsetVerticalAlignment), (float)((y * imageHeight) + offsetHorizontalAlignment), 0);
sprite.Size = new Vector2((float)imageWidth, (float)imageHeight);
}
}
return true;
}
/// <summary>
/// Create the modulo expression and apply it to the ContainerVisual element
/// </summary>
/// <returns>A <see cref="Task"/> representing the asynchronous operation.</returns>
private async Task CreateModuloExpression(ScrollViewer scrollViewer = null)
{
await _flag.WaitAsync();
try
{
double w = 0;
double h = 0;
if (_imageSize != Size.Empty)
{
w = _imageSize.Width;
h = _imageSize.Height;
}
CreateModuloExpression(scrollViewer, w, h, ScrollOrientation);
}
finally
{
_flag.Release();
}
}
/// <summary>
/// Creation of an expression to manage modulo (positive and negative value)
/// </summary>
/// <param name="scrollViewer">The ScrollViewer to synchronized. A null value is valid</param>
/// <param name="imageWidth">Width of the image</param>
/// <param name="imageHeight">Height of the image</param>
/// <param name="scrollOrientation">The ScrollOrientation</param>
private void CreateModuloExpression(ScrollViewer scrollViewer, double imageWidth, double imageHeight, ScrollOrientation scrollOrientation)
{
const string propSetParam = "p";
const string offsetXParam = nameof(OffsetX);
const string qualifiedOffsetXParam = propSetParam + "." + offsetXParam;
const string offsetYParam = nameof(OffsetY);
const string qualifiedOffsetYParam = propSetParam + "." + offsetYParam;
const string imageWidthParam = nameof(imageWidth);
const string qualifiedImageWidthParam = propSetParam + "." + imageWidthParam;
const string imageHeightParam = nameof(imageHeight);
const string qualifiedImageHeightParam = propSetParam + "." + imageHeightParam;
const string speedParam = nameof(ParallaxSpeedRatio);
if (_containerVisual == null)
{
return;
}
var compositor = _containerVisual.Compositor;
// Setup the expression
var expressionX = compositor.CreateExpressionAnimation();
var expressionY = compositor.CreateExpressionAnimation();
var propertySetModulo = compositor.CreatePropertySet();
propertySetModulo.InsertScalar(imageWidthParam, (float)imageWidth);
propertySetModulo.InsertScalar(offsetXParam, (float)OffsetX);
propertySetModulo.InsertScalar(imageHeightParam, (float)imageHeight);
propertySetModulo.InsertScalar(offsetYParam, (float)OffsetY);
propertySetModulo.InsertScalar(speedParam, (float)ParallaxSpeedRatio);
expressionX.SetReferenceParameter(propSetParam, propertySetModulo);
expressionY.SetReferenceParameter(propSetParam, propertySetModulo);
string GenerateFormula(string common, string dimension)
=> string.Format(
"{0} == 0 " +
"? 0 " +
": {0} < 0 " +
"? -(Abs({0} - (Ceil({0} / {1}) * {1})) % {1}) " +
": -({1} - ({0} % {1}))",
common,
dimension);
string expressionXVal;
string expressionYVal;
if (scrollViewer == null)
{
// expressions are created to simulate a positive and negative modulo with the size of the image and the offset
expressionXVal = GenerateFormula("Ceil(" + qualifiedOffsetXParam + ")", qualifiedImageHeightParam);
expressionYVal = GenerateFormula("Ceil(" + qualifiedOffsetYParam + ")", qualifiedImageWidthParam);
}
else
{
// expressions are created to simulate a positive and negative modulo with the size of the image and the offset and the ScrollViewer offset (Translation)
var scrollProperties = ElementCompositionPreview.GetScrollViewerManipulationPropertySet(scrollViewer);
const string scrollParam = "s";
const string translationParam = scrollParam + "." + nameof(scrollViewer.Translation);
const string qualifiedSpeedParam = propSetParam + "." + speedParam;
expressionX.SetReferenceParameter(scrollParam, scrollProperties);
expressionY.SetReferenceParameter(scrollParam, scrollProperties);
string GenerateParallaxFormula(string scrollTranslation, string speed, string offset, string dimension)
=> GenerateFormula(string.Format("Ceil(({0} * {1}) + {2})", scrollTranslation, speed, offset), dimension);
expressionXVal = GenerateParallaxFormula(translationParam + "." + nameof(scrollViewer.Translation.X), qualifiedSpeedParam, qualifiedOffsetXParam, qualifiedImageWidthParam);
expressionYVal = GenerateParallaxFormula(translationParam + "." + nameof(scrollViewer.Translation.Y), qualifiedSpeedParam, qualifiedOffsetYParam, qualifiedImageHeightParam);
}
if (scrollOrientation == ScrollOrientation.Horizontal || scrollOrientation == ScrollOrientation.Both)
{
expressionX.Expression = expressionXVal;
if (scrollOrientation == ScrollOrientation.Horizontal)
{
// In horizontal mode we never move the offset y
expressionY.Expression = "0";
_containerVisual.Offset = new Vector3((float)OffsetY, 0, 0);
}
}
if (scrollOrientation == ScrollOrientation.Vertical || scrollOrientation == ScrollOrientation.Both)
{
expressionY.Expression = expressionYVal;
if (scrollOrientation == ScrollOrientation.Vertical)
{
// In vertical mode we never move the offset x
expressionX.Expression = "0";
_containerVisual.Offset = new Vector3(0, (float)OffsetX, 0);
}
}
_containerVisual.StopAnimation("Offset.X");
_containerVisual.StopAnimation("Offset.Y");
_containerVisual.StartAnimation("Offset.X", expressionX);
_containerVisual.StartAnimation("Offset.Y", expressionY);
_propertySetModulo = propertySetModulo;
}
private void RefreshMove()
{
RefreshMove(OffsetX + _animationX, OffsetY + _animationY);
}
/// <summary>
/// Refresh the move
/// </summary>
private void RefreshMove(double x, double y)
{
lock (_lockerOffset)
{
if (_propertySetModulo == null)
{
return;
}
_propertySetModulo.InsertScalar("offsetX", (float)x);
_propertySetModulo.InsertScalar("offsetY", (float)y);
}
}
/// <summary>
/// Get the offset after a modulo with the image size
/// </summary>
/// <param name="offset">the offset of the tile</param>
/// <param name="size">the size of the image</param>
/// <returns>the offset between 0 and the size of the image</returns>
private double GetOffsetModulo(double offset, double size)
{
var offsetCeil = Math.Ceiling(offset);
if (offsetCeil == 0)
{
return 0;
}
if (offsetCeil < 0)
{
return -(Math.Abs(offsetCeil - (Math.Ceiling(offsetCeil / size) * size)) % size);
}
return -(size - (offsetCeil % size));
}
private void RefreshImageSize(double width, double height)
{
if (_propertySetModulo == null)
{
return;
}
_propertySetModulo.InsertScalar("imageWidth", (float)width);
_propertySetModulo.InsertScalar("imageHeight", (float)height);
}
private void RefreshScrollSpeedRatio(double speedRatio)
{
_propertySetModulo?.InsertScalar("speed", (float)speedRatio);
}
private void InitializeAnimation()
{
if (_timerAnimation == null)
{
_timerAnimation = DispatcherQueue.GetForCurrentThread().CreateTimer();
}
else
{
_timerAnimation.Stop();
}
_timerAnimation.Interval = TimeSpan.FromMilliseconds(AnimationDuration);
_timerAnimation.Tick += Timer_Tick;
}
private void Timer_Tick(object sender, object e)
{
if (_containerVisual == null)
{
return;
}
var stepX = AnimationStepX;
var stepY = AnimationStepY;
if (stepX != 0)
{
// OffsetX = OffsetX + AnimationStepX;
_animationX += stepX;
}
if (stepY != 0)
{
// OffsetY = OffsetY + AnimationStepY;
_animationY += stepY;
}
if (stepX != 0 || stepY != 0)
{
RefreshMove();
}
}
}
}