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Copy pathTetris.fsproj
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Tetris.fsproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp2.1</TargetFramework>
</PropertyGroup>
<ItemGroup>
<None Include="Content\block.png" />
<None Include="Content\coders_crux.spritefont" />
<None Include="Content\coders_crux.ttf" />
<None Include="Content\Content.mgcb" />
<None Include="Content\white.png" />
<MonoGameContentReference Include="**\*.mgcb" />
</ItemGroup>
<ItemGroup>
<None Include="Content\Sounds\Blocked.wav" CopyToOutputDirectory="PreserveNewest" />
<None Include="Content\Sounds\Drop.wav" CopyToOutputDirectory="PreserveNewest" />
<None Include="Content\Sounds\GameOver.wav" CopyToOutputDirectory="PreserveNewest" />
<None Include="Content\Sounds\LevelUp.wav" CopyToOutputDirectory="PreserveNewest" />
<None Include="Content\Sounds\Line.wav" CopyToOutputDirectory="PreserveNewest" />
<None Include="Content\Sounds\Move.wav" CopyToOutputDirectory="PreserveNewest" />
<None Include="Content\Sounds\Rotate.wav" CopyToOutputDirectory="PreserveNewest" />
</ItemGroup>
<ItemGroup>
<Compile Include="GameCore.fs" />
<Compile Include="Model.fs" />
<Compile Include="View.fs" />
<Compile Include="Controller.fs" />
<Compile Include="Program.fs" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Content.Builder" Version="3.7.0.4" />
<PackageReference Include="MonoGame.Framework.DesktopGL.Core" Version="3.7.0.7" />
</ItemGroup>
</Project>